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serenity/WindowServer/WSWindowManager.cpp
Andreas Kling 57fe316e01 Detect the "Logo" (Windows/Apple/whatever) key and use it for window resize.
This will be comfortable enough while I'm still developing with emulators.
QEMU keeps eating my "Alt" key presses and it's making things difficult.
2019-03-03 12:56:48 +01:00

1135 lines
39 KiB
C++

#include "WSWindowManager.h"
#include "WSWindow.h"
#include "WSScreen.h"
#include "WSMessageLoop.h"
#include <SharedGraphics/Font.h>
#include <SharedGraphics/Painter.h>
#include <SharedGraphics/CharacterBitmap.h>
#include <AK/StdLibExtras.h>
#include <LibC/errno_numbers.h>
#include "WSMenu.h"
#include "WSMenuBar.h"
#include "WSMenuItem.h"
#include <WindowServer/WSClientConnection.h>
#include <unistd.h>
#include <stdio.h>
#include <time.h>
#ifdef KERNEL
#include <Kernel/ProcFS.h>
#endif
//#define DEBUG_COUNTERS
//#define DEBUG_WID_IN_TITLE_BAR
//#define RESIZE_DEBUG
#define USE_WALLPAPER
static const int window_titlebar_height = 18;
static inline Rect menu_window_rect(const Rect& rect)
{
return rect.inflated(2, 2);
}
static inline Rect title_bar_rect(const Rect& window)
{
return {
window.x() - 1,
window.y() - window_titlebar_height,
window.width() + 2,
window_titlebar_height
};
}
static inline Rect title_bar_text_rect(const Rect& window)
{
auto titlebar_rect = title_bar_rect(window);
return {
titlebar_rect.x() + 2,
titlebar_rect.y(),
titlebar_rect.width() - 4,
titlebar_rect.height()
};
}
static inline Rect close_button_rect_for_window(const Rect& window_rect)
{
auto titlebar_inner_rect = title_bar_text_rect(window_rect);
int close_button_margin = 1;
int close_button_size = titlebar_inner_rect.height() - close_button_margin * 2;
return Rect {
titlebar_inner_rect.right() - close_button_size + 1,
titlebar_inner_rect.top() + close_button_margin,
close_button_size,
close_button_size - 1
};
}
static inline Rect border_window_rect(const Rect& window)
{
auto titlebar_rect = title_bar_rect(window);
return { titlebar_rect.x() - 1,
titlebar_rect.y() - 1,
titlebar_rect.width() + 2,
window_titlebar_height + window.height() + 3
};
}
static inline Rect outer_window_rect(const Rect& window)
{
auto rect = border_window_rect(window);
rect.inflate(2, 2);
return rect;
}
static WSWindowManager* s_the;
WSWindowManager& WSWindowManager::the()
{
ASSERT(s_the);
return *s_the;
}
static const char* cursor_bitmap_inner_ascii = {
" # "
" ## "
" ### "
" #### "
" ##### "
" ###### "
" ####### "
" ######## "
" ######### "
" ########## "
" ###### "
" ## ## "
" # ## "
" ## "
" ## "
" ## "
" "
};
static const char* cursor_bitmap_outer_ascii = {
"## "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# #### "
"# ## # "
"# # # # "
"## # # "
" # # "
" # # "
" ## "
};
void WSWindowManager::flip_buffers()
{
swap(m_front_bitmap, m_back_bitmap);
swap(m_front_painter, m_back_painter);
int new_y_offset = m_buffers_are_flipped ? 0 : m_screen_rect.height();
WSScreen::the().set_y_offset(new_y_offset);
m_buffers_are_flipped = !m_buffers_are_flipped;
}
WSWindowManager::WSWindowManager()
: m_screen(WSScreen::the())
, m_screen_rect(m_screen.rect())
, m_flash_flush(false)
{
s_the = this;
#ifndef DEBUG_COUNTERS
(void)m_compose_count;
(void)m_flush_count;
#endif
auto size = m_screen_rect.size();
m_front_bitmap = GraphicsBitmap::create_wrapper(GraphicsBitmap::Format::RGB32, size, m_screen.scanline(0));
m_back_bitmap = GraphicsBitmap::create_wrapper(GraphicsBitmap::Format::RGB32, size, m_screen.scanline(size.height()));
m_front_painter = make<Painter>(*m_front_bitmap);
m_back_painter = make<Painter>(*m_back_bitmap);
m_font = Font::default_font();
m_front_painter->set_font(font());
m_back_painter->set_font(font());
m_background_color = Color(50, 50, 50);
m_active_window_border_color = Color(110, 34, 9);
m_active_window_border_color2 = Color(244, 202, 158);
m_active_window_title_color = Color::White;
m_inactive_window_border_color = Color(128, 128, 128);
m_inactive_window_border_color2 = Color(192, 192, 192);
m_inactive_window_title_color = Color(213, 208, 199);
m_dragging_window_border_color = Color(161, 50, 13);
m_dragging_window_border_color2 = Color(250, 220, 187);
m_dragging_window_title_color = Color::White;
m_cursor_bitmap_inner = CharacterBitmap::create_from_ascii(cursor_bitmap_inner_ascii, 12, 17);
m_cursor_bitmap_outer = CharacterBitmap::create_from_ascii(cursor_bitmap_outer_ascii, 12, 17);
#ifdef USE_WALLPAPER
m_wallpaper_path = "/res/wallpapers/cool.rgb";
m_wallpaper = GraphicsBitmap::load_from_file(GraphicsBitmap::Format::RGBA32, m_wallpaper_path, { 1024, 768 });
#endif
#ifdef KERNEL
ProcFS::the().add_sys_bool("wm_flash_flush", m_flash_flush);
ProcFS::the().add_sys_string("wm_wallpaper", m_wallpaper_path, [this] {
m_wallpaper = GraphicsBitmap::load_from_file(GraphicsBitmap::Format::RGBA32, m_wallpaper_path, m_screen_rect.size());
invalidate(m_screen_rect);
});
#endif
m_menu_selection_color = Color::from_rgb(0x84351a);
{
byte system_menu_name[] = { 0xf8, 0 };
m_system_menu = make<WSMenu>(nullptr, -1, String((const char*)system_menu_name));
m_system_menu->add_item(make<WSMenuItem>(0, "Open Terminal..."));
m_system_menu->add_item(make<WSMenuItem>(1, "Open ProcessManager..."));
m_system_menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
m_system_menu->add_item(make<WSMenuItem>(100, "640x480"));
m_system_menu->add_item(make<WSMenuItem>(101, "800x600"));
m_system_menu->add_item(make<WSMenuItem>(102, "1024x768"));
m_system_menu->add_item(make<WSMenuItem>(103, "1920x1080"));
m_system_menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
m_system_menu->add_item(make<WSMenuItem>(200, "About..."));
m_system_menu->on_item_activation = [this] (WSMenuItem& item) {
if (item.identifier() == 0) {
if (fork() == 0) {
execl("/bin/Terminal", "/bin/Terminal", nullptr);
ASSERT_NOT_REACHED();
}
return;
}
if (item.identifier() == 1) {
if (fork() == 0) {
execl("/bin/ProcessManager", "/bin/ProcessManager", nullptr);
ASSERT_NOT_REACHED();
}
return;
}
switch (item.identifier()) {
case 100: set_resolution(640, 480); break;
case 101: set_resolution(800, 600); break;
case 102: set_resolution(1024, 768); break;
case 103: set_resolution(1920, 1080); break;
}
if (item.identifier() == 200) {
if (fork() == 0) {
execl("/bin/About", "/bin/About", nullptr);
ASSERT_NOT_REACHED();
}
return;
}
#ifdef DEBUG_MENUS
dbgprintf("WSMenu 1 item activated: '%s'\n", item.text().characters());
#endif
};
}
// NOTE: This ensures that the system menu has the correct dimensions.
set_current_menubar(nullptr);
WSMessageLoop::the().start_timer(300, [this] {
static time_t last_update_time;
time_t now = time(nullptr);
if (now != last_update_time) {
tick_clock();
last_update_time = now;
}
});
invalidate();
compose();
}
WSWindowManager::~WSWindowManager()
{
}
static void get_cpu_usage(unsigned& busy, unsigned& idle)
{
busy = 0;
idle = 0;
FILE* fp = fopen("/proc/all", "r");
if (!fp) {
perror("failed to open /proc/all");
exit(1);
}
for (;;) {
char buf[BUFSIZ];
char* ptr = fgets(buf, sizeof(buf), fp);
if (!ptr)
break;
auto parts = String(buf, Chomp).split(',');
if (parts.size() < 17)
break;
bool ok;
pid_t pid = parts[0].to_uint(ok);
ASSERT(ok);
unsigned nsched = parts[1].to_uint(ok);
ASSERT(ok);
if (pid == 0)
idle += nsched;
else
busy += nsched;
}
int rc = fclose(fp);
ASSERT(rc == 0);
}
void WSWindowManager::tick_clock()
{
static unsigned last_busy;
static unsigned last_idle;
unsigned busy;
unsigned idle;
get_cpu_usage(busy, idle);
unsigned busy_diff = busy - last_busy;
unsigned idle_diff = idle - last_idle;
last_busy = busy;
last_idle = idle;
float cpu = (float)busy_diff / (float)(busy_diff + idle_diff);
m_cpu_history.enqueue(cpu);
invalidate(menubar_rect());
}
void WSWindowManager::set_resolution(int width, int height)
{
if (m_screen_rect.width() == width && m_screen_rect.height() == height)
return;
m_wallpaper_path = { };
m_wallpaper = nullptr;
m_screen.set_resolution(width, height);
m_screen_rect = m_screen.rect();
m_front_bitmap = GraphicsBitmap::create_wrapper(GraphicsBitmap::Format::RGB32, { width, height }, m_screen.scanline(0));
m_back_bitmap = GraphicsBitmap::create_wrapper(GraphicsBitmap::Format::RGB32, { width, height }, m_screen.scanline(height));
m_front_painter = make<Painter>(*m_front_bitmap);
m_back_painter = make<Painter>(*m_back_bitmap);
m_buffers_are_flipped = false;
invalidate();
compose();
}
template<typename Callback>
void WSWindowManager::for_each_active_menubar_menu(Callback callback)
{
callback(*m_system_menu);
if (m_current_menubar)
m_current_menubar->for_each_menu(callback);
}
int WSWindowManager::menubar_menu_margin() const
{
return 16;
}
void WSWindowManager::set_current_menubar(WSMenuBar* menubar)
{
if (menubar)
m_current_menubar = menubar->make_weak_ptr();
else
m_current_menubar = nullptr;
#ifdef DEBUG_MENUS
dbgprintf("[WM] Current menubar is now %p\n", menubar);
#endif
Point next_menu_location { menubar_menu_margin() / 2, 0 };
for_each_active_menubar_menu([&] (WSMenu& menu) {
int text_width = font().width(menu.name());
menu.set_rect_in_menubar({ next_menu_location.x() - menubar_menu_margin() / 2, 0, text_width + menubar_menu_margin(), menubar_rect().height() - 1 });
menu.set_text_rect_in_menubar({ next_menu_location, { text_width, menubar_rect().height() } });
next_menu_location.move_by(menu.rect_in_menubar().width(), 0);
return true;
});
invalidate(menubar_rect());
}
static const char* s_close_button_bitmap_data = {
"## ##"
"### ###"
" ###### "
" #### "
" ## "
" #### "
" ###### "
"### ###"
"## ##"
};
static CharacterBitmap* s_close_button_bitmap;
static const int s_close_button_bitmap_width = 8;
static const int s_close_button_bitmap_height = 9;
void WSWindowManager::paint_window_frame(WSWindow& window)
{
//printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
if (window.type() == WSWindowType::Menu) {
m_back_painter->draw_rect(menu_window_rect(window.rect()), Color::LightGray);
return;
}
auto titlebar_rect = title_bar_rect(window.rect());
auto titlebar_inner_rect = title_bar_text_rect(window.rect());
auto outer_rect = outer_window_rect(window.rect());
auto border_rect = border_window_rect(window.rect());
auto close_button_rect = close_button_rect_for_window(window.rect());
auto titlebar_title_rect = titlebar_inner_rect;
titlebar_title_rect.set_width(font().glyph_width() * window.title().length());
Rect inner_border_rect {
window.x() - 1,
window.y() - 1,
window.width() + 2,
window.height() + 2
};
Color title_color;
Color border_color;
Color border_color2;
Color middle_border_color;
if (&window == m_drag_window.ptr()) {
border_color = m_dragging_window_border_color;
border_color2 = m_dragging_window_border_color2;
title_color = m_dragging_window_title_color;
middle_border_color = Color::White;
} else if (&window == m_active_window.ptr()) {
border_color = m_active_window_border_color;
border_color2 = m_active_window_border_color2;
title_color = m_active_window_title_color;
middle_border_color = Color::MidGray;
} else {
border_color = m_inactive_window_border_color;
border_color2 = m_inactive_window_border_color2;
title_color = m_inactive_window_title_color;
middle_border_color = Color::MidGray;
}
m_back_painter->fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
for (int i = 2; i <= titlebar_inner_rect.height() - 4; i += 2) {
m_back_painter->draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { close_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color);
}
m_back_painter->draw_rect(border_rect, middle_border_color);
m_back_painter->draw_rect(outer_rect, border_color);
m_back_painter->draw_rect(inner_border_rect, border_color);
m_back_painter->set_font(Font::default_bold_font());
m_back_painter->draw_text(titlebar_title_rect, window.title(), TextAlignment::CenterLeft, title_color);
m_back_painter->set_font(font());
if (!s_close_button_bitmap)
s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
m_back_painter->fill_rect_with_gradient(close_button_rect.shrunken(2, 2), Color::LightGray, Color::White);
m_back_painter->draw_rect(close_button_rect, Color::DarkGray, true);
auto x_location = close_button_rect.center();
x_location.move_by(-(s_close_button_bitmap_width / 2), -(s_close_button_bitmap_height / 2));
m_back_painter->draw_bitmap(x_location, *s_close_button_bitmap, Color::Black);
#ifdef DEBUG_WID_IN_TITLE_BAR
Color metadata_color(96, 96, 96);
m_back_painter->draw_text(
titlebar_inner_rect,
String::format("%d:%d", window.pid(), window.window_id()),
TextAlignment::CenterRight,
metadata_color
);
#endif
}
void WSWindowManager::add_window(WSWindow& window)
{
m_windows.set(&window);
m_windows_in_order.append(&window);
if (!active_window())
set_active_window(&window);
}
void WSWindowManager::move_to_front(WSWindow& window)
{
if (m_windows_in_order.tail() != &window)
invalidate(window);
m_windows_in_order.remove(&window);
m_windows_in_order.append(&window);
}
void WSWindowManager::remove_window(WSWindow& window)
{
if (!m_windows.contains(&window))
return;
invalidate(window);
m_windows.remove(&window);
m_windows_in_order.remove(&window);
if (!active_window() && !m_windows.is_empty())
set_active_window(*m_windows.begin());
}
void WSWindowManager::notify_title_changed(WSWindow& window)
{
printf("[WM] WSWindow{%p} title set to '%s'\n", &window, window.title().characters());
invalidate(outer_window_rect(window.rect()));
}
void WSWindowManager::notify_rect_changed(WSWindow& window, const Rect& old_rect, const Rect& new_rect)
{
printf("[WM] WSWindow %p rect changed (%d,%d %dx%d) -> (%d,%d %dx%d)\n", &window, old_rect.x(), old_rect.y(), old_rect.width(), old_rect.height(), new_rect.x(), new_rect.y(), new_rect.width(), new_rect.height());
invalidate(outer_window_rect(old_rect));
invalidate(outer_window_rect(new_rect));
}
void WSWindowManager::handle_menu_mouse_event(WSMenu& menu, WSMouseEvent& event)
{
bool is_hover_with_any_menu_open = event.type() == WSMouseEvent::MouseMove && m_current_menu;
bool is_mousedown_with_left_button = event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left;
bool should_open_menu = &menu != current_menu() && (is_hover_with_any_menu_open || is_mousedown_with_left_button);
if (should_open_menu) {
if (current_menu() == &menu)
return;
close_current_menu();
if (!menu.is_empty()) {
auto& menu_window = menu.ensure_menu_window();
menu_window.move_to({ menu.rect_in_menubar().x(), menu.rect_in_menubar().bottom() });
menu_window.set_visible(true);
}
m_current_menu = menu.make_weak_ptr();
return;
}
if (event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left) {
close_current_menu();
return;
}
}
void WSWindowManager::close_current_menu()
{
if (m_current_menu && m_current_menu->menu_window())
m_current_menu->menu_window()->set_visible(false);
m_current_menu = nullptr;
}
void WSWindowManager::handle_menubar_mouse_event(WSMouseEvent& event)
{
for_each_active_menubar_menu([&] (WSMenu& menu) {
if (menu.rect_in_menubar().contains(event.position())) {
handle_menu_mouse_event(menu, event);
return false;
}
return true;
});
}
void WSWindowManager::handle_titlebar_mouse_event(WSWindow& window, WSMouseEvent& event)
{
if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
#ifdef DRAG_DEBUG
printf("[WM] Begin dragging WSWindow{%p}\n", &window);
#endif
m_drag_window = window.make_weak_ptr();;
m_drag_origin = event.position();
m_drag_window_origin = window.position();
invalidate(window);
return;
}
}
void WSWindowManager::handle_close_button_mouse_event(WSWindow& window, WSMouseEvent& event)
{
if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
WSMessage message(WSMessage::WindowCloseRequest);
window.on_message(message);
return;
}
}
void WSWindowManager::start_window_resize(WSWindow& window, WSMouseEvent& event)
{
constexpr ResizeDirection direction_for_hot_area[3][3] = {
{ ResizeDirection::UpLeft, ResizeDirection::Up, ResizeDirection::UpRight },
{ ResizeDirection::Left, ResizeDirection::None, ResizeDirection::Right },
{ ResizeDirection::DownLeft, ResizeDirection::Down, ResizeDirection::DownRight },
};
Rect window_rect = window.rect();
int window_relative_x = event.x() - window_rect.x();
int window_relative_y = event.y() - window_rect.y();
int hot_area_row = window_relative_y / (window_rect.height() / 3);
int hot_area_column = window_relative_x / (window_rect.width() / 3);
ASSERT(hot_area_row >= 0 && hot_area_row <= 2);
ASSERT(hot_area_column >= 0 && hot_area_column <= 2);
m_resize_direction = direction_for_hot_area[hot_area_row][hot_area_column];
if (m_resize_direction == ResizeDirection::None) {
ASSERT(!m_resize_window);
return;
}
#ifdef RESIZE_DEBUG
printf("[WM] Begin resizing WSWindow{%p}\n", &window);
#endif
m_resize_window = window.make_weak_ptr();;
m_resize_origin = event.position();
m_resize_window_original_rect = window.rect();
m_resize_window->set_has_painted_since_last_resize(true);
invalidate(window);
}
void WSWindowManager::process_mouse_event(WSMouseEvent& event, WSWindow*& event_window)
{
event_window = nullptr;
if (m_drag_window) {
if (event.type() == WSMessage::MouseUp && event.button() == MouseButton::Left) {
#ifdef DRAG_DEBUG
printf("[WM] Finish dragging WSWindow{%p}\n", m_drag_window.ptr());
#endif
invalidate(*m_drag_window);
m_drag_window = nullptr;
return;
}
if (event.type() == WSMessage::MouseMove) {
auto old_window_rect = m_drag_window->rect();
Point pos = m_drag_window_origin;
#ifdef DRAG_DEBUG
dbgprintf("[WM] Dragging [origin: %d,%d] now: %d,%d\n", m_drag_origin.x(), m_drag_origin.y(), event.x(), event.y());
#endif
pos.move_by(event.x() - m_drag_origin.x(), event.y() - m_drag_origin.y());
m_drag_window->set_position_without_repaint(pos);
invalidate(outer_window_rect(old_window_rect));
invalidate(outer_window_rect(m_drag_window->rect()));
return;
}
}
if (m_resize_window) {
if (event.type() == WSMessage::MouseUp && event.button() == MouseButton::Right) {
#ifdef RESIZE_DEBUG
printf("[WM] Finish resizing WSWindow{%p}\n", m_resize_window.ptr());
#endif
WSMessageLoop::the().post_message(*m_resize_window, make<WSResizeEvent>(m_resize_window->rect(), m_resize_window->rect()));
invalidate(*m_resize_window);
m_resize_window = nullptr;
return;
}
if (event.type() == WSMessage::MouseMove) {
auto old_rect = m_resize_window->rect();
int diff_x = event.x() - m_resize_origin.x();
int diff_y = event.y() - m_resize_origin.y();
int change_x = 0;
int change_y = 0;
int change_w = 0;
int change_h = 0;
switch (m_resize_direction) {
case ResizeDirection::DownRight:
change_w = diff_x;
change_h = diff_y;
break;
case ResizeDirection::Right:
change_w = diff_x;
break;
case ResizeDirection::UpRight:
change_w = diff_x;
change_y = diff_y;
change_h = -diff_y;
break;
case ResizeDirection::Up:
change_y = diff_y;
change_h = -diff_y;
break;
case ResizeDirection::UpLeft:
change_x = diff_x;
change_w = -diff_x;
change_y = diff_y;
change_h = -diff_y;
break;
case ResizeDirection::Left:
change_x = diff_x;
change_w = -diff_x;
break;
case ResizeDirection::DownLeft:
change_x = diff_x;
change_w = -diff_x;
change_h = diff_y;
break;
case ResizeDirection::Down:
change_h = diff_y;
break;
default:
ASSERT_NOT_REACHED();
}
auto new_rect = m_resize_window_original_rect;
Size minimum_size { 50, 50 };
new_rect.set_x(new_rect.x() + change_x);
new_rect.set_y(new_rect.y() + change_y);
new_rect.set_width(max(minimum_size.width(), new_rect.width() + change_w));
new_rect.set_height(max(minimum_size.height(), new_rect.height() + change_h));
if (!m_resize_window->size_increment().is_null()) {
int horizontal_incs = (new_rect.width() - m_resize_window->base_size().width()) / m_resize_window->size_increment().width();
new_rect.set_width(m_resize_window->base_size().width() + horizontal_incs * m_resize_window->size_increment().width());
int vertical_incs = (new_rect.height() - m_resize_window->base_size().height()) / m_resize_window->size_increment().height();
new_rect.set_height(m_resize_window->base_size().height() + vertical_incs * m_resize_window->size_increment().height());
}
if (m_resize_window->rect() == new_rect)
return;
#ifdef RESIZE_DEBUG
dbgprintf("[WM] Resizing [original: %s] now: %s\n",
m_resize_window_original_rect.to_string().characters(),
new_rect.to_string().characters());
#endif
m_resize_window->set_rect(new_rect);
if (m_resize_window->has_painted_since_last_resize()) {
m_resize_window->set_has_painted_since_last_resize(false);
#ifdef RESIZE_DEBUG
dbgprintf("[WM] I'm gonna wait for %s\n", new_rect.to_string().characters());
#endif
m_resize_window->set_last_lazy_resize_rect(new_rect);
WSMessageLoop::the().post_message(*m_resize_window, make<WSResizeEvent>(old_rect, new_rect));
}
return;
}
}
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (!window->global_cursor_tracking())
continue;
ASSERT(window->is_visible()); // Maybe this should be supported? Idk. Let's catch it and think about it later.
Point position { event.x() - window->rect().x(), event.y() - window->rect().y() };
auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
window->on_message(*local_event);
}
if (menubar_rect().contains(event.position())) {
handle_menubar_mouse_event(event);
return;
}
if (m_current_menu && m_current_menu->menu_window()) {
bool event_is_inside_current_menu = m_current_menu->menu_window()->rect().contains(event.position());
if (!event_is_inside_current_menu) {
if (m_current_menu->hovered_item())
m_current_menu->clear_hovered_item();
if (event.type() == WSMessage::MouseDown || event.type() == WSMessage::MouseUp)
close_current_menu();
}
}
for_each_visible_window_from_front_to_back([&] (WSWindow& window) {
if (window.type() != WSWindowType::Menu && title_bar_rect(window.rect()).contains(event.position())) {
if (event.type() == WSMessage::MouseDown) {
move_to_front(window);
set_active_window(&window);
}
if (close_button_rect_for_window(window.rect()).contains(event.position())) {
handle_close_button_mouse_event(window, event);
return IterationDecision::Abort;
}
handle_titlebar_mouse_event(window, event);
return IterationDecision::Abort;
}
if (window.rect().contains(event.position())) {
if (window.type() != WSWindowType::Menu && event.type() == WSMessage::MouseDown) {
move_to_front(window);
set_active_window(&window);
}
if (m_keyboard_modifiers == Mod_Logo && event.type() == WSMessage::MouseDown && event.button() == MouseButton::Right) {
start_window_resize(window, event);
return IterationDecision::Abort;
}
event_window = &window;
if (!window.global_cursor_tracking()) {
// FIXME: Should we just alter the coordinates of the existing MouseEvent and pass it through?
Point position { event.x() - window.rect().x(), event.y() - window.rect().y() };
auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
window.on_message(*local_event);
}
return IterationDecision::Abort;
}
return IterationDecision::Continue;
});
}
template<typename Callback>
IterationDecision WSWindowManager::for_each_visible_window_of_type_from_back_to_front(WSWindowType type, Callback callback)
{
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
if (!window->is_visible())
continue;
if (window->type() != type)
continue;
if (callback(*window) == IterationDecision::Abort)
return IterationDecision::Abort;
}
return IterationDecision::Continue;
}
template<typename Callback>
IterationDecision WSWindowManager::for_each_visible_window_from_back_to_front(Callback callback)
{
if (for_each_visible_window_of_type_from_back_to_front(WSWindowType::Normal, callback) == IterationDecision::Abort)
return IterationDecision::Abort;
return for_each_visible_window_of_type_from_back_to_front(WSWindowType::Menu, callback);
}
template<typename Callback>
IterationDecision WSWindowManager::for_each_visible_window_of_type_from_front_to_back(WSWindowType type, Callback callback)
{
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (!window->is_visible())
continue;
if (window->type() != type)
continue;
if (callback(*window) == IterationDecision::Abort)
return IterationDecision::Abort;
}
return IterationDecision::Continue;
}
template<typename Callback>
IterationDecision WSWindowManager::for_each_visible_window_from_front_to_back(Callback callback)
{
if (for_each_visible_window_of_type_from_front_to_back(WSWindowType::Menu, callback) == IterationDecision::Abort)
return IterationDecision::Abort;
return for_each_visible_window_of_type_from_front_to_back(WSWindowType::Normal, callback);
}
void WSWindowManager::compose()
{
auto dirty_rects = move(m_dirty_rects);
auto cursor_location = m_screen.cursor_location();
dirty_rects.add(m_last_cursor_rect);
dirty_rects.add({ cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() });
#ifdef DEBUG_COUNTERS
dbgprintf("[WM] compose #%u (%u rects)\n", ++m_compose_count, dirty_rects.rects().size());
#endif
auto any_opaque_window_contains_rect = [this] (const Rect& r) {
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
if (!window->is_visible())
continue;
if (window->opacity() < 1.0f)
continue;
if (window->has_alpha_channel()) {
// FIXME: Just because the window has an alpha channel doesn't mean it's not opaque.
// Maybe there's some way we could know this?
continue;
}
if (outer_window_rect(window->rect()).contains(r))
return true;
}
return false;
};
auto any_dirty_rect_intersects_window = [&dirty_rects] (const WSWindow& window) {
auto window_rect = outer_window_rect(window.rect());
for (auto& dirty_rect : dirty_rects.rects()) {
if (dirty_rect.intersects(window_rect))
return true;
}
return false;
};
for (auto& dirty_rect : dirty_rects.rects()) {
if (any_opaque_window_contains_rect(dirty_rect))
continue;
if (!m_wallpaper)
m_back_painter->fill_rect(dirty_rect, m_background_color);
else
m_back_painter->blit(dirty_rect.location(), *m_wallpaper, dirty_rect);
}
for_each_visible_window_from_back_to_front([&] (WSWindow& window) {
RetainPtr<GraphicsBitmap> backing_store = window.backing_store();
if (!backing_store)
return IterationDecision::Continue;
if (!any_dirty_rect_intersects_window(window))
return IterationDecision::Continue;
for (auto& dirty_rect : dirty_rects.rects()) {
m_back_painter->set_clip_rect(dirty_rect);
paint_window_frame(window);
Rect dirty_rect_in_window_coordinates = Rect::intersection(dirty_rect, window.rect());
if (dirty_rect_in_window_coordinates.is_empty()) {
m_back_painter->clear_clip_rect();
continue;
}
dirty_rect_in_window_coordinates.set_x(dirty_rect_in_window_coordinates.x() - window.x());
dirty_rect_in_window_coordinates.set_y(dirty_rect_in_window_coordinates.y() - window.y());
auto dst = window.position();
dst.move_by(dirty_rect_in_window_coordinates.location());
if (window.opacity() == 1.0f)
m_back_painter->blit(dst, *backing_store, dirty_rect_in_window_coordinates);
else
m_back_painter->blit_with_opacity(dst, *backing_store, dirty_rect_in_window_coordinates, window.opacity());
m_back_painter->clear_clip_rect();
}
m_back_painter->clear_clip_rect();
return IterationDecision::Continue;
});
draw_menubar();
draw_cursor();
if (m_flash_flush) {
for (auto& rect : dirty_rects.rects())
m_front_painter->fill_rect(rect, Color::Yellow);
}
flip_buffers();
for (auto& r : dirty_rects.rects())
flush(r);
}
void WSWindowManager::invalidate_cursor()
{
auto cursor_location = m_screen.cursor_location();
Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() };
invalidate(cursor_rect);
}
Rect WSWindowManager::menubar_rect() const
{
return { 0, 0, m_screen_rect.width(), 18 };
}
void WSWindowManager::draw_menubar()
{
m_back_painter->fill_rect(menubar_rect(), Color::LightGray);
m_back_painter->draw_line({ 0, menubar_rect().bottom() }, { menubar_rect().right(), menubar_rect().bottom() }, Color::White);
int index = 0;
for_each_active_menubar_menu([&] (WSMenu& menu) {
Color text_color = Color::Black;
if (&menu == current_menu()) {
m_back_painter->fill_rect(menu.rect_in_menubar(), menu_selection_color());
text_color = Color::White;
}
if (index == 1)
m_back_painter->set_font(Font::default_bold_font());
m_back_painter->draw_text(menu.text_rect_in_menubar(), menu.name(), TextAlignment::CenterLeft, text_color);
if (index == 1)
m_back_painter->set_font(font());
++index;
return true;
});
time_t now = time(nullptr);
auto* tm = localtime(&now);
auto time_text = String::format("%4u-%02u-%02u %02u:%02u:%02u\n",
tm->tm_year + 1900,
tm->tm_mon + 1,
tm->tm_mday,
tm->tm_hour,
tm->tm_min,
tm->tm_sec);
auto time_rect = menubar_rect().translated(-(menubar_menu_margin() / 2), 0);
m_back_painter->draw_text(time_rect, time_text, TextAlignment::CenterRight, Color::Black);
Rect cpu_rect { time_rect.right() - font().glyph_width() * time_text.length() - (int)m_cpu_history.capacity() - 10, time_rect.y() + 1, (int)m_cpu_history.capacity(), time_rect.height() - 2 };
m_back_painter->fill_rect(cpu_rect, Color::Black);
int i = m_cpu_history.capacity() - m_cpu_history.size();
for (auto cpu_usage : m_cpu_history) {
m_back_painter->draw_line(
{ cpu_rect.x() + i, cpu_rect.bottom() },
{ cpu_rect.x() + i, (int)(cpu_rect.y() + (cpu_rect.height() - (cpu_usage * (float)cpu_rect.height()))) },
Color(0, 200, 0)
);
++i;
}
}
void WSWindowManager::draw_cursor()
{
auto cursor_location = m_screen.cursor_location();
Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() };
Color inner_color = Color::White;
Color outer_color = Color::Black;
if (m_screen.left_mouse_button_pressed())
swap(inner_color, outer_color);
m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_inner, inner_color);
m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_outer, outer_color);
m_last_cursor_rect = cursor_rect;
}
void WSWindowManager::on_message(WSMessage& message)
{
if (message.is_mouse_event()) {
WSWindow* event_window = nullptr;
process_mouse_event(static_cast<WSMouseEvent&>(message), event_window);
set_hovered_window(event_window);
return;
}
if (message.is_key_event()) {
// FIXME: This is a good place to hook key events globally. :)
m_keyboard_modifiers = static_cast<WSKeyEvent&>(message).modifiers();
if (m_active_window)
return m_active_window->on_message(message);
return;
}
if (message.type() == WSMessage::WM_DeferredCompose) {
m_pending_compose_event = false;
compose();
return;
}
}
void WSWindowManager::set_active_window(WSWindow* window)
{
if (window->type() == WSWindowType::Menu) {
dbgprintf("WSWindowManager: Attempted to make a menu window active.\n");
return;
}
if (window == m_active_window.ptr())
return;
if (auto* previously_active_window = m_active_window.ptr()) {
WSMessageLoop::the().post_message(*previously_active_window, make<WSMessage>(WSMessage::WindowDeactivated));
invalidate(*previously_active_window);
}
m_active_window = window->make_weak_ptr();
if (m_active_window) {
WSMessageLoop::the().post_message(*m_active_window, make<WSMessage>(WSMessage::WindowActivated));
invalidate(*m_active_window);
auto* client = window->client();
ASSERT(client);
set_current_menubar(client->app_menubar());
}
}
void WSWindowManager::set_hovered_window(WSWindow* window)
{
if (m_hovered_window.ptr() == window)
return;
if (m_hovered_window)
WSMessageLoop::the().post_message(*m_hovered_window, make<WSMessage>(WSMessage::WindowLeft));
m_hovered_window = window ? window->make_weak_ptr() : nullptr;
if (m_hovered_window)
WSMessageLoop::the().post_message(*m_hovered_window, make<WSMessage>(WSMessage::WindowEntered));
}
void WSWindowManager::invalidate()
{
m_dirty_rects.clear_with_capacity();
invalidate(m_screen_rect);
}
void WSWindowManager::recompose_immediately()
{
m_dirty_rects.clear_with_capacity();
invalidate(m_screen_rect, false);
}
void WSWindowManager::invalidate(const Rect& a_rect, bool should_schedule_compose_event)
{
auto rect = Rect::intersection(a_rect, m_screen_rect);
if (rect.is_empty())
return;
m_dirty_rects.add(rect);
if (should_schedule_compose_event && !m_pending_compose_event) {
WSMessageLoop::the().post_message(*this, make<WSMessage>(WSMessage::WM_DeferredCompose));
m_pending_compose_event = true;
}
}
void WSWindowManager::invalidate(const WSWindow& window)
{
if (window.type() == WSWindowType::Menu) {
invalidate(menu_window_rect(window.rect()));
return;
}
if (window.type() == WSWindowType::Normal) {
invalidate(outer_window_rect(window.rect()));
return;
}
ASSERT_NOT_REACHED();
}
void WSWindowManager::invalidate(const WSWindow& window, const Rect& rect)
{
if (rect.is_empty()) {
invalidate(window);
return;
}
auto outer_rect = outer_window_rect(window.rect());
auto inner_rect = rect;
inner_rect.move_by(window.position());
// FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect.
inner_rect.intersect(outer_rect);
invalidate(inner_rect);
}
void WSWindowManager::flush(const Rect& a_rect)
{
auto rect = Rect::intersection(a_rect, m_screen_rect);
#ifdef DEBUG_COUNTERS
dbgprintf("[WM] flush #%u (%d,%d %dx%d)\n", ++m_flush_count, rect.x(), rect.y(), rect.width(), rect.height());
#endif
RGBA32* front_ptr = m_front_bitmap->scanline(rect.y()) + rect.x();
RGBA32* back_ptr = m_back_bitmap->scanline(rect.y()) + rect.x();
size_t pitch = m_back_bitmap->pitch();
for (int y = 0; y < rect.height(); ++y) {
fast_dword_copy(back_ptr, front_ptr, rect.width());
front_ptr = (RGBA32*)((byte*)front_ptr + pitch);
back_ptr = (RGBA32*)((byte*)back_ptr + pitch);
}
}
void WSWindowManager::close_menu(WSMenu& menu)
{
if (current_menu() == &menu)
close_current_menu();
}
void WSWindowManager::close_menubar(WSMenuBar& menubar)
{
if (current_menubar() == &menubar)
set_current_menubar(nullptr);
}
const WSClientConnection* WSWindowManager::active_client() const
{
if (m_active_window)
return m_active_window->client();
return nullptr;
}
void WSWindowManager::notify_client_changed_app_menubar(WSClientConnection& client)
{
if (active_client() == &client)
set_current_menubar(client.app_menubar());
invalidate(menubar_rect());
}