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			709 lines
		
	
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			709 lines
		
	
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "ChessWidget.h"
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| #include "PromotionDialog.h"
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| #include <AK/Random.h>
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| #include <AK/String.h>
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| #include <LibCore/DateTime.h>
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| #include <LibCore/File.h>
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| #include <LibGUI/MessageBox.h>
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| #include <LibGUI/Painter.h>
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| #include <LibGfx/Font.h>
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| #include <LibGfx/FontDatabase.h>
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| #include <LibGfx/Path.h>
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| #include <unistd.h>
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| 
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| ChessWidget::ChessWidget()
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| {
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|     set_piece_set("stelar7");
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| }
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| 
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| ChessWidget::~ChessWidget()
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| {
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| }
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| 
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| void ChessWidget::paint_event(GUI::PaintEvent& event)
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| {
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|     const int min_size = min(width(), height());
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|     const int widget_offset_x = (window()->width() - min_size) / 2;
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|     const int widget_offset_y = (window()->height() - min_size) / 2;
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| 
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|     GUI::Frame::paint_event(event);
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| 
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|     GUI::Painter painter(*this);
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|     painter.add_clip_rect(event.rect());
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| 
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|     painter.fill_rect({ 0, 0, width(), height() }, Color::Black);
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| 
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|     painter.translate(frame_thickness() + widget_offset_x, frame_thickness() + widget_offset_y);
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| 
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|     size_t tile_width = min_size / 8;
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|     size_t tile_height = min_size / 8;
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|     int coord_rank_file = (side() == Chess::Color::White) ? 0 : 7;
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| 
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|     Chess::Board& active_board = (m_playback ? board_playback() : board());
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| 
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|     auto& coordinate_font = Gfx::FontDatabase::default_font().bold_variant();
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| 
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|     Chess::Square::for_each([&](Chess::Square sq) {
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|         Gfx::IntRect tile_rect;
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|         if (side() == Chess::Color::White) {
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|             tile_rect = { sq.file * tile_width, (7 - sq.rank) * tile_height, tile_width, tile_height };
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|         } else {
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|             tile_rect = { (7 - sq.file) * tile_width, sq.rank * tile_height, tile_width, tile_height };
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|         }
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| 
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|         painter.fill_rect(tile_rect, (sq.is_light()) ? board_theme().light_square_color : board_theme().dark_square_color);
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| 
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|         if (active_board.last_move().has_value() && (active_board.last_move().value().to == sq || active_board.last_move().value().from == sq)) {
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|             painter.fill_rect(tile_rect, m_move_highlight_color);
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|         }
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| 
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|         if (m_coordinates) {
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|             auto coord = sq.to_algebraic();
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|             auto text_color = (sq.is_light()) ? board_theme().dark_square_color : board_theme().light_square_color;
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| 
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|             auto shrunken_rect = tile_rect;
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|             shrunken_rect.shrink(4, 4);
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|             if (sq.rank == coord_rank_file)
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|                 painter.draw_text(shrunken_rect, coord.substring_view(0, 1), coordinate_font, Gfx::TextAlignment::BottomRight, text_color);
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| 
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|             if (sq.file == coord_rank_file)
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|                 painter.draw_text(shrunken_rect, coord.substring_view(1, 1), coordinate_font, Gfx::TextAlignment::TopLeft, text_color);
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|         }
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| 
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|         for (auto& m : m_board_markings) {
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|             if (m.type() == BoardMarking::Type::Square && m.from == sq) {
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|                 Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_alternate_color : m_marking_primary_color);
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|                 painter.fill_rect(tile_rect, color);
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|             }
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|         }
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| 
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|         if (!(m_dragging_piece && sq == m_moving_square)) {
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|             auto bmp = m_pieces.get(active_board.get_piece(sq));
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|             if (bmp.has_value()) {
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|                 painter.draw_scaled_bitmap(tile_rect, *bmp.value(), bmp.value()->rect());
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|             }
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|         }
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| 
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|         return IterationDecision::Continue;
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|     });
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| 
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|     auto draw_arrow = [&painter](Gfx::FloatPoint A, Gfx::FloatPoint B, float w1, float w2, float h, Gfx::Color color) {
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|         float dx = B.x() - A.x();
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|         float dy = A.y() - B.y();
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|         float phi = atan2f(dy, dx);
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|         float hdx = h * cosf(phi);
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|         float hdy = h * sinf(phi);
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| 
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|         const auto cos_pi_2_phi = cosf(float { M_PI_2 } - phi);
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|         const auto sin_pi_2_phi = sinf(float { M_PI_2 } - phi);
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| 
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|         Gfx::FloatPoint A1(A.x() - (w1 / 2) * cos_pi_2_phi, A.y() - (w1 / 2) * sin_pi_2_phi);
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|         Gfx::FloatPoint B3(A.x() + (w1 / 2) * cos_pi_2_phi, A.y() + (w1 / 2) * sin_pi_2_phi);
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|         Gfx::FloatPoint A2(A1.x() + (dx - hdx), A1.y() - (dy - hdy));
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|         Gfx::FloatPoint B2(B3.x() + (dx - hdx), B3.y() - (dy - hdy));
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|         Gfx::FloatPoint A3(A2.x() - w2 * cos_pi_2_phi, A2.y() - w2 * sin_pi_2_phi);
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|         Gfx::FloatPoint B1(B2.x() + w2 * cos_pi_2_phi, B2.y() + w2 * sin_pi_2_phi);
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| 
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|         auto path = Gfx::Path();
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|         path.move_to(A);
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|         path.line_to(A1);
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|         path.line_to(A2);
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|         path.line_to(A3);
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|         path.line_to(B);
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|         path.line_to(B1);
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|         path.line_to(B2);
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|         path.line_to(B3);
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|         path.line_to(A);
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|         path.close();
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| 
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|         painter.fill_path(path, color, Gfx::Painter::WindingRule::EvenOdd);
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|     };
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| 
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|     for (auto& m : m_board_markings) {
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|         if (m.type() == BoardMarking::Type::Arrow) {
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|             Gfx::FloatPoint arrow_start;
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|             Gfx::FloatPoint arrow_end;
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| 
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|             if (side() == Chess::Color::White) {
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|                 arrow_start = { m.from.file * tile_width + tile_width / 2.0f, (7 - m.from.rank) * tile_height + tile_height / 2.0f };
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|                 arrow_end = { m.to.file * tile_width + tile_width / 2.0f, (7 - m.to.rank) * tile_height + tile_height / 2.0f };
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|             } else {
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|                 arrow_start = { (7 - m.from.file) * tile_width + tile_width / 2.0f, m.from.rank * tile_height + tile_height / 2.0f };
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|                 arrow_end = { (7 - m.to.file) * tile_width + tile_width / 2.0f, m.to.rank * tile_height + tile_height / 2.0f };
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|             }
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| 
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|             Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_primary_color : m_marking_alternate_color);
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|             draw_arrow(arrow_start, arrow_end, tile_width / 8.0f, tile_width / 10.0f, tile_height / 2.5f, color);
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|         }
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|     }
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| 
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|     if (m_dragging_piece) {
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|         if (m_show_available_moves) {
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|             Gfx::IntPoint move_point;
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|             Gfx::IntPoint point_offset = { tile_width / 3, tile_height / 3 };
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|             Gfx::IntSize rect_size = { tile_width / 3, tile_height / 3 };
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|             for (const auto& square : m_available_moves) {
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|                 if (side() == Chess::Color::White) {
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|                     move_point = { square.file * tile_width, (7 - square.rank) * tile_height };
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|                 } else {
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|                     move_point = { (7 - square.file) * tile_width, square.rank * tile_height };
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|                 }
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| 
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|                 painter.fill_ellipse({ move_point + point_offset, rect_size }, Gfx::Color::LightGray);
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|             }
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|         }
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| 
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|         auto bmp = m_pieces.get(active_board.get_piece(m_moving_square));
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|         if (bmp.has_value()) {
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|             auto center = m_drag_point - Gfx::IntPoint(tile_width / 2, tile_height / 2);
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|             painter.draw_scaled_bitmap({ center, { tile_width, tile_height } }, *bmp.value(), bmp.value()->rect());
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|         }
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|     }
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| }
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| 
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| void ChessWidget::mousedown_event(GUI::MouseEvent& event)
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| {
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|     const int min_size = min(width(), height());
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|     const int widget_offset_x = (window()->width() - min_size) / 2;
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|     const int widget_offset_y = (window()->height() - min_size) / 2;
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| 
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|     if (!frame_inner_rect().contains(event.position()))
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|         return;
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| 
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|     if (event.button() == GUI::MouseButton::Right) {
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|         if (m_dragging_piece) {
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|             m_dragging_piece = false;
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|             set_override_cursor(Gfx::StandardCursor::None);
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|             m_available_moves.clear();
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|         } else {
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|             m_current_marking.from = mouse_to_square(event);
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|         }
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|         return;
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|     }
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|     m_board_markings.clear();
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| 
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|     auto square = mouse_to_square(event);
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|     auto piece = board().get_piece(square);
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|     if (drag_enabled() && piece.color == board().turn() && !m_playback) {
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|         m_dragging_piece = true;
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|         set_override_cursor(Gfx::StandardCursor::Drag);
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|         m_drag_point = { event.position().x() - widget_offset_x, event.position().y() - widget_offset_y };
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|         m_moving_square = square;
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| 
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|         m_board.generate_moves([&](Chess::Move move) {
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|             if (move.from == m_moving_square) {
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|                 m_available_moves.append(move.to);
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|             }
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|             return IterationDecision::Continue;
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|         });
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|     }
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| 
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|     update();
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| }
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| 
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| void ChessWidget::mouseup_event(GUI::MouseEvent& event)
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| {
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|     if (!frame_inner_rect().contains(event.position()))
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|         return;
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| 
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|     if (event.button() == GUI::MouseButton::Right) {
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|         m_current_marking.secondary_color = event.shift();
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|         m_current_marking.alternate_color = event.ctrl();
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|         m_current_marking.to = mouse_to_square(event);
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|         auto match_index = m_board_markings.find_first_index(m_current_marking);
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|         if (match_index.has_value()) {
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|             m_board_markings.remove(match_index.value());
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|             update();
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|             return;
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|         }
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|         m_board_markings.append(m_current_marking);
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|         update();
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|         return;
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|     }
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| 
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|     if (!m_dragging_piece)
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|         return;
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| 
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|     m_dragging_piece = false;
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|     set_override_cursor(Gfx::StandardCursor::Hand);
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|     m_available_moves.clear();
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| 
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|     auto target_square = mouse_to_square(event);
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| 
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|     Chess::Move move = { m_moving_square, target_square };
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|     if (board().is_promotion_move(move)) {
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|         auto promotion_dialog = PromotionDialog::construct(*this);
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|         if (promotion_dialog->exec() == PromotionDialog::ExecOK)
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|             move.promote_to = promotion_dialog->selected_piece();
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|     }
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| 
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|     if (board().apply_move(move)) {
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|         m_playback_move_number = board().moves().size();
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|         m_playback = false;
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|         m_board_playback = m_board;
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| 
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|         if (board().game_result() != Chess::Board::Result::NotFinished) {
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|             bool over = true;
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|             String msg;
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|             switch (board().game_result()) {
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|             case Chess::Board::Result::CheckMate:
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|                 if (board().turn() == Chess::Color::White) {
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|                     msg = "Black wins by Checkmate.";
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|                 } else {
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|                     msg = "White wins by Checkmate.";
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|                 }
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|                 break;
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|             case Chess::Board::Result::StaleMate:
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|                 msg = "Draw by Stalemate.";
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|                 break;
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|             case Chess::Board::Result::FiftyMoveRule:
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|                 update();
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|                 if (GUI::MessageBox::show(window(), "50 moves have elapsed without a capture. Claim Draw?", "Claim Draw?",
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|                         GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo)
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|                     == GUI::Dialog::ExecYes) {
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|                     msg = "Draw by 50 move rule.";
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|                 } else {
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|                     over = false;
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|                 }
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|                 break;
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|             case Chess::Board::Result::SeventyFiveMoveRule:
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|                 msg = "Draw by 75 move rule.";
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|                 break;
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|             case Chess::Board::Result::ThreeFoldRepetition:
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|                 update();
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|                 if (GUI::MessageBox::show(window(), "The same board state has repeated three times. Claim Draw?", "Claim Draw?",
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|                         GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo)
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|                     == GUI::Dialog::ExecYes) {
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|                     msg = "Draw by threefold repetition.";
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|                 } else {
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|                     over = false;
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|                 }
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|                 break;
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|             case Chess::Board::Result::FiveFoldRepetition:
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|                 msg = "Draw by fivefold repetition.";
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|                 break;
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|             case Chess::Board::Result::InsufficientMaterial:
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|                 msg = "Draw by insufficient material.";
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|                 break;
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|             default:
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|                 VERIFY_NOT_REACHED();
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|             }
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|             if (over) {
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|                 set_override_cursor(Gfx::StandardCursor::None);
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|                 set_drag_enabled(false);
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|                 update();
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|                 GUI::MessageBox::show(window(), msg, "Game Over", GUI::MessageBox::Type::Information);
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|             }
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|         } else {
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|             input_engine_move();
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|         }
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|     }
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| 
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|     update();
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| }
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| 
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| void ChessWidget::mousemove_event(GUI::MouseEvent& event)
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| {
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|     const int min_size = min(width(), height());
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|     const int widget_offset_x = (window()->width() - min_size) / 2;
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|     const int widget_offset_y = (window()->height() - min_size) / 2;
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| 
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|     if (!frame_inner_rect().contains(event.position()))
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|         return;
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| 
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|     if (m_engine && board().turn() != side())
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|         return;
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| 
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|     if (!m_dragging_piece) {
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|         auto square = mouse_to_square(event);
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|         if (!square.in_bounds())
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|             return;
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|         auto piece = board().get_piece(square);
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|         if (piece.color == board().turn())
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|             set_override_cursor(Gfx::StandardCursor::Hand);
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|         else
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|             set_override_cursor(Gfx::StandardCursor::None);
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|         return;
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|     }
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| 
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|     m_drag_point = { event.position().x() - widget_offset_x, event.position().y() - widget_offset_y };
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|     update();
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| }
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| 
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| void ChessWidget::keydown_event(GUI::KeyEvent& event)
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| {
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|     set_override_cursor(Gfx::StandardCursor::None);
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|     switch (event.key()) {
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|     case KeyCode::Key_Left:
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|         playback_move(PlaybackDirection::Backward);
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|         break;
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|     case KeyCode::Key_Right:
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|         playback_move(PlaybackDirection::Forward);
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|         break;
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|     case KeyCode::Key_Up:
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|         playback_move(PlaybackDirection::Last);
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|         break;
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|     case KeyCode::Key_Down:
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|         playback_move(PlaybackDirection::First);
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|         break;
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|     case KeyCode::Key_Home:
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|         playback_move(PlaybackDirection::First);
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|         break;
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|     case KeyCode::Key_End:
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|         playback_move(PlaybackDirection::Last);
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|         break;
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|     default:
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|         return;
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|     }
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|     update();
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| }
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| 
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| static String set_path = String("/res/icons/chess/sets/");
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| 
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| static RefPtr<Gfx::Bitmap> get_piece(const StringView& set, const StringView& image)
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| {
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|     StringBuilder builder;
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|     builder.append(set_path);
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|     builder.append(set);
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|     builder.append('/');
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|     builder.append(image);
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|     return Gfx::Bitmap::load_from_file(builder.build());
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| }
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| 
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| void ChessWidget::set_piece_set(const StringView& set)
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| {
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|     m_piece_set = set;
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|     m_pieces.set({ Chess::Color::White, Chess::Type::Pawn }, get_piece(set, "white-pawn.png"));
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|     m_pieces.set({ Chess::Color::Black, Chess::Type::Pawn }, get_piece(set, "black-pawn.png"));
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|     m_pieces.set({ Chess::Color::White, Chess::Type::Knight }, get_piece(set, "white-knight.png"));
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|     m_pieces.set({ Chess::Color::Black, Chess::Type::Knight }, get_piece(set, "black-knight.png"));
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|     m_pieces.set({ Chess::Color::White, Chess::Type::Bishop }, get_piece(set, "white-bishop.png"));
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|     m_pieces.set({ Chess::Color::Black, Chess::Type::Bishop }, get_piece(set, "black-bishop.png"));
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|     m_pieces.set({ Chess::Color::White, Chess::Type::Rook }, get_piece(set, "white-rook.png"));
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|     m_pieces.set({ Chess::Color::Black, Chess::Type::Rook }, get_piece(set, "black-rook.png"));
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|     m_pieces.set({ Chess::Color::White, Chess::Type::Queen }, get_piece(set, "white-queen.png"));
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|     m_pieces.set({ Chess::Color::Black, Chess::Type::Queen }, get_piece(set, "black-queen.png"));
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|     m_pieces.set({ Chess::Color::White, Chess::Type::King }, get_piece(set, "white-king.png"));
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|     m_pieces.set({ Chess::Color::Black, Chess::Type::King }, get_piece(set, "black-king.png"));
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| }
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| 
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| Chess::Square ChessWidget::mouse_to_square(GUI::MouseEvent& event) const
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| {
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|     const int min_size = min(width(), height());
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|     const int widget_offset_x = (window()->width() - min_size) / 2;
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|     const int widget_offset_y = (window()->height() - min_size) / 2;
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| 
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|     int tile_width = min_size / 8;
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|     int tile_height = min_size / 8;
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| 
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|     if (side() == Chess::Color::White) {
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|         return { 7 - ((event.y() - widget_offset_y) / tile_height), (event.x() - widget_offset_x) / tile_width };
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|     } else {
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|         return { (event.y() - widget_offset_y) / tile_height, 7 - ((event.x() - widget_offset_x) / tile_width) };
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|     }
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| }
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| 
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| RefPtr<Gfx::Bitmap> ChessWidget::get_piece_graphic(const Chess::Piece& piece) const
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| {
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|     return m_pieces.get(piece).value();
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| }
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| 
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| void ChessWidget::reset()
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| {
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|     m_board_markings.clear();
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|     m_playback = false;
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|     m_playback_move_number = 0;
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|     m_board_playback = Chess::Board();
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|     m_board = Chess::Board();
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|     m_side = (get_random<u32>() % 2) ? Chess::Color::White : Chess::Color::Black;
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|     m_drag_enabled = true;
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|     input_engine_move();
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|     update();
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| }
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| 
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| void ChessWidget::set_board_theme(const StringView& name)
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| {
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|     // FIXME: Add some kind of themes.json
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|     // The following Colors have been taken from lichess.org, but i'm pretty sure they took them from chess.com.
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|     if (name == "Beige") {
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|         m_board_theme = { "Beige", Color::from_rgb(0xb58863), Color::from_rgb(0xf0d9b5) };
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|     } else if (name == "Green") {
 | |
|         m_board_theme = { "Green", Color::from_rgb(0x86a666), Color::from_rgb(0xffffdd) };
 | |
|     } else if (name == "Blue") {
 | |
|         m_board_theme = { "Blue", Color::from_rgb(0x8ca2ad), Color::from_rgb(0xdee3e6) };
 | |
|     } else {
 | |
|         set_board_theme("Beige");
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool ChessWidget::want_engine_move()
 | |
| {
 | |
|     if (!m_engine)
 | |
|         return false;
 | |
|     if (board().turn() == side())
 | |
|         return false;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| void ChessWidget::input_engine_move()
 | |
| {
 | |
|     if (!want_engine_move())
 | |
|         return;
 | |
| 
 | |
|     bool drag_was_enabled = drag_enabled();
 | |
|     if (drag_was_enabled)
 | |
|         set_drag_enabled(false);
 | |
| 
 | |
|     set_override_cursor(Gfx::StandardCursor::Wait);
 | |
|     m_engine->get_best_move(board(), 4000, [this, drag_was_enabled](Chess::Move move) {
 | |
|         set_override_cursor(Gfx::StandardCursor::None);
 | |
|         if (!want_engine_move())
 | |
|             return;
 | |
|         set_drag_enabled(drag_was_enabled);
 | |
|         VERIFY(board().apply_move(move));
 | |
|         m_playback_move_number = m_board.moves().size();
 | |
|         m_playback = false;
 | |
|         m_board_markings.clear();
 | |
|         update();
 | |
|     });
 | |
| }
 | |
| 
 | |
| void ChessWidget::playback_move(PlaybackDirection direction)
 | |
| {
 | |
|     if (m_board.moves().is_empty())
 | |
|         return;
 | |
| 
 | |
|     m_playback = true;
 | |
|     m_board_markings.clear();
 | |
| 
 | |
|     switch (direction) {
 | |
|     case PlaybackDirection::Backward:
 | |
|         if (m_playback_move_number == 0)
 | |
|             return;
 | |
|         m_board_playback = Chess::Board();
 | |
|         for (size_t i = 0; i < m_playback_move_number - 1; i++)
 | |
|             m_board_playback.apply_move(m_board.moves().at(i));
 | |
|         m_playback_move_number--;
 | |
|         break;
 | |
|     case PlaybackDirection::Forward:
 | |
|         if (m_playback_move_number + 1 > m_board.moves().size()) {
 | |
|             m_playback = false;
 | |
|             return;
 | |
|         }
 | |
|         m_board_playback.apply_move(m_board.moves().at(m_playback_move_number++));
 | |
|         if (m_playback_move_number == m_board.moves().size())
 | |
|             m_playback = false;
 | |
|         break;
 | |
|     case PlaybackDirection::First:
 | |
|         m_board_playback = Chess::Board();
 | |
|         m_playback_move_number = 0;
 | |
|         break;
 | |
|     case PlaybackDirection::Last:
 | |
|         while (m_playback) {
 | |
|             playback_move(PlaybackDirection::Forward);
 | |
|         }
 | |
|         break;
 | |
|     default:
 | |
|         VERIFY_NOT_REACHED();
 | |
|     }
 | |
|     update();
 | |
| }
 | |
| 
 | |
| String ChessWidget::get_fen() const
 | |
| {
 | |
|     return m_playback ? m_board_playback.to_fen() : m_board.to_fen();
 | |
| }
 | |
| 
 | |
| bool ChessWidget::import_pgn(const StringView& import_path)
 | |
| {
 | |
|     auto file_or_error = Core::File::open(import_path, Core::OpenMode::ReadOnly);
 | |
|     if (file_or_error.is_error()) {
 | |
|         warnln("Couldn't open '{}': {}", import_path, file_or_error.error());
 | |
|         return false;
 | |
|     }
 | |
|     auto& file = *file_or_error.value();
 | |
| 
 | |
|     m_board = Chess::Board();
 | |
| 
 | |
|     ByteBuffer bytes = file.read_all();
 | |
|     StringView content = bytes;
 | |
|     auto lines = content.lines();
 | |
|     StringView line;
 | |
|     size_t i = 0;
 | |
| 
 | |
|     // Tag Pair Section
 | |
|     // FIXME: Parse these tags when they become relevant
 | |
|     do {
 | |
|         line = lines.at(i++);
 | |
|     } while (!line.is_empty() || i >= lines.size());
 | |
| 
 | |
|     // Movetext Section
 | |
|     bool skip = false;
 | |
|     bool recursive_annotation = false;
 | |
|     bool future_expansion = false;
 | |
|     Chess::Color turn = Chess::Color::White;
 | |
|     String movetext;
 | |
| 
 | |
|     for (size_t j = i; j < lines.size(); j++)
 | |
|         movetext = String::formatted("{}{}", movetext, lines.at(i).to_string());
 | |
| 
 | |
|     for (auto token : movetext.split(' ')) {
 | |
|         token = token.trim_whitespace();
 | |
| 
 | |
|         // FIXME: Parse all of these tokens when we start caring about them
 | |
|         if (token.ends_with("}")) {
 | |
|             skip = false;
 | |
|             continue;
 | |
|         }
 | |
|         if (skip)
 | |
|             continue;
 | |
|         if (token.starts_with("{")) {
 | |
|             if (token.ends_with("}"))
 | |
|                 continue;
 | |
|             skip = true;
 | |
|             continue;
 | |
|         }
 | |
|         if (token.ends_with(")")) {
 | |
|             recursive_annotation = false;
 | |
|             continue;
 | |
|         }
 | |
|         if (recursive_annotation)
 | |
|             continue;
 | |
|         if (token.starts_with("(")) {
 | |
|             if (token.ends_with(")"))
 | |
|                 continue;
 | |
|             recursive_annotation = true;
 | |
|             continue;
 | |
|         }
 | |
|         if (token.ends_with(">")) {
 | |
|             future_expansion = false;
 | |
|             continue;
 | |
|         }
 | |
|         if (future_expansion)
 | |
|             continue;
 | |
|         if (token.starts_with("<")) {
 | |
|             if (token.ends_with(">"))
 | |
|                 continue;
 | |
|             future_expansion = true;
 | |
|             continue;
 | |
|         }
 | |
|         if (token.starts_with("$"))
 | |
|             continue;
 | |
|         if (token.contains("*"))
 | |
|             break;
 | |
|         // FIXME: When we become able to set more of the game state, fix these end results
 | |
|         if (token.contains("1-0")) {
 | |
|             m_board.set_resigned(Chess::Color::Black);
 | |
|             break;
 | |
|         }
 | |
|         if (token.contains("0-1")) {
 | |
|             m_board.set_resigned(Chess::Color::White);
 | |
|             break;
 | |
|         }
 | |
|         if (token.contains("1/2-1/2")) {
 | |
|             break;
 | |
|         }
 | |
|         if (!token.ends_with(".")) {
 | |
|             m_board.apply_move(Chess::Move::from_algebraic(token, turn, m_board));
 | |
|             turn = Chess::opposing_color(turn);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     m_board_markings.clear();
 | |
|     m_board_playback = m_board;
 | |
|     m_playback_move_number = m_board_playback.moves().size();
 | |
|     m_playback = true;
 | |
|     update();
 | |
| 
 | |
|     file.close();
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool ChessWidget::export_pgn(const StringView& export_path) const
 | |
| {
 | |
|     auto file_or_error = Core::File::open(export_path, Core::OpenMode::WriteOnly);
 | |
|     if (file_or_error.is_error()) {
 | |
|         warnln("Couldn't open '{}': {}", export_path, file_or_error.error());
 | |
|         return false;
 | |
|     }
 | |
|     auto& file = *file_or_error.value();
 | |
| 
 | |
|     // Tag Pair Section
 | |
|     file.write("[Event \"Casual Game\"]\n");
 | |
|     file.write("[Site \"SerenityOS Chess\"]\n");
 | |
|     file.write(String::formatted("[Date \"{}\"]\n", Core::DateTime::now().to_string("%Y.%m.%d")));
 | |
|     file.write("[Round \"1\"]\n");
 | |
| 
 | |
|     String username(getlogin());
 | |
|     const String player1 = (!username.is_empty() ? username : "?");
 | |
|     const String player2 = (!m_engine.is_null() ? "SerenityOS ChessEngine" : "?");
 | |
|     file.write(String::formatted("[White \"{}\"]\n", m_side == Chess::Color::White ? player1 : player2));
 | |
|     file.write(String::formatted("[Black \"{}\"]\n", m_side == Chess::Color::Black ? player1 : player2));
 | |
| 
 | |
|     file.write(String::formatted("[Result \"{}\"]\n", Chess::Board::result_to_points(m_board.game_result(), m_board.turn())));
 | |
|     file.write("[WhiteElo \"?\"]\n");
 | |
|     file.write("[BlackElo \"?\"]\n");
 | |
|     file.write("[Variant \"Standard\"]\n");
 | |
|     file.write("[TimeControl \"-\"]\n");
 | |
|     file.write("[Annotator \"SerenityOS Chess\"]\n");
 | |
|     file.write("\n");
 | |
| 
 | |
|     // Movetext Section
 | |
|     for (size_t i = 0, move_no = 1; i < m_board.moves().size(); i += 2, move_no++) {
 | |
|         const String white = m_board.moves().at(i).to_algebraic();
 | |
| 
 | |
|         if (i + 1 < m_board.moves().size()) {
 | |
|             const String black = m_board.moves().at(i + 1).to_algebraic();
 | |
|             file.write(String::formatted("{}. {} {} ", move_no, white, black));
 | |
|         } else {
 | |
|             file.write(String::formatted("{}. {} ", move_no, white));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     file.write("{ ");
 | |
|     file.write(Chess::Board::result_to_string(m_board.game_result(), m_board.turn()));
 | |
|     file.write(" } ");
 | |
|     file.write(Chess::Board::result_to_points(m_board.game_result(), m_board.turn()));
 | |
|     file.write("\n");
 | |
| 
 | |
|     file.close();
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| void ChessWidget::flip_board()
 | |
| {
 | |
|     if (want_engine_move()) {
 | |
|         GUI::MessageBox::show(window(), "You can only flip the board on your turn.", "Flip Board", GUI::MessageBox::Type::Information);
 | |
|         return;
 | |
|     }
 | |
|     m_side = Chess::opposing_color(m_side);
 | |
|     input_engine_move();
 | |
|     update();
 | |
| }
 | |
| 
 | |
| int ChessWidget::resign()
 | |
| {
 | |
|     if (want_engine_move()) {
 | |
|         GUI::MessageBox::show(window(), "You can only resign on your turn.", "Resign", GUI::MessageBox::Type::Information);
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     auto result = GUI::MessageBox::show(window(), "Are you sure you wish to resign?", "Resign", GUI::MessageBox::Type::Warning, GUI::MessageBox::InputType::YesNo);
 | |
|     if (result != GUI::MessageBox::ExecYes)
 | |
|         return -1;
 | |
| 
 | |
|     board().set_resigned(m_board.turn());
 | |
| 
 | |
|     set_drag_enabled(false);
 | |
|     update();
 | |
|     const String msg = Chess::Board::result_to_string(m_board.game_result(), m_board.turn());
 | |
|     GUI::MessageBox::show(window(), msg, "Game Over", GUI::MessageBox::Type::Information);
 | |
| 
 | |
|     return 0;
 | |
| }
 | 
