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			115 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/ByteBuffer.h>
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| #include <AK/Types.h>
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| #include <AK/Vector.h>
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| #include <AK/SharedBuffer.h>
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| 
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| // A single sample in an audio buffer.
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| // Values are floating point, and should range from -1.0 to +1.0
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| struct ASample {
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|     ASample()
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|         : left(0)
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|         , right(0)
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|     {
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|     }
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| 
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|     // For mono
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|     ASample(float left)
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|         : left(left)
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|         , right(left)
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|     {
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|     }
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| 
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|     // For stereo
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|     ASample(float left, float right)
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|         : left(left)
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|         , right(right)
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|     {
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|     }
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| 
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|     void clip()
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|     {
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|         if (left > 1)
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|             left = 1;
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|         else if (left < -1)
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|             left = -1;
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| 
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|         if (right > 1)
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|             right = 1;
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|         else if (right < -1)
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|             right = -1;
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|     }
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| 
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|     void scale(int percent)
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|     {
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|         float pct = (float)percent / 100.0;
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|         left *= pct;
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|         right *= pct;
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|     }
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| 
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|     ASample& operator+=(const ASample& other)
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|     {
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|         left += other.left;
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|         right += other.right;
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|         return *this;
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|     }
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| 
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|     float left;
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|     float right;
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| };
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| 
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| // Small helper to resample from one playback rate to another
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| // This isn't really "smart", in that we just insert (or drop) samples.
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| // Should do better...
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| class AResampleHelper {
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| public:
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|     AResampleHelper(float source, float target);
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| 
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|     void process_sample(float sample_l, float sample_r);
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|     bool read_sample(float& next_l, float& next_r);
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| 
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| private:
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|     const float m_ratio;
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|     float m_current_ratio { 0 };
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|     float m_last_sample_l { 0 };
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|     float m_last_sample_r { 0 };
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| };
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| 
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| // A buffer of audio samples, normalized to 44100hz.
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| class ABuffer : public RefCounted<ABuffer> {
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| public:
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|     static RefPtr<ABuffer> from_pcm_data(ByteBuffer& data, AResampleHelper& resampler, int num_channels, int bits_per_sample);
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|     static NonnullRefPtr<ABuffer> create_with_samples(Vector<ASample>&& samples)
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|     {
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|         return adopt(*new ABuffer(move(samples)));
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|     }
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|     static NonnullRefPtr<ABuffer> create_with_shared_buffer(NonnullRefPtr<SharedBuffer>&& buffer, int sample_count)
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|     {
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|         return adopt(*new ABuffer(move(buffer), sample_count));
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|     }
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| 
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|     const ASample* samples() const { return (const ASample*)data(); }
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|     int sample_count() const { return m_sample_count; }
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|     const void* data() const { return m_buffer->data(); }
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|     int size_in_bytes() const { return m_sample_count * (int)sizeof(ASample); }
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|     int shared_buffer_id() const { return m_buffer->shared_buffer_id(); }
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|     SharedBuffer& shared_buffer() { return *m_buffer; }
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| 
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| private:
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|     explicit ABuffer(Vector<ASample>&& samples)
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|         : m_buffer(*SharedBuffer::create_with_size(samples.size() * sizeof(ASample))),
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|         m_sample_count(samples.size())
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|     {
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|         memcpy(m_buffer->data(), samples.data(), samples.size() * sizeof(ASample));
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|     }
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| 
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|     explicit ABuffer(NonnullRefPtr<SharedBuffer>&& buffer, int sample_count)
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|         : m_buffer(move(buffer)),
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|         m_sample_count(sample_count)
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|     {
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|     }
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| 
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|     NonnullRefPtr<SharedBuffer> m_buffer;
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|     const int m_sample_count;
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| };
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