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			31 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/Random.h>
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| 
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| namespace AK {
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| 
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| u32 get_random_uniform(u32 max_bounds)
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| {
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|     // If we try to divide all 2**32 numbers into groups of "max_bounds" numbers, we may end up
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|     // with a group around 2**32-1 that is a bit too small. For this reason, the implementation
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|     // `arc4random() % max_bounds` would be insufficient. Here we compute the last number of the
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|     // last "full group". Note that if max_bounds is a divisor of UINT32_MAX,
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|     // then we end up with UINT32_MAX:
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|     const u32 max_usable = UINT32_MAX - (static_cast<u64>(UINT32_MAX) + 1) % max_bounds;
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|     auto random_value = get_random<u32>();
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|     for (int i = 0; i < 20 && random_value > max_usable; ++i) {
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|         // By chance we picked a value from the incomplete group. Note that this group has size at
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|         // most 2**31-1, so picking this group has a chance of less than 50%.
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|         // In practice, this means that for the worst possible input, there is still only a
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|         // once-in-a-million chance to get to iteration 20. In theory we should be able to loop
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|         // forever. Here we prefer marginally imperfect random numbers over weird runtime behavior.
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|         random_value = get_random<u32>();
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|     }
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|     return random_value % max_bounds;
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| }
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| 
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| }
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