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serenity/Services/WindowServer/Window.cpp
Peter Elliott 5ae9eee4a3 LibGUI+WindowServer: Provide default placement to windows
This prevents windows from being opened directly on top of eachother,
and provides default behavior for when window position is not specified.

The new behavior is as follows:
- Windows that have been created without a set position are assigned one
  by WindowServer.
- The assigned position is either offset from the last window that is
  still in an assigned position, or a default position if no such window
  is available.
2020-08-01 08:06:48 +02:00

657 lines
20 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Window.h"
#include "AppletManager.h"
#include "ClientConnection.h"
#include "Compositor.h"
#include "Event.h"
#include "EventLoop.h"
#include "Screen.h"
#include "WindowManager.h"
#include <AK/Badge.h>
#include <WindowServer/WindowClientEndpoint.h>
namespace WindowServer {
static String default_window_icon_path()
{
return "/res/icons/16x16/window.png";
}
static Gfx::Bitmap& default_window_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file(default_window_icon_path()).leak_ref();
return *s_icon;
}
static Gfx::Bitmap& minimize_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-minimize.png").leak_ref();
return *s_icon;
}
static Gfx::Bitmap& maximize_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-maximize.png").leak_ref();
return *s_icon;
}
static Gfx::Bitmap& restore_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-restore.png").leak_ref();
return *s_icon;
}
static Gfx::Bitmap& close_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png").leak_ref();
return *s_icon;
}
Window::Window(Core::Object& parent, WindowType type)
: Core::Object(&parent)
, m_type(type)
, m_icon(default_window_icon())
, m_frame(*this)
{
WindowManager::the().add_window(*this);
}
Window::Window(ClientConnection& client, WindowType window_type, int window_id, bool modal, bool minimizable, bool frameless, bool resizable, bool fullscreen, bool accessory, Window* parent_window)
: Core::Object(&client)
, m_client(&client)
, m_type(window_type)
, m_modal(modal)
, m_minimizable(minimizable)
, m_frameless(frameless)
, m_resizable(resizable)
, m_fullscreen(fullscreen)
, m_accessory(accessory)
, m_window_id(window_id)
, m_client_id(client.client_id())
, m_icon(default_window_icon())
, m_frame(*this)
{
// FIXME: This should not be hard-coded here.
if (m_type == WindowType::Taskbar) {
m_wm_event_mask = WMEventMask::WindowStateChanges | WMEventMask::WindowRemovals | WMEventMask::WindowIconChanges;
m_listens_to_wm_events = true;
}
if (parent_window)
set_parent_window(*parent_window);
WindowManager::the().add_window(*this);
}
Window::~Window()
{
// Detach from client at the start of teardown since we don't want
// to confuse things by trying to send messages to it.
m_client = nullptr;
WindowManager::the().remove_window(*this);
}
void Window::destroy()
{
m_destroyed = true;
invalidate();
}
void Window::set_title(const String& title)
{
if (m_title == title)
return;
m_title = title;
WindowManager::the().notify_title_changed(*this);
}
void Window::set_rect(const Gfx::IntRect& rect)
{
ASSERT(!rect.is_empty());
Gfx::IntRect old_rect;
if (m_rect == rect)
return;
old_rect = m_rect;
m_rect = rect;
if (!m_client && (!m_backing_store || old_rect.size() != rect.size())) {
m_backing_store = Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, m_rect.size());
}
m_frame.notify_window_rect_changed(old_rect, rect);
}
void Window::set_rect_without_repaint(const Gfx::IntRect& rect)
{
ASSERT(!rect.is_empty());
if (m_rect == rect)
return;
auto old_rect = m_rect;
m_rect = rect;
if (old_rect.size() == m_rect.size()) {
auto delta = m_rect.location() - old_rect.location();
for (auto& child_window : m_child_windows) {
if (child_window)
child_window->move_by(delta);
}
}
m_frame.notify_window_rect_changed(old_rect, rect);
}
void Window::handle_mouse_event(const MouseEvent& event)
{
set_automatic_cursor_tracking_enabled(event.buttons() != 0);
switch (event.type()) {
case Event::MouseMove:
m_client->post_message(Messages::WindowClient::MouseMove(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta(), event.is_drag(), event.drag_data_type()));
break;
case Event::MouseDown:
m_client->post_message(Messages::WindowClient::MouseDown(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta()));
break;
case Event::MouseDoubleClick:
m_client->post_message(Messages::WindowClient::MouseDoubleClick(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta()));
break;
case Event::MouseUp:
m_client->post_message(Messages::WindowClient::MouseUp(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta()));
break;
case Event::MouseWheel:
m_client->post_message(Messages::WindowClient::MouseWheel(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta()));
break;
default:
ASSERT_NOT_REACHED();
}
}
void Window::update_menu_item_text(PopupMenuItem item)
{
if (m_window_menu) {
m_window_menu->item((int)item).set_text(item == PopupMenuItem::Minimize ? (m_minimized ? "Unminimize" : "Minimize") : (m_maximized ? "Restore" : "Maximize"));
m_window_menu->redraw();
}
}
void Window::update_menu_item_enabled(PopupMenuItem item)
{
if (m_window_menu) {
m_window_menu->item((int)item).set_enabled(item == PopupMenuItem::Minimize ? m_minimizable : m_resizable);
m_window_menu->redraw();
}
}
void Window::set_minimized(bool minimized)
{
if (m_minimized == minimized)
return;
if (minimized && !m_minimizable)
return;
m_minimized = minimized;
update_menu_item_text(PopupMenuItem::Minimize);
if (!is_blocked_by_modal_window())
start_minimize_animation();
if (!minimized)
request_update({ {}, size() });
invalidate();
WindowManager::the().notify_minimization_state_changed(*this);
}
void Window::set_minimizable(bool minimizable)
{
if (m_minimizable == minimizable)
return;
m_minimizable = minimizable;
update_menu_item_enabled(PopupMenuItem::Minimize);
// TODO: Hide/show (or alternatively change enabled state of) window minimize button dynamically depending on value of m_minimizable
}
void Window::set_opacity(float opacity)
{
if (m_opacity == opacity)
return;
m_opacity = opacity;
WindowManager::the().notify_opacity_changed(*this);
}
void Window::set_occluded(bool occluded)
{
if (m_occluded == occluded)
return;
m_occluded = occluded;
WindowManager::the().notify_occlusion_state_changed(*this);
}
void Window::set_maximized(bool maximized)
{
if (m_maximized == maximized)
return;
if (maximized && !is_resizable())
return;
set_tiled(WindowTileType::None);
m_maximized = maximized;
update_menu_item_text(PopupMenuItem::Maximize);
auto old_rect = m_rect;
if (maximized) {
m_unmaximized_rect = m_rect;
set_rect(WindowManager::the().maximized_window_rect(*this));
} else {
set_rect(m_unmaximized_rect);
}
m_frame.did_set_maximized({}, maximized);
Core::EventLoop::current().post_event(*this, make<ResizeEvent>(old_rect, m_rect));
set_default_positioned(false);
}
void Window::set_resizable(bool resizable)
{
if (m_resizable == resizable)
return;
m_resizable = resizable;
update_menu_item_enabled(PopupMenuItem::Maximize);
// TODO: Hide/show (or alternatively change enabled state of) window maximize button dynamically depending on value of is_resizable()
}
void Window::event(Core::Event& event)
{
if (!m_client) {
ASSERT(parent());
event.ignore();
return;
}
if (is_blocked_by_modal_window())
return;
if (static_cast<Event&>(event).is_mouse_event())
return handle_mouse_event(static_cast<const MouseEvent&>(event));
switch (event.type()) {
case Event::WindowEntered:
m_client->post_message(Messages::WindowClient::WindowEntered(m_window_id));
break;
case Event::WindowLeft:
m_client->post_message(Messages::WindowClient::WindowLeft(m_window_id));
break;
case Event::KeyDown:
m_client->post_message(
Messages::WindowClient::KeyDown(m_window_id,
(u32) static_cast<const KeyEvent&>(event).code_point(),
(u32) static_cast<const KeyEvent&>(event).key(),
static_cast<const KeyEvent&>(event).modifiers(),
(u32) static_cast<const KeyEvent&>(event).scancode()));
break;
case Event::KeyUp:
m_client->post_message(
Messages::WindowClient::KeyUp(m_window_id,
(u32) static_cast<const KeyEvent&>(event).code_point(),
(u32) static_cast<const KeyEvent&>(event).key(),
static_cast<const KeyEvent&>(event).modifiers(),
(u32) static_cast<const KeyEvent&>(event).scancode()));
break;
case Event::WindowActivated:
m_client->post_message(Messages::WindowClient::WindowActivated(m_window_id));
break;
case Event::WindowDeactivated:
m_client->post_message(Messages::WindowClient::WindowDeactivated(m_window_id));
break;
case Event::WindowInputEntered:
m_client->post_message(Messages::WindowClient::WindowInputEntered(m_window_id));
break;
case Event::WindowInputLeft:
m_client->post_message(Messages::WindowClient::WindowInputLeft(m_window_id));
break;
case Event::WindowCloseRequest:
m_client->post_message(Messages::WindowClient::WindowCloseRequest(m_window_id));
break;
case Event::WindowResized:
m_client->post_message(
Messages::WindowClient::WindowResized(
m_window_id,
static_cast<const ResizeEvent&>(event).old_rect(),
static_cast<const ResizeEvent&>(event).rect()));
break;
default:
break;
}
}
void Window::set_global_cursor_tracking_enabled(bool enabled)
{
m_global_cursor_tracking_enabled = enabled;
}
void Window::set_visible(bool b)
{
if (m_visible == b)
return;
m_visible = b;
invalidate();
}
void Window::invalidate()
{
Compositor::the().invalidate(frame().rect());
}
void Window::invalidate(const Gfx::IntRect& rect)
{
if (type() == WindowType::MenuApplet) {
AppletManager::the().invalidate_applet(*this, rect);
return;
}
if (rect.is_empty()) {
invalidate();
return;
}
auto outer_rect = frame().rect();
auto inner_rect = rect;
inner_rect.move_by(position());
// FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect.
inner_rect.intersect(outer_rect);
Compositor::the().invalidate(inner_rect);
}
bool Window::is_active() const
{
return WindowManager::the().active_window() == this;
}
Window* Window::is_blocked_by_modal_window()
{
// A window is blocked if any immediate child, or any child further
// down the chain is modal
for (auto& window: m_child_windows) {
if (window && !window->is_destroyed()) {
if (window->is_modal())
return window;
if (auto* blocking_modal_window = window->is_blocked_by_modal_window())
return blocking_modal_window;
}
}
return nullptr;
}
void Window::set_default_icon()
{
m_icon = default_window_icon();
}
void Window::request_update(const Gfx::IntRect& rect, bool ignore_occlusion)
{
if (m_pending_paint_rects.is_empty()) {
deferred_invoke([this, ignore_occlusion](auto&) {
client()->post_paint_message(*this, ignore_occlusion);
});
}
m_pending_paint_rects.add(rect);
}
void Window::ensure_window_menu()
{
if (!m_window_menu) {
m_window_menu = Menu::construct(nullptr, -1, "(Window Menu)");
m_window_menu->set_window_menu_of(*this);
auto minimize_item = make<MenuItem>(*m_window_menu, 1, m_minimized ? "Unminimize" : "Minimize");
m_window_menu_minimize_item = minimize_item.ptr();
m_window_menu->add_item(move(minimize_item));
auto maximize_item = make<MenuItem>(*m_window_menu, 2, m_maximized ? "Restore" : "Maximize");
m_window_menu_maximize_item = maximize_item.ptr();
m_window_menu->add_item(move(maximize_item));
m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
auto close_item = make<MenuItem>(*m_window_menu, 3, "Close");
m_window_menu_close_item = close_item.ptr();
m_window_menu_close_item->set_icon(&close_icon());
m_window_menu_close_item->set_default(true);
m_window_menu->add_item(move(close_item));
m_window_menu->item((int)PopupMenuItem::Minimize).set_enabled(m_minimizable);
m_window_menu->item((int)PopupMenuItem::Maximize).set_enabled(m_resizable);
m_window_menu->on_item_activation = [&](auto& item) {
switch (item.identifier()) {
case 1:
WindowManager::the().minimize_windows(*this, !m_minimized);
if (!m_minimized)
WindowManager::the().move_to_front_and_make_active(*this);
break;
case 2:
WindowManager::the().maximize_windows(*this, !m_maximized);
WindowManager::the().move_to_front_and_make_active(*this);
break;
case 3:
request_close();
break;
}
};
}
}
void Window::popup_window_menu(const Gfx::IntPoint& position, WindowMenuDefaultAction default_action)
{
ensure_window_menu();
if (default_action == WindowMenuDefaultAction::BasedOnWindowState) {
// When clicked on the task bar, determine the default action
if (!is_active() && !is_minimized())
default_action = WindowMenuDefaultAction::None;
else if (is_minimized())
default_action = WindowMenuDefaultAction::Unminimize;
else
default_action = WindowMenuDefaultAction::Minimize;
}
m_window_menu_minimize_item->set_default(default_action == WindowMenuDefaultAction::Minimize || default_action == WindowMenuDefaultAction::Unminimize);
m_window_menu_minimize_item->set_icon(m_minimized ? nullptr : &minimize_icon());
m_window_menu_maximize_item->set_default(default_action == WindowMenuDefaultAction::Maximize || default_action == WindowMenuDefaultAction::Restore);
m_window_menu_maximize_item->set_icon(m_maximized ? &restore_icon() : &maximize_icon());
m_window_menu_close_item->set_default(default_action == WindowMenuDefaultAction::Close);
m_window_menu->popup(position);
}
void Window::window_menu_activate_default()
{
ensure_window_menu();
m_window_menu->activate_default();
}
void Window::request_close()
{
Event close_request(Event::WindowCloseRequest);
event(close_request);
}
void Window::set_fullscreen(bool fullscreen)
{
if (m_fullscreen == fullscreen)
return;
m_fullscreen = fullscreen;
Gfx::IntRect new_window_rect = m_rect;
if (m_fullscreen) {
m_saved_nonfullscreen_rect = m_rect;
new_window_rect = Screen::the().rect();
} else if (!m_saved_nonfullscreen_rect.is_empty()) {
new_window_rect = m_saved_nonfullscreen_rect;
}
Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect, new_window_rect));
set_rect(new_window_rect);
}
Gfx::IntRect Window::tiled_rect(WindowTileType tiled) const
{
int frame_width = (m_frame.rect().width() - m_rect.width()) / 2;
switch (tiled) {
case WindowTileType::None:
return m_untiled_rect;
case WindowTileType::Left:
return Gfx::IntRect(0,
WindowManager::the().maximized_window_rect(*this).y(),
Screen::the().width() / 2 - frame_width,
WindowManager::the().maximized_window_rect(*this).height());
case WindowTileType::Right:
return Gfx::IntRect(Screen::the().width() / 2 + frame_width,
WindowManager::the().maximized_window_rect(*this).y(),
Screen::the().width() / 2 - frame_width,
WindowManager::the().maximized_window_rect(*this).height());
default:
ASSERT_NOT_REACHED();
}
}
void Window::set_tiled(WindowTileType tiled)
{
if (m_tiled == tiled)
return;
m_tiled = tiled;
auto old_rect = m_rect;
if (tiled != WindowTileType::None)
m_untiled_rect = m_rect;
set_rect(tiled_rect(tiled));
Core::EventLoop::current().post_event(*this, make<ResizeEvent>(old_rect, m_rect));
}
void Window::detach_client(Badge<ClientConnection>)
{
m_client = nullptr;
}
void Window::recalculate_rect()
{
if (!is_resizable())
return;
auto old_rect = m_rect;
bool send_event = true;
if (m_tiled != WindowTileType::None) {
set_rect(tiled_rect(m_tiled));
} else if (is_maximized()) {
set_rect(WindowManager::the().maximized_window_rect(*this));
} else if (type() == WindowType::Desktop) {
set_rect(WindowManager::the().desktop_rect());
} else {
send_event = false;
}
if (send_event) {
Core::EventLoop::current().post_event(*this, make<ResizeEvent>(old_rect, m_rect));
}
}
void Window::add_child_window(Window& child_window)
{
m_child_windows.append(child_window.make_weak_ptr());
}
void Window::add_accessory_window(Window& accessory_window)
{
m_accessory_windows.append(accessory_window.make_weak_ptr());
}
void Window::set_parent_window(Window& parent_window)
{
ASSERT(!m_parent_window);
m_parent_window = parent_window.make_weak_ptr();
if (m_accessory)
parent_window.add_accessory_window(*this);
else
parent_window.add_child_window(*this);
}
bool Window::is_accessory() const
{
if (!m_accessory)
return false;
if (parent_window() != nullptr)
return true;
// If accessory window was unparented, convert to a regular window
const_cast<Window*>(this)->set_accessory(false);
return false;
}
bool Window::is_accessory_of(Window& window) const
{
if (!is_accessory())
return false;
return parent_window() == &window;
}
void Window::modal_unparented()
{
m_modal = false;
WindowManager::the().notify_modal_unparented(*this);
}
bool Window::is_modal() const
{
if (!m_modal)
return false;
if (!m_parent_window) {
const_cast<Window*>(this)->modal_unparented();
return false;
}
return true;
}
void Window::set_progress(int progress)
{
if (m_progress == progress)
return;
m_progress = progress;
WindowManager::the().notify_progress_changed(*this);
}
bool Window::is_descendant_of(Window& window) const
{
for (auto* parent = parent_window(); parent; parent = parent->parent_window()) {
if (parent == &window)
return true;
for (auto& accessory : parent->accessory_windows()) {
if (accessory == &window)
return true;
}
}
return false;
}
}