mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 02:47:35 +00:00
160 lines
5.1 KiB
C++
160 lines
5.1 KiB
C++
/*
|
|
* Copyright (c) 2020, the SerenityOS developers.
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
|
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include "BoardView.h"
|
|
#include "Game.h"
|
|
#include <LibGUI/AboutDialog.h>
|
|
#include <LibGUI/Action.h>
|
|
#include <LibGUI/Application.h>
|
|
#include <LibGUI/BoxLayout.h>
|
|
#include <LibGUI/Button.h>
|
|
#include <LibGUI/Menu.h>
|
|
#include <LibGUI/MenuBar.h>
|
|
#include <LibGUI/MessageBox.h>
|
|
#include <LibGUI/StatusBar.h>
|
|
#include <LibGUI/Window.h>
|
|
#include <stdio.h>
|
|
#include <time.h>
|
|
|
|
int main(int argc, char** argv)
|
|
{
|
|
if (pledge("stdio rpath wpath cpath shared_buffer accept cpath unix fattr", nullptr) < 0) {
|
|
perror("pledge");
|
|
return 1;
|
|
}
|
|
|
|
srand(time(nullptr));
|
|
|
|
auto app = GUI::Application::construct(argc, argv);
|
|
|
|
auto window = GUI::Window::construct();
|
|
|
|
if (pledge("stdio rpath shared_buffer wpath accept", nullptr) < 0) {
|
|
perror("pledge");
|
|
return 1;
|
|
}
|
|
|
|
if (unveil("/res", "r") < 0) {
|
|
perror("unveil");
|
|
return 1;
|
|
}
|
|
|
|
if (unveil(nullptr, nullptr) < 0) {
|
|
perror("unveil");
|
|
return 1;
|
|
}
|
|
|
|
window->set_double_buffering_enabled(false);
|
|
window->set_title("2048");
|
|
window->resize(315, 336);
|
|
|
|
auto& main_widget = window->set_main_widget<GUI::Widget>();
|
|
main_widget.set_layout<GUI::VerticalBoxLayout>();
|
|
main_widget.set_fill_with_background_color(true);
|
|
|
|
Game game { 4, 4 };
|
|
|
|
auto& board_view = main_widget.add<BoardView>(&game.board());
|
|
board_view.set_focus(true);
|
|
auto& statusbar = main_widget.add<GUI::StatusBar>();
|
|
|
|
auto update = [&]() {
|
|
board_view.set_board(&game.board());
|
|
board_view.update();
|
|
statusbar.set_text(String::format("Score: %d", game.score()));
|
|
};
|
|
|
|
update();
|
|
|
|
auto start_a_new_game = [&]() {
|
|
game = Game(4, 4);
|
|
update();
|
|
};
|
|
|
|
Vector<Game> undo_stack;
|
|
|
|
board_view.on_move = [&](Game::Direction direction) {
|
|
undo_stack.append(game);
|
|
auto outcome = game.attempt_move(direction);
|
|
switch (outcome) {
|
|
case Game::MoveOutcome::OK:
|
|
if (undo_stack.size() >= 16)
|
|
undo_stack.take_first();
|
|
update();
|
|
break;
|
|
case Game::MoveOutcome::InvalidMove:
|
|
undo_stack.take_last();
|
|
break;
|
|
case Game::MoveOutcome::Won:
|
|
update();
|
|
GUI::MessageBox::show(window,
|
|
String::format("Score = %d in %zu turns", game.score(), game.turns()),
|
|
"You won!",
|
|
GUI::MessageBox::Type::Information);
|
|
start_a_new_game();
|
|
break;
|
|
case Game::MoveOutcome::GameOver:
|
|
update();
|
|
GUI::MessageBox::show(window,
|
|
String::format("Score = %d in %zu turns", game.score(), game.turns()),
|
|
"You lost!",
|
|
GUI::MessageBox::Type::Information);
|
|
start_a_new_game();
|
|
break;
|
|
}
|
|
};
|
|
|
|
auto menubar = GUI::MenuBar::construct();
|
|
|
|
auto& app_menu = menubar->add_menu("2048");
|
|
|
|
app_menu.add_action(GUI::Action::create("New game", { Mod_None, Key_F2 }, [&](auto&) {
|
|
start_a_new_game();
|
|
}));
|
|
app_menu.add_action(GUI::CommonActions::make_undo_action([&](auto&) {
|
|
if (undo_stack.is_empty())
|
|
return;
|
|
game = undo_stack.take_last();
|
|
update();
|
|
}));
|
|
app_menu.add_separator();
|
|
app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
|
|
GUI::Application::the()->quit();
|
|
}));
|
|
|
|
auto& help_menu = menubar->add_menu("Help");
|
|
help_menu.add_action(GUI::Action::create("About", [&](auto&) {
|
|
GUI::AboutDialog::show("2048", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-2048.png"), window);
|
|
}));
|
|
|
|
app->set_menubar(move(menubar));
|
|
|
|
window->show();
|
|
|
|
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-2048.png"));
|
|
|
|
return app->exec();
|
|
}
|