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https://github.com/RGBCube/serenity
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The end goal of this commit is to allow to boot on bare metal with no PS/2 device connected to the system. It turned out that the original code relied on the existence of the PS/2 keyboard, so VirtualConsole called it even though ACPI indicated the there's no i8042 controller on my real machine because I didn't plug any PS/2 device. The code is much more flexible, so adding HID support for other type of hardware (e.g. USB HID) could be much simpler. Briefly describing the change, we have a new singleton called HIDManagement, which is responsible to initialize the i8042 controller if exists, and to enumerate its devices. I also abstracted a bit things, so now every Human interface device is represented with the HIDDevice class. Then, there are 2 types of it - the MouseDevice and KeyboardDevice classes; both are responsible to handle the interface in the DevFS. PS2KeyboardDevice, PS2MouseDevice and VMWareMouseDevice classes are responsible for handling the hardware-specific interface they are assigned to. Therefore, they are inheriting from the IRQHandler class. |
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| .. | ||
| HID | ||
| USB | ||
| AsyncDeviceRequest.cpp | ||
| AsyncDeviceRequest.h | ||
| BlockDevice.cpp | ||
| BlockDevice.h | ||
| BXVGADevice.cpp | ||
| BXVGADevice.h | ||
| CharacterDevice.cpp | ||
| CharacterDevice.h | ||
| Device.cpp | ||
| Device.h | ||
| FullDevice.cpp | ||
| FullDevice.h | ||
| MBVGADevice.cpp | ||
| MBVGADevice.h | ||
| MemoryDevice.cpp | ||
| MemoryDevice.h | ||
| NullDevice.cpp | ||
| NullDevice.h | ||
| PCSpeaker.cpp | ||
| PCSpeaker.h | ||
| RandomDevice.cpp | ||
| RandomDevice.h | ||
| SB16.cpp | ||
| SB16.h | ||
| SerialDevice.cpp | ||
| SerialDevice.h | ||
| VMWareBackdoor.cpp | ||
| VMWareBackdoor.h | ||
| ZeroDevice.cpp | ||
| ZeroDevice.h | ||