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			111 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ManualModel.h"
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| #include "ManualNode.h"
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| #include "ManualPageNode.h"
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| #include "ManualSectionNode.h"
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| #include <LibDraw/PNGLoader.h>
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| 
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| static ManualSectionNode s_sections[] = {
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|     { "1", "Command-line programs" },
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|     { "2", "System calls" },
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|     { "3", "Libraries" },
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|     { "4", "Special files" },
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|     { "5", "File formats" },
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|     { "6", "Games" },
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|     { "7", "Miscellanea" },
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|     { "8", "Sysadmin tools" }
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| };
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| 
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| ManualModel::ManualModel()
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| {
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|     // FIXME: need some help from the icon fairy ^)
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|     m_section_icon.set_bitmap_for_size(16, load_png("/res/icons/16x16/book.png"));
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|     m_page_icon.set_bitmap_for_size(16, load_png("/res/icons/16x16/filetype-unknown.png"));
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| }
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| 
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| String ManualModel::page_path(const GModelIndex& index) const
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| {
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|     if (!index.is_valid())
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|         return {};
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|     auto* node = static_cast<const ManualNode*>(index.internal_data());
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|     if (!node->is_page())
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|         return {};
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|     auto* page = static_cast<const ManualPageNode*>(node);
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|     return page->path();
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| }
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| 
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| String ManualModel::page_and_section(const GModelIndex& index) const
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| {
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|     if (!index.is_valid())
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|         return {};
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|     auto* node = static_cast<const ManualNode*>(index.internal_data());
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|     if (!node->is_page())
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|         return {};
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|     auto* page = static_cast<const ManualPageNode*>(node);
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|     auto* section = static_cast<const ManualSectionNode*>(page->parent());
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|     return String::format("%s(%s)", page->name().characters(), section->section_name().characters());
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| }
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| 
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| GModelIndex ManualModel::index(int row, int column, const GModelIndex& parent_index) const
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| {
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|     if (!parent_index.is_valid())
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|         return create_index(row, column, &s_sections[row]);
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|     auto* parent = static_cast<const ManualNode*>(parent_index.internal_data());
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|     auto* child = &parent->children()[row];
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|     return create_index(row, column, child);
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| }
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| 
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| GModelIndex ManualModel::parent_index(const GModelIndex& index) const
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| {
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|     if (!index.is_valid())
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|         return {};
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|     auto* child = static_cast<const ManualNode*>(index.internal_data());
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|     auto* parent = child->parent();
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|     if (parent == nullptr)
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|         return {};
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| 
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|     if (parent->parent() == nullptr) {
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|         for (size_t row = 0; row < sizeof(s_sections) / sizeof(s_sections[0]); row++)
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|             if (&s_sections[row] == parent)
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|                 return create_index(row, 0, parent);
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|         ASSERT_NOT_REACHED();
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|     }
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|     for (int row = 0; row < parent->parent()->children().size(); row++) {
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|         ManualNode* child_at_row = &parent->parent()->children()[row];
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|         if (child_at_row == parent)
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|             return create_index(row, 0, parent);
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|     }
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|     ASSERT_NOT_REACHED();
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| }
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| 
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| int ManualModel::row_count(const GModelIndex& index) const
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| {
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|     if (!index.is_valid())
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|         return sizeof(s_sections) / sizeof(s_sections[0]);
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|     auto* node = static_cast<const ManualNode*>(index.internal_data());
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|     return node->children().size();
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| }
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| 
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| int ManualModel::column_count(const GModelIndex&) const
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| {
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|     return 1;
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| }
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| 
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| GVariant ManualModel::data(const GModelIndex& index, Role role) const
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| {
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|     auto* node = static_cast<const ManualNode*>(index.internal_data());
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|     switch (role) {
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|     case Role::Display:
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|         return node->name();
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|     case Role::Icon:
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|         if (node->is_page())
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|             return m_page_icon;
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|         return m_section_icon;
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|     default:
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|         return {};
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|     }
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| }
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| 
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| void ManualModel::update()
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| {
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|     did_update();
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| }
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