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serenity/Userland/Libraries/LibProtocol/RequestClient.h
Ali Mohammad Pur 6dfb2f9dc8 Everywhere: Merge the WebSocket service into RequestServer
This keeps the APIs separate as they are wildly different, a future
improvement could be to somehow unify the APIs (if possible).

Closes #23080.
2024-03-06 10:07:27 +01:00

55 lines
2.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <LibIPC/ConnectionToServer.h>
#include <LibProtocol/WebSocket.h>
#include <LibWebSocket/WebSocket.h>
#include <RequestServer/RequestClientEndpoint.h>
#include <RequestServer/RequestServerEndpoint.h>
namespace Protocol {
class Request;
class RequestClient final
: public IPC::ConnectionToServer<RequestClientEndpoint, RequestServerEndpoint>
, public RequestClientEndpoint {
IPC_CLIENT_CONNECTION(RequestClient, "/tmp/session/%sid/portal/request"sv)
public:
explicit RequestClient(NonnullOwnPtr<Core::LocalSocket>);
template<typename RequestHashMapTraits = Traits<ByteString>>
RefPtr<Request> start_request(ByteString const& method, URL const&, HashMap<ByteString, ByteString, RequestHashMapTraits> const& request_headers = {}, ReadonlyBytes request_body = {}, Core::ProxyData const& = {});
RefPtr<WebSocket> websocket_connect(const URL&, ByteString const& origin = {}, Vector<ByteString> const& protocols = {}, Vector<ByteString> const& extensions = {}, HashMap<ByteString, ByteString> const& request_headers = {});
void ensure_connection(URL const&, ::RequestServer::CacheLevel);
bool stop_request(Badge<Request>, Request&);
bool set_certificate(Badge<Request>, Request&, ByteString, ByteString);
private:
virtual void request_started(i32, IPC::File const&) override;
virtual void request_progress(i32, Optional<u64> const&, u64) override;
virtual void request_finished(i32, bool, u64) override;
virtual void certificate_requested(i32) override;
virtual void headers_became_available(i32, HashMap<ByteString, ByteString, CaseInsensitiveStringTraits> const&, Optional<u32> const&) override;
virtual void websocket_connected(i32) override;
virtual void websocket_received(i32, bool, ByteBuffer const&) override;
virtual void websocket_errored(i32, i32) override;
virtual void websocket_closed(i32, u16, ByteString const&, bool) override;
virtual void websocket_certificate_requested(i32) override;
HashMap<i32, RefPtr<Request>> m_requests;
HashMap<i32, NonnullRefPtr<WebSocket>> m_websockets;
};
}