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Automarks are similar to bookmarks placed by the terminal, allowing the user to selectively remove a single command and its output from the terminal scrollback. This commit implements a single way to add marks: automatically placing them when the shell becomes interactive. To make sure the shell behaves correctly after its expected prompt position changes, the terminal layer forces a resize event to be passed to the shell on such (possibly) partial clears; this also has the nice side effect of fixing the disappearing prompt on the preexisting "clear including history" action: Fixes #4192.
44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
/*
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* Copyright (c) 2018-2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGUI/Button.h>
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#include <LibGUI/CheckBox.h>
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#include <LibGUI/ComboBox.h>
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#include <LibGUI/SettingsWindow.h>
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#include <LibGUI/TextEditor.h>
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#include <LibVT/TerminalWidget.h>
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namespace TerminalSettings {
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class MainWidget final : public GUI::SettingsWindow::Tab {
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C_OBJECT_ABSTRACT(TerminalSettingsMainWidget)
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public:
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static ErrorOr<NonnullRefPtr<MainWidget>> create();
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virtual void apply_settings() override;
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virtual void cancel_settings() override;
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private:
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static ErrorOr<NonnullRefPtr<MainWidget>> try_create();
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MainWidget() = default;
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ErrorOr<void> setup();
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void write_back_settings() const;
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static VT::TerminalWidget::BellMode parse_bell(StringView bell_string);
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static VT::TerminalWidget::AutoMarkMode parse_automark_mode(StringView automark_mode);
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static ByteString stringify_bell(VT::TerminalWidget::BellMode bell_mode);
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static ByteString stringify_automark_mode(VT::TerminalWidget::AutoMarkMode automark_mode);
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VT::TerminalWidget::BellMode m_bell_mode { VT::TerminalWidget::BellMode::Disabled };
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VT::TerminalWidget::AutoMarkMode m_automark_mode { VT::TerminalWidget::AutoMarkMode::MarkInteractiveShellPrompt };
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bool m_confirm_close { true };
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VT::TerminalWidget::BellMode m_original_bell_mode;
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VT::TerminalWidget::AutoMarkMode m_original_automark_mode;
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bool m_orignal_confirm_close { true };
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};
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}
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