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			97 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Forward.h>
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| #include <AK/OwnPtr.h>
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| #include <AK/Vector.h>
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| #include <LibGfx/Color.h>
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| #include <LibGfx/Forward.h>
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| #include <LibGfx/ImageFormats/ImageDecoder.h>
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| #include <LibGfx/PaintStyle.h>
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| #include <LibGfx/Path.h>
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| #include <LibGfx/VectorGraphic.h>
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| 
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| namespace Gfx {
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| 
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| // Current recommended SVG to TVG conversion (without installing tools)
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| // (FIXME: Implement our own converter!)
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| // 1. (Optional) Convert strokes to fills
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| //  * Only round joins/linecaps exist in TVG, so for other stroke kinds converting
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| //    them to fills (that still beziers etc, so are scalable) works better.
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| //  * This site can do that: https://iconly.io/tools/svg-convert-stroke-to-fill
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| // 2. Scale your SVG's width/height to large size (e.g. 1024x?)
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| //  * Current converters deal poorly with small values in paths.
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| //  * This site can do that: https://www.iloveimg.com/resize-image/resize-svg
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| //    (or just edit the viewbox if it has one).
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| // 3. Convert the SVG to a TVG
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| //  * This site can do that: https://svg-to-tvg-server.fly.dev/
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| 
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| // Decoder from the "Tiny Vector Graphics" format (v1.0).
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| // https://tinyvg.tech/download/specification.pdf
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| 
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| struct TinyVGHeader;
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| 
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| class TinyVGDecodedImageData final : public VectorGraphic {
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| public:
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|     using Style = Variant<Color, NonnullRefPtr<SVGGradientPaintStyle>>;
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| 
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|     struct DrawCommand {
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|         Path path;
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|         Optional<Style> fill {};
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|         Optional<Style> stroke {};
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|         float stroke_width { 0.0f };
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|     };
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| 
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|     virtual IntSize intrinsic_size() const override
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|     {
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|         return m_size;
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|     }
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| 
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|     virtual void draw_transformed(Painter&, AffineTransform) const override;
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| 
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|     ReadonlySpan<DrawCommand> draw_commands() const
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|     {
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|         return m_draw_commands;
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|     }
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| 
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|     static ErrorOr<NonnullRefPtr<TinyVGDecodedImageData>> decode(Stream& stream);
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|     static ErrorOr<NonnullRefPtr<TinyVGDecodedImageData>> decode(Stream& stream, TinyVGHeader const& header);
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| 
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| private:
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|     TinyVGDecodedImageData(IntSize size, Vector<DrawCommand> draw_commands)
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|         : m_size(size)
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|         , m_draw_commands(move(draw_commands))
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|     {
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|     }
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| 
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|     IntSize m_size;
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|     Vector<DrawCommand> m_draw_commands;
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| };
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| 
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| struct TinyVGLoadingContext;
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| 
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| class TinyVGImageDecoderPlugin final : public ImageDecoderPlugin {
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| public:
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|     static bool sniff(ReadonlyBytes);
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|     static ErrorOr<NonnullOwnPtr<ImageDecoderPlugin>> create(ReadonlyBytes);
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| 
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|     virtual IntSize size() override;
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|     virtual ErrorOr<ImageFrameDescriptor> frame(size_t index, Optional<IntSize> ideal_size = {}) override;
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| 
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|     virtual bool is_vector() override { return true; }
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|     virtual ErrorOr<VectorImageFrameDescriptor> vector_frame(size_t index) override;
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| 
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|     virtual ~TinyVGImageDecoderPlugin() override = default;
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| 
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| private:
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|     TinyVGImageDecoderPlugin(ReadonlyBytes);
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| 
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|     NonnullOwnPtr<TinyVGLoadingContext> m_context;
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| };
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| 
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| }
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