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serenity/WindowServer/main.cpp
Andreas Kling f7ca6d254d Tear out or duplicate what's unique for WindowServer from Widgets.
This turned into a huge refactoring that somehow also includes
making locks recursive/reentrant.
2019-01-16 16:03:50 +01:00

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C++

#include "Process.h"
#include <Widgets/Font.h>
#include <WindowServer/WSFrameBuffer.h>
#include <WindowServer/WSWindowManager.h>
#include <WindowServer/WSEventLoop.h>
#include <WindowServer/WSWindow.h>
// NOTE: This actually runs as a kernel process.
// I'd like to change this eventually.
void WindowServer_main()
{
auto info = current->get_display_info();
dbgprintf("Screen is %ux%ux%ubpp\n", info.width, info.height, info.bpp);
WSFrameBuffer framebuffer((dword*)info.framebuffer, info.width, info.height);
WSWindowManager::the();
dbgprintf("Entering WindowServer main loop.\n");
WSEventLoop::the().exec();
ASSERT_NOT_REACHED();
}