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		f74e2da875
		
	
	
	
	
		
			
			This is a first pass at implementing CRC2D.createPattern() and the associated CanvasPattern object. This implementation only works for a few of the required image sources [like CRC2D.drawImage()], and does not yet support transforms. Other than that it supports everything else (which is mainly the various repeat modes).
		
			
				
	
	
		
			15 lines
		
	
	
	
		
			860 B
		
	
	
	
		
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			15 lines
		
	
	
	
		
			860 B
		
	
	
	
		
			Text
		
	
	
	
	
	
| #import <HTML/CanvasGradient.idl>
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| #import <HTML/CanvasPattern.idl>
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| #import <HTML/HTMLCanvasElement.idl>
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| #import <HTML/HTMLImageElement.idl>
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| 
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| // https://html.spec.whatwg.org/multipage/canvas.html#canvasfillstrokestyles
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| interface mixin CanvasFillStrokeStyles {
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|     attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle;
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|     attribute (DOMString or CanvasGradient or CanvasPattern) fillStyle;
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|     CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1);
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|     CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1);
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|     CanvasGradient createConicGradient(double startAngle, double x, double y);
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|     // FIXME: 'image' should be a CanvasImageSource
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|     CanvasPattern? createPattern((HTMLImageElement or HTMLCanvasElement) image, [LegacyNullToEmptyString] DOMString repetition);
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| };
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