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	To allow implementing the DOM class hierarchy in JS bindings, this patch adds an inherits() function that can be used to ask an Object if it inherits from a specific C++ class (by name). The necessary overrides are baked into each Object subclass by the new JS_OBJECT macro, which works similarly to C_OBJECT in LibCore. Thanks to @Dexesttp for suggesting this approach. :^)
		
			
				
	
	
		
			70 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/FlyString.h>
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| #include <LibJS/Runtime/Object.h>
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| 
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| namespace JS {
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| 
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| class Error : public Object {
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|     JS_OBJECT(Error, Object);
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| 
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| public:
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|     static Error* create(GlobalObject&, const FlyString& name, const String& message);
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| 
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|     Error(const FlyString& name, const String& message, Object& prototype);
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|     virtual ~Error() override;
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| 
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|     const FlyString& name() const { return m_name; }
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|     const String& message() const { return m_message; }
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| 
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|     void set_name(const FlyString& name) { m_name = name; }
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| 
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| private:
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|     virtual bool is_error() const final { return true; }
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| 
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|     FlyString m_name;
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|     String m_message;
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| };
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| 
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| #define DECLARE_ERROR_SUBCLASS(ClassName, snake_name, PrototypeName, ConstructorName) \
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|     class ClassName final : public Error {                                            \
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|         JS_OBJECT(ClassName, Error);                                                  \
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|                                                                                       \
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|     public:                                                                           \
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|         static ClassName* create(GlobalObject&, const String& message);               \
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|                                                                                       \
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|         ClassName(const String& message, Object& prototype);                          \
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|         virtual ~ClassName() override;                                                \
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|     };
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| 
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| #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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|     DECLARE_ERROR_SUBCLASS(ClassName, snake_name, PrototypeName, ConstructorName)
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| JS_ENUMERATE_ERROR_SUBCLASSES
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| #undef __JS_ENUMERATE
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| }
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