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	 115b315375
			
		
	
	
		115b315375
		
	
	
	
	
		
			
			PR #591 defines the rationale for kernel-level timers. They're most immediately useful for TCP retransmission, but will most likely see use in many other areas as well.
		
			
				
	
	
		
			72 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <AK/Function.h>
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| #include <AK/NonnullOwnPtr.h>
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| #include <AK/OwnPtr.h>
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| #include <Kernel/Scheduler.h>
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| #include <Kernel/TimerQueue.h>
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| 
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| static TimerQueue* s_the;
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| 
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| TimerQueue& TimerQueue::the()
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| {
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|     if (!s_the)
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|         s_the = new TimerQueue;
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|     return *s_the;
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| }
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| 
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| u64 TimerQueue::add_timer(NonnullOwnPtr<Timer>&& timer)
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| {
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|     ASSERT(timer->expires > g_uptime);
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| 
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|     timer->id = ++m_timer_id_count;
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| 
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|     auto following_timer = m_timer_queue.find([&timer](auto& other) { return other->expires > timer->expires; });
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|     if (following_timer.is_end())
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|         m_timer_queue.append(move(timer));
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|     else
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|         m_timer_queue.insert_before(following_timer, move(timer));
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| 
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|     update_next_timer_due();
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| 
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|     return m_timer_id_count;
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| }
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| 
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| u64 TimerQueue::add_timer(u64 duration, TimeUnit unit, Function<void()>&& callback)
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| {
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|     NonnullOwnPtr timer = make<Timer>();
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|     timer->expires = g_uptime + duration * unit;
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|     timer->callback = move(callback);
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|     return add_timer(move(timer));
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| }
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| 
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| bool TimerQueue::cancel_timer(u64 id)
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| {
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|     auto it = m_timer_queue.find([id](auto& timer) { return timer->id == id; });
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|     if (it.is_end())
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|         return false;
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|     m_timer_queue.remove(it);
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|     update_next_timer_due();
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|     return true;
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| }
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| 
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| void TimerQueue::fire()
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| {
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|     if (m_timer_queue.is_empty())
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|         return;
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| 
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|     ASSERT(m_next_timer_due == m_timer_queue.first()->expires);
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| 
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|     while (!m_timer_queue.is_empty() && g_uptime > m_timer_queue.first()->expires) {
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|         auto timer = m_timer_queue.take_first();
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|         timer->callback();
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|     }
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| 
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|     update_next_timer_due();
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| }
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| 
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| void TimerQueue::update_next_timer_due()
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| {
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|     if (m_timer_queue.is_empty())
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|         m_next_timer_due = 0;
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|     else
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|         m_next_timer_due = m_timer_queue.first()->expires;
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| }
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