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	 115b315375
			
		
	
	
		115b315375
		
	
	
	
	
		
			
			PR #591 defines the rationale for kernel-level timers. They're most immediately useful for TCP retransmission, but will most likely see use in many other areas as well.
		
			
				
	
	
		
			48 lines
		
	
	
	
		
			1,011 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
	
		
			1,011 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/Function.h>
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| #include <AK/NonnullOwnPtr.h>
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| #include <AK/OwnPtr.h>
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| #include <AK/SinglyLinkedList.h>
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| #include <Kernel/Arch/i386/PIT.h>
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| 
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| struct Timer {
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|     u64 id;
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|     u64 expires;
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|     Function<void()> callback;
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|     bool operator<(const Timer& rhs) const
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|     {
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|         return expires < rhs.expires;
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|     }
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|     bool operator>(const Timer& rhs) const
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|     {
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|         return expires > rhs.expires;
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|     }
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|     bool operator==(const Timer& rhs) const
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|     {
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|         return id == rhs.id;
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|     }
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| };
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| 
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| enum TimeUnit {
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|     MS = TICKS_PER_SECOND / 1000,
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|     S = TICKS_PER_SECOND,
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|     M = TICKS_PER_SECOND * 60
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| };
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| 
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| class TimerQueue {
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| public:
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|     static TimerQueue& the();
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| 
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|     u64 add_timer(NonnullOwnPtr<Timer>&&);
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|     u64 add_timer(u64 duration, TimeUnit, Function<void()>&& callback);
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|     bool cancel_timer(u64 id);
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|     void fire();
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| 
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| private:
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|     void update_next_timer_due();
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| 
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|     u64 m_next_timer_due { 0 };
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|     u64 m_timer_id_count { 0 };
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|     SinglyLinkedList<NonnullOwnPtr<Timer>> m_timer_queue;
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| };
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