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serenity/LibGUI/GAction.cpp
Andreas Kling 596a5ce5a4 LibGUI+WindowServer: Add app-global keyboard shortcuts.
This patch adds a GShortcut class. Each GAction can have a GShortcut which
will cause the event loop to listen for that key combination app-globally
and activate the event in case it's pressed.

The shortcut will also be displayed when the action is added to a menu.

Use this to hook up Alt+Up with the "open parent directory" action in the
FileManager app. :^)
2019-03-02 10:10:06 +01:00

42 lines
1.2 KiB
C++

#include <LibGUI/GAction.h>
#include <LibGUI/GEventLoop.h>
GAction::GAction(const String& text, const String& custom_data, Function<void(const GAction&)> on_activation_callback)
: on_activation(move(on_activation_callback))
, m_text(text)
, m_custom_data(custom_data)
{
}
GAction::GAction(const String& text, Function<void(const GAction&)> on_activation_callback)
: GAction(text, String(), move(on_activation_callback))
{
}
GAction::GAction(const String& text, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> on_activation_callback)
: on_activation(move(on_activation_callback))
, m_text(text)
, m_icon(move(icon))
{
}
GAction::GAction(const String& text, const GShortcut& shortcut, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> on_activation_callback)
: on_activation(move(on_activation_callback))
, m_text(text)
, m_icon(move(icon))
, m_shortcut(shortcut)
{
GEventLoop::register_action_with_shortcut(Badge<GAction>(), *this);
}
GAction::~GAction()
{
if (m_shortcut.is_valid())
GEventLoop::unregister_action_with_shortcut(Badge<GAction>(), *this);
}
void GAction::activate()
{
if (on_activation)
on_activation(*this);
}