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	 ba6a77f281
			
		
	
	
		ba6a77f281
		
	
	
	
	
		
			
			It was really confusing that add_clip_rect() didn't apply transforms to the new clip rect, but instead interpreted it as an absolute rect. This makes web pages with <iframe> render correctly when scrolled. Something might break from this, but we'll find it soon enough. :^)
		
			
				
	
	
		
			1483 lines
		
	
	
	
		
			55 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1483 lines
		
	
	
	
		
			55 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include "Painter.h"
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| #include "Bitmap.h"
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| #include "Emoji.h"
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| #include "Font.h"
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| #include <AK/Assertions.h>
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| #include <AK/Function.h>
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| #include <AK/Memory.h>
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| #include <AK/QuickSort.h>
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| #include <AK/StdLibExtras.h>
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| #include <AK/StringBuilder.h>
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| #include <AK/Utf32View.h>
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| #include <AK/Utf8View.h>
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| #include <LibGfx/CharacterBitmap.h>
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| #include <LibGfx/Path.h>
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| #include <math.h>
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| #include <stdio.h>
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| #include <unistd.h>
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| 
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| #if defined(__GNUC__) && !defined(__clang__)
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| #    pragma GCC optimize("O3")
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| #endif
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| 
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| namespace Gfx {
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| 
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| template<BitmapFormat format = BitmapFormat::Invalid>
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| ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
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| {
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|     if constexpr (format == BitmapFormat::Indexed8)
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|         return bitmap.palette_color(bitmap.bits(y)[x]);
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|     if constexpr (format == BitmapFormat::RGB32)
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|         return Color::from_rgb(bitmap.scanline(y)[x]);
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|     if constexpr (format == BitmapFormat::RGBA32)
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|         return Color::from_rgba(bitmap.scanline(y)[x]);
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|     return bitmap.get_pixel(x, y);
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| }
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| 
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| Painter::Painter(Gfx::Bitmap& bitmap)
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|     : m_target(bitmap)
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| {
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|     m_state_stack.append(State());
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|     state().font = &Font::default_font();
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|     state().clip_rect = { { 0, 0 }, bitmap.size() };
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|     m_clip_origin = state().clip_rect;
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| }
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| 
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| Painter::~Painter()
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| {
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| }
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| 
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| void Painter::fill_rect_with_draw_op(const Rect& a_rect, Color color)
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| {
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         for (int j = 0; j < rect.width(); ++j)
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|             set_pixel_with_draw_op(dst[j], color);
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::clear_rect(const Rect& a_rect, Color color)
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| {
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     ASSERT(m_target->rect().contains(rect));
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         fast_u32_fill(dst, color.value(), rect.width());
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect(const Rect& a_rect, Color color)
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| {
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|     if (color.alpha() == 0)
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|         return;
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| 
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|     if (draw_op() != DrawOp::Copy) {
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|         fill_rect_with_draw_op(a_rect, color);
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|         return;
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|     }
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| 
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|     if (color.alpha() == 0xff) {
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|         clear_rect(a_rect, color);
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|         return;
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|     }
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     ASSERT(m_target->rect().contains(rect));
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         for (int j = 0; j < rect.width(); ++j)
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|             dst[j] = Color::from_rgba(dst[j]).blend(color).value();
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect_with_dither_pattern(const Rect& a_rect, Color color_a, Color color_b)
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| {
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = 0; i < rect.height(); ++i) {
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|         for (int j = 0; j < rect.width(); ++j) {
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|             bool checkboard_use_a = (i & 1) ^ (j & 1);
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|             dst[j] = checkboard_use_a ? color_a.value() : color_b.value();
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|         }
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect_with_checkerboard(const Rect& a_rect, const Size& cell_size, Color color_dark, Color color_light)
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| {
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = 0; i < rect.height(); ++i) {
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|         for (int j = 0; j < rect.width(); ++j) {
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|             int cell_row = i / cell_size.height();
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|             int cell_col = j / cell_size.width();
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|             dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
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|         }
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect_with_gradient(Orientation orientation, const Rect& a_rect, Color gradient_start, Color gradient_end)
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| {
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| #ifdef NO_FPU
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|     return fill_rect(a_rect, gradient_start);
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| #endif
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|     auto rect = a_rect.translated(translation());
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|     auto clipped_rect = Rect::intersection(rect, clip_rect());
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|     if (clipped_rect.is_empty())
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|         return;
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| 
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|     int offset = clipped_rect.primary_offset_for_orientation(orientation) - rect.primary_offset_for_orientation(orientation);
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| 
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|     RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     float increment = (1.0 / ((rect.primary_size_for_orientation(orientation)) / 255.0));
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| 
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|     int r2 = gradient_start.red();
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|     int g2 = gradient_start.green();
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|     int b2 = gradient_start.blue();
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|     int r1 = gradient_end.red();
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|     int g1 = gradient_end.green();
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|     int b1 = gradient_end.blue();
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| 
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|     if (orientation == Orientation::Horizontal) {
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|         for (int i = clipped_rect.height() - 1; i >= 0; --i) {
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|             float c = offset * increment;
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|             for (int j = 0; j < clipped_rect.width(); ++j) {
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|                 dst[j] = Color(
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|                     r1 / 255.0 * c + r2 / 255.0 * (255 - c),
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|                     g1 / 255.0 * c + g2 / 255.0 * (255 - c),
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|                     b1 / 255.0 * c + b2 / 255.0 * (255 - c))
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|                              .value();
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|                 c += increment;
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|             }
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|             dst += dst_skip;
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|         }
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|     } else {
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|         float c = offset * increment;
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|         for (int i = clipped_rect.height() - 1; i >= 0; --i) {
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|             Color color(
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|                 r1 / 255.0 * c + r2 / 255.0 * (255 - c),
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|                 g1 / 255.0 * c + g2 / 255.0 * (255 - c),
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|                 b1 / 255.0 * c + b2 / 255.0 * (255 - c));
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|             for (int j = 0; j < clipped_rect.width(); ++j) {
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|                 dst[j] = color.value();
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|             }
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|             c += increment;
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|             dst += dst_skip;
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|         }
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|     }
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| }
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| 
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| void Painter::fill_rect_with_gradient(const Rect& a_rect, Color gradient_start, Color gradient_end)
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| {
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|     return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
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| }
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| 
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| void Painter::fill_ellipse(const Rect& a_rect, Color color)
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| {
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     ASSERT(m_target->rect().contains(rect));
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| 
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|     RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2;
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int i = 0; i < rect.height(); i++) {
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|         double y = rect.height() * 0.5 - i;
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|         double x = rect.width() * sqrt(0.25 - y * y / rect.height() / rect.height());
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|         fast_u32_fill(dst - (int)x, color.value(), 2 * (int)x);
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::draw_ellipse_intersecting(const Rect& rect, Color color, int thickness)
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| {
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|     constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
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|     double increment = M_PI / number_samples;
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| 
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|     auto ellipse_x = [&](double theta) -> int {
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|         return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
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|     };
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| 
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|     auto ellipse_y = [&](double theta) -> int {
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|         return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
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|     };
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| 
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|     for (float theta = 0; theta < 2 * M_PI; theta += increment) {
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|         draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness);
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|     }
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| }
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| 
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| void Painter::draw_rect(const Rect& a_rect, Color color, bool rough)
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| {
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|     Rect rect = a_rect.translated(translation());
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|     auto clipped_rect = rect.intersected(clip_rect());
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|     if (clipped_rect.is_empty())
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|         return;
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| 
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|     int min_y = clipped_rect.top();
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|     int max_y = clipped_rect.bottom();
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| 
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|     if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
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|         int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
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|         int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
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|         fast_u32_fill(m_target->scanline(rect.top()) + start_x, color.value(), width);
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|         ++min_y;
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|     }
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|     if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
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|         int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
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|         int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
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|         fast_u32_fill(m_target->scanline(rect.bottom()) + start_x, color.value(), width);
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|         --max_y;
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|     }
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| 
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|     bool draw_left_side = rect.left() >= clipped_rect.left();
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|     bool draw_right_side = rect.right() == clipped_rect.right();
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| 
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|     if (draw_left_side && draw_right_side) {
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|         // Specialized loop when drawing both sides.
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|         for (int y = min_y; y <= max_y; ++y) {
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|             auto* bits = m_target->scanline(y);
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|             bits[rect.left()] = color.value();
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|             bits[rect.right()] = color.value();
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|         }
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|     } else {
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|         for (int y = min_y; y <= max_y; ++y) {
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|             auto* bits = m_target->scanline(y);
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|             if (draw_left_side)
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|                 bits[rect.left()] = color.value();
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|             if (draw_right_side)
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|                 bits[rect.right()] = color.value();
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|         }
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|     }
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| }
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| 
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| void Painter::draw_bitmap(const Point& p, const CharacterBitmap& bitmap, Color color)
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| {
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|     auto rect = Rect(p, bitmap.size()).translated(translation());
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|     auto clipped_rect = rect.intersected(clip_rect());
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|     if (clipped_rect.is_empty())
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|         return;
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|     const int first_row = clipped_rect.top() - rect.top();
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|     const int last_row = clipped_rect.bottom() - rect.top();
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|     const int first_column = clipped_rect.left() - rect.left();
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|     const int last_column = clipped_rect.right() - rect.left();
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|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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|     const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
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|     const size_t bitmap_skip = bitmap.width();
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| 
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|     for (int row = first_row; row <= last_row; ++row) {
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|         for (int j = 0; j <= (last_column - first_column); ++j) {
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|             char fc = bitmap_row[j];
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|             if (fc == '#')
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|                 dst[j] = color.value();
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|         }
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|         bitmap_row += bitmap_skip;
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::draw_bitmap(const Point& p, const GlyphBitmap& bitmap, Color color)
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| {
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|     auto dst_rect = Rect(p, bitmap.size()).translated(translation());
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|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
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|         return;
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
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|     const int first_column = clipped_rect.left() - dst_rect.left();
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|     const int last_column = clipped_rect.right() - dst_rect.left();
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|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
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|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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| 
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|     for (int row = first_row; row <= last_row; ++row) {
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|         for (int j = 0; j <= (last_column - first_column); ++j) {
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|             if (bitmap.bit_at(j + first_column, row))
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|                 dst[j] = color.value();
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|         }
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|         dst += dst_skip;
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|     }
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| }
 | |
| 
 | |
| void Painter::draw_triangle(const Point& a, const Point& b, const Point& c, Color color)
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| {
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|     RGBA32 rgba = color.value();
 | |
| 
 | |
|     Point p0(a);
 | |
|     Point p1(b);
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|     Point p2(c);
 | |
| 
 | |
|     if (p0.y() > p1.y())
 | |
|         swap(p0, p1);
 | |
|     if (p0.y() > p2.y())
 | |
|         swap(p0, p2);
 | |
|     if (p1.y() > p2.y())
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|         swap(p1, p2);
 | |
| 
 | |
|     auto clip = clip_rect();
 | |
|     if (p0.y() >= clip.bottom())
 | |
|         return;
 | |
|     if (p2.y() < clip.top())
 | |
|         return;
 | |
| 
 | |
|     float dx01 = (float)(p1.x() - p0.x()) / (p1.y() - p0.y());
 | |
|     float dx02 = (float)(p2.x() - p0.x()) / (p2.y() - p0.y());
 | |
|     float dx12 = (float)(p2.x() - p1.x()) / (p2.y() - p1.y());
 | |
| 
 | |
|     float x01 = p0.x();
 | |
|     float x02 = p0.x();
 | |
| 
 | |
|     int top = p0.y();
 | |
|     if (top < clip.top()) {
 | |
|         x01 += dx01 * (clip.top() - top);
 | |
|         x02 += dx02 * (clip.top() - top);
 | |
|         top = clip.top();
 | |
|     }
 | |
| 
 | |
|     for (int y = top; y < p1.y() && y < clip.bottom(); ++y) {
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|         int start = x01 > x02 ? max((int)x02, clip.left()) : max((int)x01, clip.left());
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|         int end = x01 > x02 ? min((int)x01, clip.right()) : min((int)x02, clip.right());
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|         auto* scanline = m_target->scanline(y);
 | |
|         for (int x = start; x < end; x++) {
 | |
|             scanline[x] = rgba;
 | |
|         }
 | |
|         x01 += dx01;
 | |
|         x02 += dx02;
 | |
|     }
 | |
| 
 | |
|     x02 = p0.x() + dx02 * (p1.y() - p0.y());
 | |
|     float x12 = p1.x();
 | |
| 
 | |
|     top = p1.y();
 | |
|     if (top < clip.top()) {
 | |
|         x02 += dx02 * (clip.top() - top);
 | |
|         x12 += dx12 * (clip.top() - top);
 | |
|         top = clip.top();
 | |
|     }
 | |
| 
 | |
|     for (int y = top; y < p2.y() && y < clip.bottom(); ++y) {
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|         int start = x12 > x02 ? max((int)x02, clip.left()) : max((int)x12, clip.left());
 | |
|         int end = x12 > x02 ? min((int)x12, clip.right()) : min((int)x02, clip.right());
 | |
|         auto* scanline = m_target->scanline(y);
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|         for (int x = start; x < end; x++) {
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|             scanline[x] = rgba;
 | |
|         }
 | |
|         x02 += dx02;
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|         x12 += dx12;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_scaled(const Rect& dst_rect_raw, const Gfx::Bitmap& source, const Rect& src_rect, float hscale, float vscale)
 | |
| {
 | |
|     auto dst_rect = Rect(dst_rect_raw.location(), dst_rect_raw.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = (clipped_rect.top() - dst_rect.top());
 | |
|     const int last_row = (clipped_rect.bottom() - dst_rect.top());
 | |
|     const int first_column = (clipped_rect.left() - dst_rect.left());
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     int x_start = first_column + src_rect.left();
 | |
|     for (int row = first_row; row <= last_row; ++row) {
 | |
|         int sr = (row + src_rect.top()) * vscale;
 | |
|         if (sr >= source.size().height() || sr < 0) {
 | |
|             dst += dst_skip;
 | |
|             continue;
 | |
|         }
 | |
|         const RGBA32* sl = source.scanline(sr);
 | |
|         for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
 | |
|             int sx = x * hscale;
 | |
|             if (sx < source.size().width() && sx >= 0)
 | |
|                 dst[x - x_start] = sl[sx];
 | |
|         }
 | |
|         dst += dst_skip;
 | |
|     }
 | |
|     return;
 | |
| }
 | |
| 
 | |
| void Painter::blit_with_opacity(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect, float opacity)
 | |
| {
 | |
|     ASSERT(!m_target->has_alpha_channel());
 | |
| 
 | |
|     if (!opacity)
 | |
|         return;
 | |
|     if (opacity >= 1.0f)
 | |
|         return blit(position, source, src_rect);
 | |
| 
 | |
|     u8 alpha = 255 * opacity;
 | |
| 
 | |
|     Rect safe_src_rect = Rect::intersection(src_rect, source.rect());
 | |
|     Rect dst_rect(position, safe_src_rect.size());
 | |
|     dst_rect.move_by(state().translation);
 | |
|     auto clipped_rect = Rect::intersection(dst_rect, clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     const int first_column = clipped_rect.left() - dst_rect.left();
 | |
|     const int last_column = clipped_rect.right() - dst_rect.left();
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
|     const unsigned src_skip = source.pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     for (int row = first_row; row <= last_row; ++row) {
 | |
|         for (int x = 0; x <= (last_column - first_column); ++x) {
 | |
|             Color src_color_with_alpha = Color::from_rgb(src[x]);
 | |
|             src_color_with_alpha.set_alpha(alpha);
 | |
|             Color dst_color = Color::from_rgb(dst[x]);
 | |
|             dst[x] = dst_color.blend(src_color_with_alpha).value();
 | |
|         }
 | |
|         dst += dst_skip;
 | |
|         src += src_skip;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_filtered(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect, Function<Color(Color)> filter)
 | |
| {
 | |
|     Rect safe_src_rect = src_rect.intersected(source.rect());
 | |
|     auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     const int first_column = clipped_rect.left() - dst_rect.left();
 | |
|     const int last_column = clipped_rect.right() - dst_rect.left();
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
|     const size_t src_skip = source.pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     for (int row = first_row; row <= last_row; ++row) {
 | |
|         for (int x = 0; x <= (last_column - first_column); ++x) {
 | |
|             u8 alpha = Color::from_rgba(src[x]).alpha();
 | |
|             if (alpha == 0xff)
 | |
|                 dst[x] = filter(Color::from_rgba(src[x])).value();
 | |
|             else if (!alpha)
 | |
|                 continue;
 | |
|             else
 | |
|                 dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x]))).value();
 | |
|         }
 | |
|         dst += dst_skip;
 | |
|         src += src_skip;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_brightened(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect)
 | |
| {
 | |
|     return blit_filtered(position, source, src_rect, [](Color src) {
 | |
|         return src.lightened();
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::blit_dimmed(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect)
 | |
| {
 | |
|     return blit_filtered(position, source, src_rect, [](Color src) {
 | |
|         return src.to_grayscale().lightened();
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_tiled_bitmap(const Rect& a_dst_rect, const Gfx::Bitmap& source)
 | |
| {
 | |
|     auto dst_rect = a_dst_rect.translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = (clipped_rect.top() - dst_rect.top());
 | |
|     const int last_row = (clipped_rect.bottom() - dst_rect.top());
 | |
|     const int first_column = (clipped_rect.left() - dst_rect.left());
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
 | |
|         int x_start = first_column + a_dst_rect.left();
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             const RGBA32* sl = source.scanline((row + a_dst_rect.top())
 | |
|                 % source.size().height());
 | |
|             for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
 | |
|                 dst[x - x_start] = sl[x % source.size().width()];
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     ASSERT_NOT_REACHED();
 | |
| }
 | |
| 
 | |
| void Painter::blit_offset(const Point& position,
 | |
|     const Gfx::Bitmap& source,
 | |
|     const Rect& src_rect,
 | |
|     const Point& offset)
 | |
| {
 | |
|     auto dst_rect = Rect(position, src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = (clipped_rect.top() - dst_rect.top());
 | |
|     const int last_row = (clipped_rect.bottom() - dst_rect.top());
 | |
|     const int first_column = (clipped_rect.left() - dst_rect.left());
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
 | |
|         int x_start = first_column + src_rect.left();
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             int sr = row - offset.y() + src_rect.top();
 | |
|             if (sr >= source.size().height() || sr < 0) {
 | |
|                 dst += dst_skip;
 | |
|                 continue;
 | |
|             }
 | |
|             const RGBA32* sl = source.scanline(sr);
 | |
|             for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
 | |
|                 int sx = x - offset.x();
 | |
|                 if (sx < source.size().width() && sx >= 0)
 | |
|                     dst[x - x_start] = sl[sx];
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     ASSERT_NOT_REACHED();
 | |
| }
 | |
| 
 | |
| void Painter::blit_with_alpha(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect)
 | |
| {
 | |
|     ASSERT(source.has_alpha_channel());
 | |
|     Rect safe_src_rect = src_rect.intersected(source.rect());
 | |
|     auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     const int first_column = clipped_rect.left() - dst_rect.left();
 | |
|     const int last_column = clipped_rect.right() - dst_rect.left();
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
|     const size_t src_skip = source.pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     for (int row = first_row; row <= last_row; ++row) {
 | |
|         for (int x = 0; x <= (last_column - first_column); ++x) {
 | |
|             u8 alpha = Color::from_rgba(src[x]).alpha();
 | |
|             if (alpha == 0xff)
 | |
|                 dst[x] = src[x];
 | |
|             else if (!alpha)
 | |
|                 continue;
 | |
|             else
 | |
|                 dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value();
 | |
|         }
 | |
|         dst += dst_skip;
 | |
|         src += src_skip;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect, float opacity)
 | |
| {
 | |
|     if (opacity < 1.0f)
 | |
|         return blit_with_opacity(position, source, src_rect, opacity);
 | |
|     if (source.has_alpha_channel())
 | |
|         return blit_with_alpha(position, source, src_rect);
 | |
|     auto safe_src_rect = src_rect.intersected(source.rect());
 | |
|     ASSERT(source.rect().contains(safe_src_rect));
 | |
|     auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     const int first_row = clipped_rect.top() - dst_rect.top();
 | |
|     const int last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     const int first_column = clipped_rect.left() - dst_rect.left();
 | |
|     RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 | |
| 
 | |
|     if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
 | |
|         const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|         const size_t src_skip = source.pitch() / sizeof(RGBA32);
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             fast_u32_copy(dst, src, clipped_rect.width());
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (source.format() == BitmapFormat::Indexed8) {
 | |
|         const u8* src = source.bits(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|         const size_t src_skip = source.pitch();
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int i = 0; i < clipped_rect.width(); ++i)
 | |
|                 dst[i] = source.palette_color(src[i]).value();
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     ASSERT_NOT_REACHED();
 | |
| }
 | |
| 
 | |
| template<bool has_alpha_channel, typename GetPixel>
 | |
| ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const Rect& dst_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel)
 | |
| {
 | |
|     for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) {
 | |
|         int dst_y = dst_rect.y() + y * vfactor;
 | |
|         for (int x = source.rect().left(); x <= source.rect().right(); ++x) {
 | |
|             auto src_pixel = get_pixel(source, x, y);
 | |
|             for (int yo = 0; yo < vfactor; ++yo) {
 | |
|                 auto* scanline = (Color*)target.scanline(dst_y + yo);
 | |
|                 int dst_x = dst_rect.x() + x * hfactor;
 | |
|                 for (int xo = 0; xo < hfactor; ++xo) {
 | |
|                     if constexpr (has_alpha_channel)
 | |
|                         scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
 | |
|                     else
 | |
|                         scanline[dst_x + xo] = src_pixel;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| template<bool has_alpha_channel, typename GetPixel>
 | |
| ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const Rect& dst_rect, const Rect& clipped_rect, const Gfx::Bitmap& source, const Rect& src_rect, int hscale, int vscale, GetPixel get_pixel)
 | |
| {
 | |
|     if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) {
 | |
|         int hfactor = dst_rect.width() / src_rect.width();
 | |
|         int vfactor = dst_rect.height() / src_rect.height();
 | |
|         if (hfactor == 2 && vfactor == 2)
 | |
|             return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel);
 | |
|         if (hfactor == 3 && vfactor == 3)
 | |
|             return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel);
 | |
|         if (hfactor == 4 && vfactor == 4)
 | |
|             return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel);
 | |
|         return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel);
 | |
|     }
 | |
| 
 | |
|     for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
 | |
|         auto* scanline = (Color*)target.scanline(y);
 | |
|         for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
 | |
|             auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16;
 | |
|             auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16;
 | |
|             auto src_pixel = get_pixel(source, scaled_x, scaled_y);
 | |
| 
 | |
|             if constexpr (has_alpha_channel) {
 | |
|                 scanline[x] = scanline[x].blend(src_pixel);
 | |
|             } else
 | |
|                 scanline[x] = src_pixel;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_scaled_bitmap(const Rect& a_dst_rect, const Gfx::Bitmap& source, const Rect& src_rect)
 | |
| {
 | |
|     auto dst_rect = a_dst_rect;
 | |
|     if (dst_rect.size() == src_rect.size())
 | |
|         return blit(dst_rect.location(), source, src_rect);
 | |
| 
 | |
|     auto safe_src_rect = src_rect.intersected(source.rect());
 | |
|     ASSERT(source.rect().contains(safe_src_rect));
 | |
|     dst_rect.move_by(state().translation);
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int hscale = (src_rect.width() << 16) / dst_rect.width();
 | |
|     int vscale = (src_rect.height() << 16) / dst_rect.height();
 | |
| 
 | |
|     if (source.has_alpha_channel()) {
 | |
|         switch (source.format()) {
 | |
|         case BitmapFormat::RGB32:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>);
 | |
|             break;
 | |
|         case BitmapFormat::RGBA32:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed8:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>);
 | |
|             break;
 | |
|         default:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>);
 | |
|             break;
 | |
|         }
 | |
|     } else {
 | |
|         switch (source.format()) {
 | |
|         case BitmapFormat::RGB32:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>);
 | |
|             break;
 | |
|         case BitmapFormat::RGBA32:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed8:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>);
 | |
|             break;
 | |
|         default:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>);
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| FLATTEN void Painter::draw_glyph(const Point& point, u32 codepoint, Color color)
 | |
| {
 | |
|     draw_glyph(point, codepoint, font(), color);
 | |
| }
 | |
| 
 | |
| FLATTEN void Painter::draw_glyph(const Point& point, u32 codepoint, const Font& font, Color color)
 | |
| {
 | |
|     draw_bitmap(point, font.glyph_bitmap(codepoint), color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_emoji(const Point& point, const Gfx::Bitmap& emoji, const Font& font)
 | |
| {
 | |
|     if (!font.is_fixed_width())
 | |
|         blit(point, emoji, emoji.rect());
 | |
|     else {
 | |
|         Rect dst_rect {
 | |
|             point.x(),
 | |
|             point.y(),
 | |
|             font.glyph_width('x'),
 | |
|             font.glyph_height()
 | |
|         };
 | |
|         draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_glyph_or_emoji(const Point& point, u32 codepoint, const Font& font, Color color)
 | |
| {
 | |
|     if (codepoint < (u32)font.glyph_count()) {
 | |
|         // This looks like a regular character.
 | |
|         draw_glyph(point, (size_t)codepoint, font, color);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // Perhaps it's an emoji?
 | |
|     auto* emoji = Emoji::emoji_for_codepoint(codepoint);
 | |
|     if (emoji == nullptr) {
 | |
| #ifdef EMOJI_DEBUG
 | |
|         dbg() << "Failed to find an emoji for codepoint " << codepoint;
 | |
| #endif
 | |
|         draw_glyph(point, '?', font, color);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     draw_emoji(point, *emoji, font);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text_line(const Rect& a_rect, const Utf8View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     auto rect = a_rect;
 | |
|     Utf8View final_text(text);
 | |
|     String elided_text;
 | |
|     if (elision == TextElision::Right) {
 | |
|         int text_width = font.width(final_text);
 | |
|         if (font.width(final_text) > rect.width()) {
 | |
|             int glyph_spacing = font.glyph_spacing();
 | |
|             int byte_offset = 0;
 | |
|             int new_width = font.width("...");
 | |
|             if (new_width < text_width) {
 | |
|                 for (auto it = final_text.begin(); it != final_text.end(); ++it) {
 | |
|                     u32 codepoint = *it;
 | |
|                     int glyph_width = font.glyph_or_emoji_width(codepoint);
 | |
|                     // NOTE: Glyph spacing should not be added after the last glyph on the line,
 | |
|                     //       but since we are here because the last glyph does not actually fit on the line,
 | |
|                     //       we don't have to worry about spacing.
 | |
|                     int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
 | |
|                     if (width_with_this_glyph_included > rect.width())
 | |
|                         break;
 | |
|                     byte_offset = final_text.byte_offset_of(it);
 | |
|                     new_width += glyph_width + glyph_spacing;
 | |
|                 }
 | |
|                 StringBuilder builder;
 | |
|                 builder.append(final_text.substring_view(0, byte_offset).as_string());
 | |
|                 builder.append("...");
 | |
|                 elided_text = builder.to_string();
 | |
|                 final_text = Utf8View { elided_text };
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     switch (alignment) {
 | |
|     case TextAlignment::TopLeft:
 | |
|     case TextAlignment::CenterLeft:
 | |
|         break;
 | |
|     case TextAlignment::TopRight:
 | |
|     case TextAlignment::CenterRight:
 | |
|         rect.set_x(rect.right() - font.width(final_text));
 | |
|         break;
 | |
|     case TextAlignment::Center: {
 | |
|         auto shrunken_rect = rect;
 | |
|         shrunken_rect.set_width(font.width(final_text));
 | |
|         shrunken_rect.center_within(rect);
 | |
|         rect = shrunken_rect;
 | |
|         break;
 | |
|     }
 | |
|     default:
 | |
|         ASSERT_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     auto point = rect.location();
 | |
|     int space_width = font.glyph_width(' ') + font.glyph_spacing();
 | |
| 
 | |
|     for (u32 codepoint : final_text) {
 | |
|         if (codepoint == ' ') {
 | |
|             point.move_by(space_width, 0);
 | |
|             continue;
 | |
|         }
 | |
|         draw_glyph_or_emoji(point, codepoint, font, color);
 | |
|         point.move_by(font.glyph_or_emoji_width(codepoint) + font.glyph_spacing(), 0);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_text_line(const Rect& a_rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     auto rect = a_rect;
 | |
|     Utf32View final_text(text);
 | |
|     Vector<u32> elided_text;
 | |
|     if (elision == TextElision::Right) {
 | |
|         int text_width = font.width(final_text);
 | |
|         if (font.width(final_text) > rect.width()) {
 | |
|             int glyph_spacing = font.glyph_spacing();
 | |
|             int new_width = font.width("...");
 | |
|             if (new_width < text_width) {
 | |
|                 size_t i = 0;
 | |
|                 for (; i < text.length(); ++i) {
 | |
|                     u32 codepoint = text.codepoints()[i];
 | |
|                     int glyph_width = font.glyph_or_emoji_width(codepoint);
 | |
|                     // NOTE: Glyph spacing should not be added after the last glyph on the line,
 | |
|                     //       but since we are here because the last glyph does not actually fit on the line,
 | |
|                     //       we don't have to worry about spacing.
 | |
|                     int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
 | |
|                     if (width_with_this_glyph_included > rect.width())
 | |
|                         break;
 | |
|                     new_width += glyph_width + glyph_spacing;
 | |
|                 }
 | |
|                 elided_text.clear();
 | |
|                 elided_text.append(final_text.codepoints(), i);
 | |
|                 elided_text.append('.');
 | |
|                 elided_text.append('.');
 | |
|                 elided_text.append('.');
 | |
|                 final_text = Utf32View { elided_text.data(), elided_text.size() };
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     switch (alignment) {
 | |
|     case TextAlignment::TopLeft:
 | |
|     case TextAlignment::CenterLeft:
 | |
|         break;
 | |
|     case TextAlignment::TopRight:
 | |
|     case TextAlignment::CenterRight:
 | |
|         rect.set_x(rect.right() - font.width(final_text));
 | |
|         break;
 | |
|     case TextAlignment::Center: {
 | |
|         auto shrunken_rect = rect;
 | |
|         shrunken_rect.set_width(font.width(final_text));
 | |
|         shrunken_rect.center_within(rect);
 | |
|         rect = shrunken_rect;
 | |
|         break;
 | |
|     }
 | |
|     default:
 | |
|         ASSERT_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     auto point = rect.location();
 | |
|     int space_width = font.glyph_width(' ') + font.glyph_spacing();
 | |
| 
 | |
|     for (size_t i = 0; i < final_text.length(); ++i) {
 | |
|         auto codepoint = final_text.codepoints()[i];
 | |
|         if (codepoint == ' ') {
 | |
|             point.move_by(space_width, 0);
 | |
|             continue;
 | |
|         }
 | |
|         draw_glyph_or_emoji(point, codepoint, font, color);
 | |
|         point.move_by(font.glyph_or_emoji_width(codepoint) + font.glyph_spacing(), 0);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(const Rect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     draw_text(rect, text, font(), alignment, color, elision);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(const Rect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     draw_text(rect, text, font(), alignment, color, elision);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(const Rect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     Utf8View text { raw_text };
 | |
|     Vector<Utf8View, 32> lines;
 | |
| 
 | |
|     int start_of_current_line = 0;
 | |
|     for (auto it = text.begin(); it != text.end(); ++it) {
 | |
|         u32 codepoint = *it;
 | |
|         if (codepoint == '\n') {
 | |
|             int byte_offset = text.byte_offset_of(it);
 | |
|             Utf8View line = text.substring_view(start_of_current_line, byte_offset - start_of_current_line);
 | |
|             lines.append(line);
 | |
|             start_of_current_line = byte_offset + 1;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (start_of_current_line != text.byte_length()) {
 | |
|         Utf8View line = text.substring_view(start_of_current_line, text.byte_length() - start_of_current_line);
 | |
|         lines.append(line);
 | |
|     }
 | |
| 
 | |
|     static const int line_spacing = 4;
 | |
|     int line_height = font.glyph_height() + line_spacing;
 | |
|     Rect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
 | |
| 
 | |
|     for (auto& line : lines) {
 | |
|         auto line_width = font.width(line);
 | |
|         if (line_width > bounding_rect.width())
 | |
|             bounding_rect.set_width(line_width);
 | |
|     }
 | |
| 
 | |
|     switch (alignment) {
 | |
|     case TextAlignment::TopLeft:
 | |
|         bounding_rect.set_location(rect.location());
 | |
|         break;
 | |
|     case TextAlignment::TopRight:
 | |
|         bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
 | |
|         break;
 | |
|     case TextAlignment::CenterLeft:
 | |
|         bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
 | |
|         break;
 | |
|     case TextAlignment::CenterRight:
 | |
|         bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
 | |
|         break;
 | |
|     case TextAlignment::Center:
 | |
|         bounding_rect.center_within(rect);
 | |
|         break;
 | |
|     default:
 | |
|         ASSERT_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     for (size_t i = 0; i < lines.size(); ++i) {
 | |
|         auto& line = lines[i];
 | |
|         Rect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
 | |
|         line_rect.intersect(rect);
 | |
|         draw_text_line(line_rect, line, font, alignment, color, elision);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(const Rect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
 | |
| {
 | |
|     Vector<Utf32View, 32> lines;
 | |
| 
 | |
|     size_t start_of_current_line = 0;
 | |
|     for (size_t i = 0; i < text.length(); ++i) {
 | |
|         u32 codepoint = text.codepoints()[i];
 | |
|         if (codepoint == '\n') {
 | |
|             Utf32View line = text.substring_view(start_of_current_line, i - start_of_current_line);
 | |
|             lines.append(line);
 | |
|             start_of_current_line = i + 1;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (start_of_current_line != text.length()) {
 | |
|         Utf32View line = text.substring_view(start_of_current_line, text.length() - start_of_current_line);
 | |
|         lines.append(line);
 | |
|     }
 | |
| 
 | |
|     static const int line_spacing = 4;
 | |
|     int line_height = font.glyph_height() + line_spacing;
 | |
|     Rect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
 | |
| 
 | |
|     for (auto& line : lines) {
 | |
|         auto line_width = font.width(line);
 | |
|         if (line_width > bounding_rect.width())
 | |
|             bounding_rect.set_width(line_width);
 | |
|     }
 | |
| 
 | |
|     switch (alignment) {
 | |
|     case TextAlignment::TopLeft:
 | |
|         bounding_rect.set_location(rect.location());
 | |
|         break;
 | |
|     case TextAlignment::TopRight:
 | |
|         bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
 | |
|         break;
 | |
|     case TextAlignment::CenterLeft:
 | |
|         bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
 | |
|         break;
 | |
|     case TextAlignment::CenterRight:
 | |
|         bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
 | |
|         break;
 | |
|     case TextAlignment::Center:
 | |
|         bounding_rect.center_within(rect);
 | |
|         break;
 | |
|     default:
 | |
|         ASSERT_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     for (size_t i = 0; i < lines.size(); ++i) {
 | |
|         auto& line = lines[i];
 | |
|         Rect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
 | |
|         line_rect.intersect(rect);
 | |
|         draw_text_line(line_rect, line, font, alignment, color, elision);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::set_pixel(const Point& p, Color color)
 | |
| {
 | |
|     auto point = p;
 | |
|     point.move_by(state().translation);
 | |
|     if (!clip_rect().contains(point))
 | |
|         return;
 | |
|     m_target->scanline(point.y())[point.x()] = color.value();
 | |
| }
 | |
| 
 | |
| ALWAYS_INLINE void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color)
 | |
| {
 | |
|     if (draw_op() == DrawOp::Copy)
 | |
|         pixel = color.value();
 | |
|     else if (draw_op() == DrawOp::Xor)
 | |
|         pixel ^= color.value();
 | |
| }
 | |
| 
 | |
| void Painter::draw_pixel(const Point& position, Color color, int thickness)
 | |
| {
 | |
|     ASSERT(draw_op() == DrawOp::Copy);
 | |
|     if (thickness == 1)
 | |
|         return set_pixel_with_draw_op(m_target->scanline(position.y())[position.x()], color);
 | |
|     Rect rect { position.translated(-(thickness / 2), -(thickness / 2)), { thickness, thickness } };
 | |
|     fill_rect(rect.translated(-state().translation), color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_line(const Point& p1, const Point& p2, Color color, int thickness, LineStyle style)
 | |
| {
 | |
|     auto clip_rect = this->clip_rect();
 | |
| 
 | |
|     auto point1 = p1;
 | |
|     point1.move_by(state().translation);
 | |
| 
 | |
|     auto point2 = p2;
 | |
|     point2.move_by(state().translation);
 | |
| 
 | |
|     // Special case: vertical line.
 | |
|     if (point1.x() == point2.x()) {
 | |
|         const int x = point1.x();
 | |
|         if (x < clip_rect.left() || x > clip_rect.right())
 | |
|             return;
 | |
|         if (point1.y() > point2.y())
 | |
|             swap(point1, point2);
 | |
|         if (point1.y() > clip_rect.bottom())
 | |
|             return;
 | |
|         if (point2.y() < clip_rect.top())
 | |
|             return;
 | |
|         int min_y = max(point1.y(), clip_rect.top());
 | |
|         int max_y = min(point2.y(), clip_rect.bottom());
 | |
|         if (style == LineStyle::Dotted) {
 | |
|             for (int y = min_y; y <= max_y; y += thickness * 2)
 | |
|                 draw_pixel({ x, y }, color, thickness);
 | |
|         } else if (style == LineStyle::Dashed) {
 | |
|             for (int y = min_y; y <= max_y; y += thickness * 6) {
 | |
|                 draw_pixel({ x, y }, color, thickness);
 | |
|                 draw_pixel({ x, min(y + thickness, max_y) }, color, thickness);
 | |
|                 draw_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
 | |
|             }
 | |
|         } else {
 | |
|             for (int y = min_y; y <= max_y; ++y)
 | |
|                 draw_pixel({ x, y }, color, thickness);
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // Special case: horizontal line.
 | |
|     if (point1.y() == point2.y()) {
 | |
|         const int y = point1.y();
 | |
|         if (y < clip_rect.top() || y > clip_rect.bottom())
 | |
|             return;
 | |
|         if (point1.x() > point2.x())
 | |
|             swap(point1, point2);
 | |
|         if (point1.x() > clip_rect.right())
 | |
|             return;
 | |
|         if (point2.x() < clip_rect.left())
 | |
|             return;
 | |
|         int min_x = max(point1.x(), clip_rect.left());
 | |
|         int max_x = min(point2.x(), clip_rect.right());
 | |
|         if (style == LineStyle::Dotted) {
 | |
|             for (int x = min_x; x <= max_x; x += thickness * 2)
 | |
|                 draw_pixel({ x, y }, color, thickness);
 | |
|         } else if (style == LineStyle::Dashed) {
 | |
|             for (int x = min_x; x <= max_x; x += thickness * 6) {
 | |
|                 draw_pixel({ x, y }, color, thickness);
 | |
|                 draw_pixel({ min(x + thickness, max_x), y }, color, thickness);
 | |
|                 draw_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
 | |
|             }
 | |
|         } else {
 | |
|             for (int x = min_x; x <= max_x; ++x)
 | |
|                 draw_pixel({ x, y }, color, thickness);
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // FIXME: Implement dotted/dashed diagonal lines.
 | |
|     ASSERT(style == LineStyle::Solid);
 | |
| 
 | |
|     const double adx = abs(point2.x() - point1.x());
 | |
|     const double ady = abs(point2.y() - point1.y());
 | |
| 
 | |
|     if (adx > ady) {
 | |
|         if (point1.x() > point2.x())
 | |
|             swap(point1, point2);
 | |
|     } else {
 | |
|         if (point1.y() > point2.y())
 | |
|             swap(point1, point2);
 | |
|     }
 | |
| 
 | |
|     // FIXME: Implement clipping below.
 | |
|     const double dx = point2.x() - point1.x();
 | |
|     const double dy = point2.y() - point1.y();
 | |
|     double error = 0;
 | |
| 
 | |
|     if (dx > dy) {
 | |
|         const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
 | |
|         const double delta_error = fabs(dy / dx);
 | |
|         int y = point1.y();
 | |
|         for (int x = point1.x(); x <= point2.x(); ++x) {
 | |
|             if (clip_rect.contains(x, y))
 | |
|                 draw_pixel({ x, y }, color, thickness);
 | |
|             error += delta_error;
 | |
|             if (error >= 0.5) {
 | |
|                 y = (double)y + y_step;
 | |
|                 error -= 1.0;
 | |
|             }
 | |
|         }
 | |
|     } else {
 | |
|         const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
 | |
|         const double delta_error = fabs(dx / dy);
 | |
|         int x = point1.x();
 | |
|         for (int y = point1.y(); y <= point2.y(); ++y) {
 | |
|             if (clip_rect.contains(x, y))
 | |
|                 draw_pixel({ x, y }, color, thickness);
 | |
|             error += delta_error;
 | |
|             if (error >= 0.5) {
 | |
|                 x = (double)x + x_step;
 | |
|                 error -= 1.0;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void split_quadratic_bezier_curve(const FloatPoint& original_control, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
 | |
| {
 | |
|     auto po1_midpoint = original_control + p1;
 | |
|     po1_midpoint /= 2;
 | |
| 
 | |
|     auto po2_midpoint = original_control + p2;
 | |
|     po2_midpoint /= 2;
 | |
| 
 | |
|     auto new_segment = po1_midpoint + po2_midpoint;
 | |
|     new_segment /= 2;
 | |
| 
 | |
|     Painter::for_each_line_segment_on_bezier_curve(po1_midpoint, p1, new_segment, callback);
 | |
|     Painter::for_each_line_segment_on_bezier_curve(po2_midpoint, new_segment, p2, callback);
 | |
| }
 | |
| 
 | |
| static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control)
 | |
| {
 | |
|     constexpr static int tolerance = 15;
 | |
| 
 | |
|     auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
 | |
|     auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
 | |
|     auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
 | |
|     auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();
 | |
| 
 | |
|     p1x = p1x * p1x;
 | |
|     p1y = p1y * p1y;
 | |
|     p2x = p2x * p2x;
 | |
|     p2y = p2y * p2y;
 | |
| 
 | |
|     return max(p1x, p2x) + max(p1y, p2y) <= tolerance;
 | |
| }
 | |
| 
 | |
| void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
 | |
| {
 | |
|     if (can_approximate_bezier_curve(p1, p2, control_point)) {
 | |
|         callback(p1, p2);
 | |
|     } else {
 | |
|         split_quadratic_bezier_curve(control_point, p1, p2, callback);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
 | |
| {
 | |
|     for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
 | |
| }
 | |
| 
 | |
| void Painter::draw_quadratic_bezier_curve(const Point& control_point, const Point& p1, const Point& p2, Color color, int thickness, LineStyle style)
 | |
| {
 | |
|     for_each_line_segment_on_bezier_curve(FloatPoint(control_point.x(), control_point.y()), FloatPoint(p1.x(), p1.y()), FloatPoint(p2.x(), p2.y()), [&](const FloatPoint& p1, const FloatPoint& p2) {
 | |
|         draw_line(Point(p1.x(), p1.y()), Point(p2.x(), p2.y()), color, thickness, style);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::add_clip_rect(const Rect& rect)
 | |
| {
 | |
|     state().clip_rect.intersect(rect.translated(translation()));
 | |
|     state().clip_rect.intersect(m_target->rect());
 | |
| }
 | |
| 
 | |
| void Painter::clear_clip_rect()
 | |
| {
 | |
|     state().clip_rect = m_clip_origin;
 | |
| }
 | |
| 
 | |
| PainterStateSaver::PainterStateSaver(Painter& painter)
 | |
|     : m_painter(painter)
 | |
| {
 | |
|     m_painter.save();
 | |
| }
 | |
| 
 | |
| PainterStateSaver::~PainterStateSaver()
 | |
| {
 | |
|     m_painter.restore();
 | |
| }
 | |
| 
 | |
| void Painter::stroke_path(const Path& path, Color color, int thickness)
 | |
| {
 | |
|     FloatPoint cursor;
 | |
| 
 | |
|     for (auto& segment : path.segments()) {
 | |
|         switch (segment.type) {
 | |
|         case Path::Segment::Type::Invalid:
 | |
|             ASSERT_NOT_REACHED();
 | |
|             break;
 | |
|         case Path::Segment::Type::MoveTo:
 | |
|             cursor = segment.point;
 | |
|             break;
 | |
|         case Path::Segment::Type::LineTo:
 | |
|             draw_line(Point(cursor.x(), cursor.y()), Point(segment.point.x(), segment.point.y()), color, thickness);
 | |
|             cursor = segment.point;
 | |
|             break;
 | |
|         case Path::Segment::Type::QuadraticBezierCurveTo:
 | |
|             ASSERT(segment.through.has_value());
 | |
|             draw_quadratic_bezier_curve(Point(segment.through.value().x(), segment.through.value().y()), Point(cursor.x(), cursor.y()), Point(segment.point.x(), segment.point.y()), color, thickness);
 | |
|             cursor = segment.point;
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| //#define FILL_PATH_DEBUG
 | |
| 
 | |
| void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
 | |
| {
 | |
|     const auto& segments = path.split_lines();
 | |
| 
 | |
|     if (segments.size() == 0)
 | |
|         return;
 | |
| 
 | |
|     Vector<Path::LineSegment> active_list;
 | |
|     active_list.ensure_capacity(segments.size());
 | |
| 
 | |
|     // first, grab the segments for the very first scanline
 | |
|     auto first_y = segments.first().maximum_y;
 | |
|     auto last_y = segments.last().minimum_y;
 | |
|     auto scanline = first_y;
 | |
| 
 | |
|     size_t last_active_segment { 0 };
 | |
| 
 | |
|     for (auto& segment : segments) {
 | |
|         if (segment.maximum_y != scanline)
 | |
|             break;
 | |
|         active_list.append(segment);
 | |
|         ++last_active_segment;
 | |
|     }
 | |
| 
 | |
|     auto is_inside_shape = [winding_rule](int winding_number) {
 | |
|         if (winding_rule == WindingRule::Nonzero)
 | |
|             return winding_number != 0;
 | |
| 
 | |
|         if (winding_rule == WindingRule::EvenOdd)
 | |
|             return winding_number % 2 == 0;
 | |
| 
 | |
|         ASSERT_NOT_REACHED();
 | |
|     };
 | |
| 
 | |
|     auto increment_winding = [winding_rule](int& winding_number, const Point& from, const Point& to) {
 | |
|         if (winding_rule == WindingRule::EvenOdd) {
 | |
|             ++winding_number;
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         if (winding_rule == WindingRule::Nonzero) {
 | |
|             if (from.dy_relative_to(to) < 0)
 | |
|                 ++winding_number;
 | |
|             else
 | |
|                 --winding_number;
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         ASSERT_NOT_REACHED();
 | |
|     };
 | |
| 
 | |
|     while (scanline >= last_y) {
 | |
|         if (active_list.size()) {
 | |
|             // sort the active list by 'x' from right to left
 | |
|             quick_sort(active_list, [](const auto& line0, const auto& line1) {
 | |
|                 return line1.x < line0.x;
 | |
|             });
 | |
| #ifdef FILL_PATH_DEBUG
 | |
|             if ((int)scanline % 10 == 0) {
 | |
|                 draw_text(Rect(active_list.last().x - 20, scanline, 20, 10), String::format("%d", (int)scanline));
 | |
|             }
 | |
| #endif
 | |
| 
 | |
|             if (active_list.size() > 1) {
 | |
|                 auto winding_number { 0 };
 | |
|                 for (size_t i = 1; i < active_list.size(); ++i) {
 | |
|                     auto& previous = active_list[i - 1];
 | |
|                     auto& current = active_list[i];
 | |
| 
 | |
|                     int int_distance = fabs(current.x - previous.x);
 | |
|                     Point from(previous.x, scanline);
 | |
|                     Point to(current.x, scanline);
 | |
| 
 | |
|                     if (int_distance < 1) {
 | |
|                         // the two lines intersect on an int grid
 | |
|                         // so they should both be treated as a single line segment
 | |
|                         goto skip_drawing;
 | |
|                     }
 | |
| 
 | |
|                     if (int_distance == 1 && is_inside_shape(winding_number)) {
 | |
|                         // The two lines form a singluar edge for the shape
 | |
|                         // while they do not intersect, they connect together
 | |
|                         goto skip_drawing;
 | |
|                     }
 | |
| 
 | |
|                     if (is_inside_shape(winding_number)) {
 | |
|                         // The points between this segment and the previous are
 | |
|                         // inside the shape
 | |
| #ifdef FILL_PATH_DEBUG
 | |
|                         dbg() << "y=" << scanline << ": " << winding_number << " at " << i << ": " << from << " -- " << to;
 | |
| #endif
 | |
|                         draw_line(from, to, color, 1);
 | |
|                     }
 | |
| 
 | |
|                 skip_drawing:;
 | |
| 
 | |
|                     auto is_passing_through_maxima = scanline == previous.maximum_y
 | |
|                         || scanline == previous.minimum_y
 | |
|                         || scanline == current.maximum_y
 | |
|                         || scanline == current.minimum_y;
 | |
| 
 | |
|                     auto is_passing_through_vertex = false;
 | |
| 
 | |
|                     if (is_passing_through_maxima) {
 | |
|                         is_passing_through_vertex = previous.x == current.x;
 | |
|                     }
 | |
| 
 | |
|                     if (!is_passing_through_vertex || previous.inverse_slope * current.inverse_slope < 0)
 | |
|                         increment_winding(winding_number, from, to);
 | |
| 
 | |
|                     // update the x coord
 | |
|                     active_list[i - 1].x -= active_list[i - 1].inverse_slope;
 | |
|                 }
 | |
|                 active_list.last().x -= active_list.last().inverse_slope;
 | |
|             } else {
 | |
|                 auto point = Point(active_list[0].x, scanline);
 | |
|                 draw_line(point, point, color);
 | |
| 
 | |
|                 // update the x coord
 | |
|                 active_list.first().x -= active_list.first().inverse_slope;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         --scanline;
 | |
|         // remove any edge that goes out of bound from the active list
 | |
|         for (size_t i = 0, count = active_list.size(); i < count; ++i) {
 | |
|             if (scanline <= active_list[i].minimum_y) {
 | |
|                 active_list.remove(i);
 | |
|                 --count;
 | |
|                 --i;
 | |
|             }
 | |
|         }
 | |
|         for (size_t j = last_active_segment; j < segments.size(); ++j, ++last_active_segment) {
 | |
|             auto& segment = segments[j];
 | |
|             if (segment.maximum_y < scanline)
 | |
|                 break;
 | |
|             if (segment.minimum_y >= scanline)
 | |
|                 continue;
 | |
| 
 | |
|             active_list.append(segment);
 | |
|         }
 | |
|     }
 | |
| 
 | |
| #ifdef FILL_PATH_DEBUG
 | |
|     size_t i { 0 };
 | |
|     for (auto& segment : segments)
 | |
|         draw_line(Point(segment.from.x(), segment.from.y()), Point(segment.to.x(), segment.to.y()), Color::from_hsv(++i / segments.size() * 255, 255, 255), 1);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| }
 |