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serenity/Libraries/LibC/dlfcn.cpp

103 lines
2.8 KiB
C++

#include <assert.h>
#include <dlfcn.h>
#include <fcntl.h>
#include <mman.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <AK/FileSystemPath.h>
#include <AK/HashMap.h>
#include <AK/RefPtr.h>
#include <AK/ScopeGuard.h>
#include <AK/String.h>
#include <AK/StringBuilder.h>
#include <LibELF/ELFDynamicObject.h>
// NOTE: The string here should never include a trailing newline (according to POSIX)
String g_dlerror_msg;
HashMap<String, RefPtr<ELFDynamicObject>> g_elf_objects;
extern "C" {
int dlclose(void*)
{
g_dlerror_msg = "dlclose not implemented!";
return -1;
}
char* dlerror()
{
return const_cast<char*>(g_dlerror_msg.characters());
}
void* dlopen(const char* filename, int flags)
{
// FIXME: Create a global mutex/semaphore/lock for dlopen/dlclose/dlsym and (?) dlerror
// FIXME: refcount?
if (!filename) {
// FIXME: Return the handle for "the main executable"
// The Serenity Kernel will keep a mapping of the main elf binary resident in memory,
// But a future dynamic loader might have a different idea/way of letting us access this information
ASSERT_NOT_REACHED();
}
FileSystemPath file_path(filename);
auto existing_elf_object = g_elf_objects.get(file_path.basename());
if (existing_elf_object.has_value()) {
void* referenced_object = existing_elf_object.value().leak_ref();
return referenced_object;
}
int fd = open(filename, O_RDONLY);
if (!fd) {
g_dlerror_msg = String::format("Unable to open file %s", filename);
return nullptr;
}
ScopeGuard close_fd_guard([fd]() { close(fd); });
struct stat file_stats{};
int ret = fstat(fd, &file_stats);
if (ret < 0) {
g_dlerror_msg = String::format("Unable to stat file %s", filename);
return nullptr;
}
auto image = ELFDynamicObject::construct(filename, fd, file_stats.st_size);
if (!image->is_valid()) {
g_dlerror_msg = String::format("%s is not a valid ELF dynamic shared object!", filename);
return nullptr;
}
if (!image->load(flags)) {
g_dlerror_msg = String::format("Failed to load ELF object %s", filename);
return nullptr;
}
g_elf_objects.set(file_path.basename(), move(image));
g_dlerror_msg = "Successfully loaded ELF object.";
// we have one refcount already
return g_elf_objects.get(file_path.basename()).value().ptr();
}
void* dlsym(void* handle, const char* symbol_name)
{
// FIXME: When called with a NULL handle we're supposed to search every dso in the process... that'll get expensive
ASSERT(handle);
auto* dso = reinterpret_cast<ELFDynamicObject*>(handle);
void* symbol = dso->symbol_for_name(symbol_name);
if (!symbol) {
g_dlerror_msg = "Symbol not found";
return nullptr;
}
return symbol;
}
} // extern "C"