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serenity/Userland/Libraries/LibJS/Runtime/ShadowRealm.h
2021-10-14 00:41:41 +01:00

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/*
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/Realm.h>
namespace JS {
ThrowCompletionOr<Value> get_wrapped_value(GlobalObject&, Realm& caller_realm, Value);
}