1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-30 18:28:10 +00:00
serenity/Userland/Libraries/LibJS/Runtime/Realm.h
Linus Groh 52543fc771 LibJS+LibWeb: Let Realm store a plain Object for [[GlobalObject]]
This removes the requirement of having a global object that actually
inherits from JS::GlobalObject, which is now a perfectly valid scenario.

With the upcoming removal of wrapper objects in LibWeb, the HTML::Window
object will inherit from DOM::EventTarget, which means it cannot also
inherit from JS::GlobalObject.
2022-08-28 16:36:56 +01:00

59 lines
1.9 KiB
C++

/*
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/OwnPtr.h>
#include <AK/StringView.h>
#include <AK/Weakable.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Runtime/Intrinsics.h>
namespace JS {
// 9.3 Realms, https://tc39.es/ecma262/#realm-record
class Realm final
: public Cell
, public Weakable<Realm> {
public:
struct HostDefined {
virtual ~HostDefined() = default;
};
Realm() = default;
static Realm* create(VM&);
static ThrowCompletionOr<NonnullOwnPtr<ExecutionContext>> initialize_host_defined_realm(VM&, Function<Object*(Realm&)> create_global_object, Function<Object*(Realm&)> create_global_this_value);
void set_global_object(Object* global_object, Object* this_value);
[[nodiscard]] Object& global_object() const { return *m_global_object; }
[[nodiscard]] GlobalEnvironment& global_environment() const { return *m_global_environment; }
[[nodiscard]] Intrinsics const& intrinsics() const { return *m_intrinsics; }
[[nodiscard]] Intrinsics& intrinsics() { return *m_intrinsics; }
void set_intrinsics(Badge<Intrinsics>, Intrinsics& intrinsics)
{
VERIFY(!m_intrinsics);
m_intrinsics = &intrinsics;
}
HostDefined* host_defined() { return m_host_defined; }
void set_host_defined(OwnPtr<HostDefined> host_defined) { m_host_defined = move(host_defined); }
private:
virtual StringView class_name() const override { return "Realm"sv; }
virtual void visit_edges(Visitor&) override;
Intrinsics* m_intrinsics { nullptr }; // [[Intrinsics]]
Object* m_global_object { nullptr }; // [[GlobalObject]]
GlobalEnvironment* m_global_environment { nullptr }; // [[GlobalEnv]]
OwnPtr<HostDefined> m_host_defined; // [[HostDefined]]
};
}