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		834202aeb9
		
	
	
	
	
		
			
			This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
		
			
				
	
	
		
			48 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibWeb/SVG/SVGGeometryElement.h>
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| 
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| namespace Web::SVG {
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| 
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| // https://www.w3.org/TR/SVG11/shapes.html#RectElement
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| class SVGRectElement final : public SVGGeometryElement {
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|     WEB_PLATFORM_OBJECT(SVGRectElement, SVGGeometryElement);
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| 
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| public:
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|     virtual ~SVGRectElement() override = default;
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| 
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|     virtual void parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value) override;
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| 
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|     virtual Gfx::Path& get_path() override;
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| 
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|     JS::NonnullGCPtr<SVGAnimatedLength> x() const;
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|     JS::NonnullGCPtr<SVGAnimatedLength> y() const;
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|     JS::NonnullGCPtr<SVGAnimatedLength> width() const;
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|     JS::NonnullGCPtr<SVGAnimatedLength> height() const;
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|     JS::NonnullGCPtr<SVGAnimatedLength> rx() const;
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|     JS::NonnullGCPtr<SVGAnimatedLength> ry() const;
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| 
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| private:
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|     SVGRectElement(DOM::Document&, DOM::QualifiedName);
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| 
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|     virtual void initialize(JS::Realm&) override;
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| 
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|     Gfx::FloatPoint calculate_used_corner_radius_values();
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| 
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|     Optional<Gfx::Path> m_path;
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| 
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|     Optional<float> m_x;
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|     Optional<float> m_y;
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|     Optional<float> m_width;
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|     Optional<float> m_height;
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|     Optional<float> m_radius_x;
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|     Optional<float> m_radius_y;
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| };
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| 
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| }
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