mirror of
https://github.com/RGBCube/serenity
synced 2025-05-20 14:55:08 +00:00

Since we know who's holding the lock, and we're gonna have to yield anyway, we can just ask the scheduler to donate any remaining ticks to that process.
605 lines
20 KiB
C++
605 lines
20 KiB
C++
#include "WSWindowManager.h"
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#include "WSWindow.h"
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#include "WSScreen.h"
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#include "WSMessageLoop.h"
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#include "Process.h"
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#include "MemoryManager.h"
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#include <Kernel/ProcFS.h>
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#include <SharedGraphics/Font.h>
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#include <SharedGraphics/Painter.h>
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#include <SharedGraphics/CharacterBitmap.h>
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#include <AK/StdLibExtras.h>
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#include <Kernel/BochsVGADevice.h>
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//#define DEBUG_COUNTERS
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//#define DEBUG_WID_IN_TITLE_BAR
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static const int window_titlebar_height = 16;
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static inline Rect title_bar_rect(const Rect& window)
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{
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return {
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window.x() - 1,
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window.y() - window_titlebar_height,
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window.width() + 2,
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window_titlebar_height
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};
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}
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static inline Rect title_bar_text_rect(const Rect& window)
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{
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auto titlebar_rect = title_bar_rect(window);
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return {
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titlebar_rect.x() + 2,
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titlebar_rect.y(),
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titlebar_rect.width() - 4,
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titlebar_rect.height()
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};
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}
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static inline Rect close_button_rect_for_window(const Rect& window_rect)
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{
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auto titlebar_inner_rect = title_bar_text_rect(window_rect);
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int close_button_margin = 1;
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int close_button_size = titlebar_inner_rect.height() - close_button_margin * 2;
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return Rect {
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titlebar_inner_rect.right() - close_button_size + 1,
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titlebar_inner_rect.top() + close_button_margin,
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close_button_size,
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close_button_size - 1
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};
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}
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static inline Rect border_window_rect(const Rect& window)
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{
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auto titlebar_rect = title_bar_rect(window);
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return { titlebar_rect.x() - 1,
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titlebar_rect.y() - 1,
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titlebar_rect.width() + 2,
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window_titlebar_height + window.height() + 3
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};
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}
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static inline Rect outer_window_rect(const Rect& window)
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{
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auto rect = border_window_rect(window);
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rect.inflate(2, 2);
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return rect;
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}
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static WSWindowManager* s_the;
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WSWindowManager& WSWindowManager::the()
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{
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if (!s_the)
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s_the = new WSWindowManager;
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return *s_the;
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}
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static const char* cursor_bitmap_inner_ascii = {
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" # "
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" ## "
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" ### "
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" #### "
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" ##### "
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" ###### "
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" ####### "
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" ######## "
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" ######### "
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" ########## "
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" ###### "
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" ## ## "
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" # ## "
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" ## "
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" ## "
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" ## "
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" "
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};
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static const char* cursor_bitmap_outer_ascii = {
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"## "
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"# # "
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"# # "
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"# # "
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"# # "
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"# # "
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"# # "
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"# # "
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"# # "
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"# # "
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"# #### "
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"# ## # "
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"# # # # "
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"## # # "
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" # # "
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" # # "
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" ## "
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};
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void WSWindowManager::flip_buffers()
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{
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swap(m_front_bitmap, m_back_bitmap);
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swap(m_front_painter, m_back_painter);
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if (m_buffers_are_flipped)
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BochsVGADevice::the().set_y_offset(0);
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else
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BochsVGADevice::the().set_y_offset(m_screen_rect.height());
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m_buffers_are_flipped = !m_buffers_are_flipped;
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}
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WSWindowManager::WSWindowManager()
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: m_screen(WSScreen::the())
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, m_screen_rect(m_screen.rect())
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, m_lock("WSWindowManager")
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{
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#ifndef DEBUG_COUNTERS
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(void)m_compose_count;
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(void)m_flush_count;
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#endif
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auto size = m_screen_rect.size();
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m_front_bitmap = GraphicsBitmap::create_wrapper(size, m_screen.scanline(0));
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m_back_bitmap = GraphicsBitmap::create_wrapper(size, m_screen.scanline(size.height()));
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m_front_painter = make<Painter>(*m_front_bitmap);
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m_back_painter = make<Painter>(*m_back_bitmap);
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m_font = Font::default_font();
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m_front_painter->set_font(font());
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m_back_painter->set_font(font());
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m_background_color = Color(50, 50, 50);
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m_active_window_border_color = Color(110, 34, 9);
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m_active_window_border_color2 = Color(244, 202, 158);
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m_active_window_title_color = Color::White;
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m_inactive_window_border_color = Color(128, 128, 128);
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m_inactive_window_border_color2 = Color(192, 192, 192);
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m_inactive_window_title_color = Color(213, 208, 199);
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m_dragging_window_border_color = Color(161, 50, 13);
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m_dragging_window_border_color2 = Color(250, 220, 187);
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m_dragging_window_title_color = Color::White;
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m_cursor_bitmap_inner = CharacterBitmap::create_from_ascii(cursor_bitmap_inner_ascii, 12, 17);
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m_cursor_bitmap_outer = CharacterBitmap::create_from_ascii(cursor_bitmap_outer_ascii, 12, 17);
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ProcFS::the().add_sys_bool("wm_flash_flush", &m_flash_flush);
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invalidate();
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compose();
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}
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WSWindowManager::~WSWindowManager()
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{
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}
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static const char* s_close_button_bitmap_data = {
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"## ##"
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"### ###"
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" ###### "
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" #### "
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" ## "
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" #### "
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" ###### "
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"### ###"
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"## ##"
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};
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static CharacterBitmap* s_close_button_bitmap;
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static const int s_close_button_bitmap_width = 8;
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static const int s_close_button_bitmap_height = 9;
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void WSWindowManager::paint_window_frame(WSWindow& window)
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{
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LOCKER(m_lock);
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//printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
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auto titlebar_rect = title_bar_rect(window.rect());
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auto titlebar_inner_rect = title_bar_text_rect(window.rect());
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auto outer_rect = outer_window_rect(window.rect());
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auto border_rect = border_window_rect(window.rect());
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auto close_button_rect = close_button_rect_for_window(window.rect());
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auto titlebar_title_rect = titlebar_inner_rect;
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titlebar_title_rect.set_width(font().glyph_width() * window.title().length());
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Rect inner_border_rect {
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window.x() - 1,
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window.y() - 1,
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window.width() + 2,
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window.height() + 2
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};
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Color title_color;
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Color border_color;
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Color border_color2;
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Color middle_border_color;
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if (&window == m_drag_window.ptr()) {
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border_color = m_dragging_window_border_color;
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border_color2 = m_dragging_window_border_color2;
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title_color = m_dragging_window_title_color;
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middle_border_color = Color::White;
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} else if (&window == m_active_window.ptr()) {
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border_color = m_active_window_border_color;
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border_color2 = m_active_window_border_color2;
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title_color = m_active_window_title_color;
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middle_border_color = Color::MidGray;
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} else {
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border_color = m_inactive_window_border_color;
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border_color2 = m_inactive_window_border_color2;
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title_color = m_inactive_window_title_color;
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middle_border_color = Color::MidGray;
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}
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m_back_painter->fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
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for (int i = 2; i <= titlebar_inner_rect.height() - 4; i += 2) {
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m_back_painter->draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { close_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color);
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}
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m_back_painter->draw_rect(border_rect, middle_border_color);
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m_back_painter->draw_rect(outer_rect, border_color);
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m_back_painter->draw_rect(inner_border_rect, border_color);
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m_back_painter->draw_text(titlebar_title_rect, window.title(), Painter::TextAlignment::CenterLeft, title_color);
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if (!s_close_button_bitmap)
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s_close_button_bitmap = CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
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m_back_painter->fill_rect_with_gradient(close_button_rect.shrunken(2, 2), Color::LightGray, Color::White);
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m_back_painter->draw_rect(close_button_rect, Color::DarkGray, true);
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auto x_location = close_button_rect.center();
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x_location.move_by(-(s_close_button_bitmap_width / 2), -(s_close_button_bitmap_height / 2));
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m_back_painter->draw_bitmap(x_location, *s_close_button_bitmap, Color::Black);
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#ifdef DEBUG_WID_IN_TITLE_BAR
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Color metadata_color(96, 96, 96);
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m_back_painter->draw_text(
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titlebar_inner_rect,
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String::format("%d:%d", window.pid(), window.window_id()),
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Painter::TextAlignment::CenterRight,
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metadata_color
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);
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#endif
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}
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void WSWindowManager::add_window(WSWindow& window)
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{
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LOCKER(m_lock);
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m_windows.set(&window);
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m_windows_in_order.append(&window);
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if (!active_window())
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set_active_window(&window);
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}
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void WSWindowManager::move_to_front(WSWindow& window)
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{
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LOCKER(m_lock);
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if (m_windows_in_order.tail() != &window)
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invalidate(window);
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m_windows_in_order.remove(&window);
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m_windows_in_order.append(&window);
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}
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void WSWindowManager::remove_window(WSWindow& window)
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{
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LOCKER(m_lock);
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if (!m_windows.contains(&window))
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return;
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invalidate(window);
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m_windows.remove(&window);
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m_windows_in_order.remove(&window);
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if (!active_window() && !m_windows.is_empty())
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set_active_window(*m_windows.begin());
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}
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void WSWindowManager::notify_title_changed(WSWindow& window)
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{
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printf("[WM] WSWindow{%p} title set to '%s'\n", &window, window.title().characters());
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invalidate(outer_window_rect(window.rect()));
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}
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void WSWindowManager::notify_rect_changed(WSWindow& window, const Rect& old_rect, const Rect& new_rect)
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{
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printf("[WM] WSWindow %p rect changed (%d,%d %dx%d) -> (%d,%d %dx%d)\n", &window, old_rect.x(), old_rect.y(), old_rect.width(), old_rect.height(), new_rect.x(), new_rect.y(), new_rect.width(), new_rect.height());
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ASSERT_INTERRUPTS_ENABLED();
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invalidate(outer_window_rect(old_rect));
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invalidate(outer_window_rect(new_rect));
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}
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void WSWindowManager::handle_titlebar_mouse_event(WSWindow& window, WSMouseEvent& event)
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{
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if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
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#ifdef DRAG_DEBUG
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printf("[WM] Begin dragging WSWindow{%p}\n", &window);
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#endif
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m_drag_window = window.make_weak_ptr();;
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m_drag_origin = event.position();
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m_drag_window_origin = window.position();
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m_drag_start_rect = outer_window_rect(window.rect());
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window.set_is_being_dragged(true);
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invalidate(window);
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return;
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}
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}
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void WSWindowManager::handle_close_button_mouse_event(WSWindow& window, WSMouseEvent& event)
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{
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if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
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WSMessage message(WSMessage::WindowCloseRequest);
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window.on_message(message);
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return;
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}
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}
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void WSWindowManager::process_mouse_event(WSMouseEvent& event)
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{
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if (event.type() == WSMessage::MouseUp && event.button() == MouseButton::Left) {
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if (m_drag_window) {
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#ifdef DRAG_DEBUG
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printf("[WM] Finish dragging WSWindow{%p}\n", m_drag_window.ptr());
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#endif
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invalidate(*m_drag_window);
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m_drag_window->set_is_being_dragged(false);
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m_drag_end_rect = outer_window_rect(m_drag_window->rect());
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m_drag_window = nullptr;
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return;
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}
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}
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if (event.type() == WSMessage::MouseMove) {
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if (m_drag_window) {
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auto old_window_rect = m_drag_window->rect();
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Point pos = m_drag_window_origin;
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#ifdef DRAG_DEBUG
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dbgprintf("[WM] Dragging [origin: %d,%d] now: %d,%d\n", m_drag_origin.x(), m_drag_origin.y(), event.x(), event.y());
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#endif
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pos.move_by(event.x() - m_drag_origin.x(), event.y() - m_drag_origin.y());
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m_drag_window->set_position_without_repaint(pos);
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invalidate(outer_window_rect(old_window_rect));
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invalidate(outer_window_rect(m_drag_window->rect()));
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return;
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}
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}
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for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
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if (!window->global_cursor_tracking())
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continue;
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Point position { event.x() - window->rect().x(), event.y() - window->rect().y() };
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auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
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window->on_message(*local_event);
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}
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for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
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if (title_bar_rect(window->rect()).contains(event.position())) {
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if (event.type() == WSMessage::MouseDown) {
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move_to_front(*window);
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set_active_window(window);
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}
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if (close_button_rect_for_window(window->rect()).contains(event.position())) {
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handle_close_button_mouse_event(*window, event);
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return;
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}
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handle_titlebar_mouse_event(*window, event);
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return;
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}
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if (window->rect().contains(event.position())) {
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if (event.type() == WSMessage::MouseDown) {
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move_to_front(*window);
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set_active_window(window);
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}
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// FIXME: Should we just alter the coordinates of the existing MouseEvent and pass it through?
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Point position { event.x() - window->rect().x(), event.y() - window->rect().y() };
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auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
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window->on_message(*local_event);
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return;
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}
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}
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}
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void WSWindowManager::compose()
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{
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LOCKER(m_lock);
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auto dirty_rects = move(m_dirty_rects);
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auto cursor_location = m_screen.cursor_location();
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dirty_rects.append(m_last_cursor_rect);
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dirty_rects.append({ cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() });
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#ifdef DEBUG_COUNTERS
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dbgprintf("[WM] compose #%u (%u rects)\n", ++m_compose_count, dirty_rects.size());
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dbgprintf("kmalloc stats: alloc:%u free:%u eternal:%u\n", sum_alloc, sum_free, kmalloc_sum_eternal);
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#endif
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auto any_window_contains_rect = [this] (const Rect& r) {
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for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
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if (outer_window_rect(window->rect()).contains(r))
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return true;
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}
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return false;
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};
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auto any_dirty_rect_intersects_window = [&dirty_rects] (const WSWindow& window) {
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auto window_rect = outer_window_rect(window.rect());
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for (auto& dirty_rect : dirty_rects) {
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if (dirty_rect.intersects(window_rect))
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return true;
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}
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return false;
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};
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for (auto& dirty_rect : dirty_rects) {
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if (any_window_contains_rect(dirty_rect)) {
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continue;
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}
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//dbgprintf("Repaint root %d,%d %dx%d\n", dirty_rect.x(), dirty_rect.y(), dirty_rect.width(), dirty_rect.height());
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m_back_painter->fill_rect(dirty_rect, m_background_color);
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}
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for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
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WSWindowLocker locker(*window);
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RetainPtr<GraphicsBitmap> backing = window->backing();
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if (!backing)
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continue;
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if (!any_dirty_rect_intersects_window(*window))
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continue;
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for (auto& dirty_rect : dirty_rects) {
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m_back_painter->set_clip_rect(dirty_rect);
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paint_window_frame(*window);
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Rect dirty_rect_in_window_coordinates = Rect::intersection(dirty_rect, window->rect());
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if (dirty_rect_in_window_coordinates.is_empty())
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continue;
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dirty_rect_in_window_coordinates.set_x(dirty_rect_in_window_coordinates.x() - window->x());
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dirty_rect_in_window_coordinates.set_y(dirty_rect_in_window_coordinates.y() - window->y());
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auto dst = window->position();
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dst.move_by(dirty_rect_in_window_coordinates.location());
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m_back_painter->blit(dst, *backing, dirty_rect_in_window_coordinates);
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m_back_painter->clear_clip_rect();
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}
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m_back_painter->clear_clip_rect();
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}
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draw_cursor();
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if (m_flash_flush) {
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for (auto& rect : dirty_rects)
|
|
m_front_painter->fill_rect(rect, Color::Yellow);
|
|
}
|
|
|
|
flip_buffers();
|
|
for (auto& r : dirty_rects)
|
|
flush(r);
|
|
}
|
|
|
|
void WSWindowManager::invalidate_cursor()
|
|
{
|
|
LOCKER(m_lock);
|
|
auto cursor_location = m_screen.cursor_location();
|
|
Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() };
|
|
invalidate(cursor_rect);
|
|
}
|
|
|
|
void WSWindowManager::draw_cursor()
|
|
{
|
|
ASSERT_INTERRUPTS_ENABLED();
|
|
LOCKER(m_lock);
|
|
auto cursor_location = m_screen.cursor_location();
|
|
Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() };
|
|
Color inner_color = Color::White;
|
|
Color outer_color = Color::Black;
|
|
if (m_screen.left_mouse_button_pressed())
|
|
swap(inner_color, outer_color);
|
|
m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_inner, inner_color);
|
|
m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_outer, outer_color);
|
|
m_last_cursor_rect = cursor_rect;
|
|
}
|
|
|
|
void WSWindowManager::on_message(WSMessage& message)
|
|
{
|
|
ASSERT_INTERRUPTS_ENABLED();
|
|
LOCKER(m_lock);
|
|
if (message.is_mouse_event())
|
|
return process_mouse_event(static_cast<WSMouseEvent&>(message));
|
|
|
|
if (message.is_key_event()) {
|
|
// FIXME: This is a good place to hook key events globally. :)
|
|
if (m_active_window)
|
|
return m_active_window->on_message(message);
|
|
return;
|
|
}
|
|
|
|
if (message.type() == WSMessage::WM_DeferredCompose) {
|
|
m_pending_compose_event = false;
|
|
compose();
|
|
return;
|
|
}
|
|
}
|
|
|
|
void WSWindowManager::set_active_window(WSWindow* window)
|
|
{
|
|
LOCKER(m_lock);
|
|
if (window == m_active_window.ptr())
|
|
return;
|
|
|
|
if (auto* previously_active_window = m_active_window.ptr()) {
|
|
WSMessageLoop::the().post_message(previously_active_window, make<WSMessage>(WSMessage::WindowDeactivated));
|
|
invalidate(*previously_active_window);
|
|
}
|
|
m_active_window = window->make_weak_ptr();
|
|
if (m_active_window) {
|
|
WSMessageLoop::the().post_message(m_active_window.ptr(), make<WSMessage>(WSMessage::WindowActivated));
|
|
invalidate(*m_active_window);
|
|
}
|
|
}
|
|
|
|
void WSWindowManager::invalidate()
|
|
{
|
|
LOCKER(m_lock);
|
|
m_dirty_rects.clear_with_capacity();
|
|
m_dirty_rects.append(m_screen_rect);
|
|
}
|
|
|
|
void WSWindowManager::invalidate(const Rect& a_rect)
|
|
{
|
|
LOCKER(m_lock);
|
|
auto rect = Rect::intersection(a_rect, m_screen_rect);
|
|
if (rect.is_empty())
|
|
return;
|
|
|
|
for (auto& r : m_dirty_rects) {
|
|
if (r.contains(rect))
|
|
return;
|
|
if (r.intersects(rect)) {
|
|
// Unite with the existing dirty rect.
|
|
// FIXME: It would be much nicer to compute the exact rects needing repaint.
|
|
r = r.united(rect);
|
|
return;
|
|
}
|
|
}
|
|
|
|
m_dirty_rects.append(rect);
|
|
|
|
if (!m_pending_compose_event) {
|
|
ASSERT_INTERRUPTS_ENABLED();
|
|
WSMessageLoop::the().post_message(this, make<WSMessage>(WSMessage::WM_DeferredCompose));
|
|
m_pending_compose_event = true;
|
|
}
|
|
}
|
|
|
|
void WSWindowManager::invalidate(const WSWindow& window)
|
|
{
|
|
ASSERT_INTERRUPTS_ENABLED();
|
|
LOCKER(m_lock);
|
|
invalidate(outer_window_rect(window.rect()));
|
|
}
|
|
|
|
void WSWindowManager::invalidate(const WSWindow& window, const Rect& rect)
|
|
{
|
|
if (rect.is_empty()) {
|
|
invalidate(window);
|
|
return;
|
|
}
|
|
ASSERT_INTERRUPTS_ENABLED();
|
|
LOCKER(m_lock);
|
|
auto outer_rect = outer_window_rect(window.rect());
|
|
auto inner_rect = rect;
|
|
inner_rect.move_by(window.position());
|
|
// FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect.
|
|
inner_rect.intersect(outer_rect);
|
|
invalidate(inner_rect);
|
|
}
|
|
|
|
void WSWindowManager::flush(const Rect& a_rect)
|
|
{
|
|
auto rect = Rect::intersection(a_rect, m_screen_rect);
|
|
|
|
#ifdef DEBUG_COUNTERS
|
|
dbgprintf("[WM] flush #%u (%d,%d %dx%d)\n", ++m_flush_count, rect.x(), rect.y(), rect.width(), rect.height());
|
|
#endif
|
|
|
|
RGBA32* front_ptr = m_front_bitmap->scanline(rect.y()) + rect.x();
|
|
RGBA32* back_ptr = m_back_bitmap->scanline(rect.y()) + rect.x();
|
|
size_t pitch = m_back_bitmap->pitch();
|
|
|
|
for (int y = 0; y < rect.height(); ++y) {
|
|
fast_dword_copy(back_ptr, front_ptr, rect.width());
|
|
front_ptr = (RGBA32*)((byte*)front_ptr + pitch);
|
|
back_ptr = (RGBA32*)((byte*)back_ptr + pitch);
|
|
}
|
|
}
|