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serenity/Tests/LibGL
Luke Wilde bc5dd8dd0f LibGL: Check that texture name is allocated before marking it as free
glDeleteTextures previously did not check that the texture name was
allocated by glGenTextures before adding it to the free texture name
list.

This means that if you delete a texture twice in a row, the name will
appear twice in the free texture list, making glGenTextures return the
same texture name twice in a row.
2022-06-02 13:14:39 +02:00
..
reference-images LibGL+LibGPU+LibSoftGPU: Implement point and line drawing 2022-05-09 21:49:48 +02:00
CMakeLists.txt LibGL: Check that texture name is allocated before marking it as free 2022-06-02 13:14:39 +02:00
TestAPI.cpp LibGL: Check that texture name is allocated before marking it as free 2022-06-02 13:14:39 +02:00
TestRender.cpp LibGL+LibGPU+LibSoftGPU: Implement point and line drawing 2022-05-09 21:49:48 +02:00