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		440b4ece22
		
	
	
	
	
		
			
			To make this possible, I also had to give each LayoutNode a Document& so it can resolve document-specific colors correctly. There's probably ways to avoid having this extra member by resolving colors later, but this works for now.
		
			
				
	
	
		
			66 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/ByteBuffer.h>
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| #include <LibGfx/Forward.h>
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| #include <LibWeb/DOM/HTMLElement.h>
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| 
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| namespace Web {
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| 
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| class LayoutDocument;
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| 
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| class HTMLCanvasElement : public HTMLElement {
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| public:
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|     using WrapperType = Bindings::HTMLCanvasElementWrapper;
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| 
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|     HTMLCanvasElement(Document&, const FlyString& tag_name);
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|     virtual ~HTMLCanvasElement() override;
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| 
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|     const Gfx::Bitmap* bitmap() const { return m_bitmap; }
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|     Gfx::Bitmap* bitmap() { return m_bitmap; }
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|     bool create_bitmap();
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| 
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|     CanvasRenderingContext2D* get_context(String type);
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| 
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|     unsigned width() const;
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|     unsigned height() const;
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| 
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| private:
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|     virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) override;
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| 
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|     RefPtr<Gfx::Bitmap> m_bitmap;
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|     RefPtr<CanvasRenderingContext2D> m_context;
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| };
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| 
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| template<>
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| inline bool is<HTMLCanvasElement>(const Node& node)
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| {
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|     return is<Element>(node) && to<Element>(node).tag_name() == HTML::TagNames::canvas;
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| }
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| 
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| }
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