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serenity/Libraries/LibGUI/GWindow.cpp
Andreas Kling 5b47b0d867 LibGUI: Make GAction scoped to its CObject parent (widget or window)
Unparented GActions are still parented to the application like before,
making them globally available.

This makes it possible to have actions that work whenever a specific
window is active, no matter which widget is currently focused. :^)
2020-02-02 02:03:39 +01:00

650 lines
21 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/HashMap.h>
#include <AK/JsonObject.h>
#include <AK/NeverDestroyed.h>
#include <AK/SharedBuffer.h>
#include <LibC/stdio.h>
#include <LibC/stdlib.h>
#include <LibC/unistd.h>
#include <LibDraw/GraphicsBitmap.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GEvent.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <LibGUI/GWindowServerConnection.h>
//#define UPDATE_COALESCING_DEBUG
static NeverDestroyed<HashTable<GWindow*>> all_windows;
static NeverDestroyed<HashMap<int, GWindow*>> reified_windows;
GWindow* GWindow::from_window_id(int window_id)
{
auto it = reified_windows->find(window_id);
if (it != reified_windows->end())
return (*it).value;
return nullptr;
}
GWindow::GWindow(CObject* parent)
: CObject(parent)
{
all_windows->set(this);
m_rect_when_windowless = { 100, 400, 140, 140 };
m_title_when_windowless = "GWindow";
}
GWindow::~GWindow()
{
all_windows->remove(this);
hide();
}
void GWindow::close()
{
hide();
}
void GWindow::move_to_front()
{
if (!m_window_id)
return;
GWindowServerConnection::the().send_sync<WindowServer::MoveWindowToFront>(m_window_id);
}
void GWindow::show()
{
if (m_window_id)
return;
auto response = GWindowServerConnection::the().send_sync<WindowServer::CreateWindow>(
m_rect_when_windowless,
m_has_alpha_channel,
m_modal,
m_minimizable,
m_resizable,
m_fullscreen,
m_show_titlebar,
m_opacity_when_windowless,
m_base_size,
m_size_increment,
(i32)m_window_type,
m_title_when_windowless);
m_window_id = response->window_id();
apply_icon();
reified_windows->set(m_window_id, this);
GApplication::the().did_create_window({});
update();
}
void GWindow::hide()
{
if (!m_window_id)
return;
reified_windows->remove(m_window_id);
GWindowServerConnection::the().send_sync<WindowServer::DestroyWindow>(m_window_id);
m_window_id = 0;
m_pending_paint_event_rects.clear();
m_back_bitmap = nullptr;
m_front_bitmap = nullptr;
bool app_has_visible_windows = false;
for (auto& window : *all_windows) {
if (window->is_visible()) {
app_has_visible_windows = true;
break;
}
}
if (!app_has_visible_windows)
GApplication::the().did_delete_last_window({});
}
void GWindow::set_title(const StringView& title)
{
m_title_when_windowless = title;
if (!m_window_id)
return;
GWindowServerConnection::the().send_sync<WindowServer::SetWindowTitle>(m_window_id, title);
}
String GWindow::title() const
{
if (!m_window_id)
return m_title_when_windowless;
return GWindowServerConnection::the().send_sync<WindowServer::GetWindowTitle>(m_window_id)->title();
}
Rect GWindow::rect() const
{
if (!m_window_id)
return m_rect_when_windowless;
return GWindowServerConnection::the().send_sync<WindowServer::GetWindowRect>(m_window_id)->rect();
}
void GWindow::set_rect(const Rect& a_rect)
{
m_rect_when_windowless = a_rect;
if (!m_window_id) {
if (m_main_widget)
m_main_widget->resize(m_rect_when_windowless.size());
return;
}
GWindowServerConnection::the().send_sync<WindowServer::SetWindowRect>(m_window_id, a_rect);
if (m_back_bitmap && m_back_bitmap->size() != a_rect.size())
m_back_bitmap = nullptr;
if (m_front_bitmap && m_front_bitmap->size() != a_rect.size())
m_front_bitmap = nullptr;
if (m_main_widget)
m_main_widget->resize(a_rect.size());
}
void GWindow::set_window_type(GWindowType window_type)
{
m_window_type = window_type;
}
void GWindow::set_override_cursor(GStandardCursor cursor)
{
if (!m_window_id)
return;
GWindowServerConnection::the().send_sync<WindowServer::SetWindowOverrideCursor>(m_window_id, (u32)cursor);
}
void GWindow::event(CEvent& event)
{
if (event.type() == GEvent::Drop) {
auto& drop_event = static_cast<GDropEvent&>(event);
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(drop_event.position());
auto local_event = make<GDropEvent>(result.local_position, drop_event.text(), drop_event.data_type(), drop_event.data());
ASSERT(result.widget);
return result.widget->dispatch_event(*local_event, this);
}
if (event.type() == GEvent::MouseUp || event.type() == GEvent::MouseDown || event.type() == GEvent::MouseDoubleClick || event.type() == GEvent::MouseMove || event.type() == GEvent::MouseWheel) {
auto& mouse_event = static_cast<GMouseEvent&>(event);
if (m_global_cursor_tracking_widget) {
auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
Point local_point { mouse_event.x() - window_relative_rect.x(), mouse_event.y() - window_relative_rect.y() };
auto local_event = make<GMouseEvent>((GEvent::Type)event.type(), local_point, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
return;
}
if (m_automatic_cursor_tracking_widget) {
auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
Point local_point { mouse_event.x() - window_relative_rect.x(), mouse_event.y() - window_relative_rect.y() };
auto local_event = make<GMouseEvent>((GEvent::Type)event.type(), local_point, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
if (mouse_event.buttons() == 0)
m_automatic_cursor_tracking_widget = nullptr;
return;
}
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(mouse_event.position());
auto local_event = make<GMouseEvent>((GEvent::Type)event.type(), result.local_position, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
ASSERT(result.widget);
set_hovered_widget(result.widget);
if (mouse_event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
m_automatic_cursor_tracking_widget = result.widget->make_weak_ptr();
if (result.widget != m_global_cursor_tracking_widget.ptr())
return result.widget->dispatch_event(*local_event, this);
return;
}
if (event.type() == GEvent::MultiPaint) {
if (!m_window_id)
return;
if (!m_main_widget)
return;
auto& paint_event = static_cast<GMultiPaintEvent&>(event);
auto rects = paint_event.rects();
ASSERT(!rects.is_empty());
if (m_back_bitmap && m_back_bitmap->size() != paint_event.window_size()) {
// Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
// Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
// effort on painting into an undersized bitmap that will be thrown away anyway.
m_back_bitmap = nullptr;
}
bool created_new_backing_store = !m_back_bitmap;
if (!m_back_bitmap) {
m_back_bitmap = create_backing_bitmap(paint_event.window_size());
} else if (m_double_buffering_enabled) {
bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
if (!still_has_pixels) {
m_back_bitmap = create_backing_bitmap(paint_event.window_size());
created_new_backing_store = true;
}
}
auto rect = rects.first();
if (rect.is_empty() || created_new_backing_store) {
rects.clear();
rects.append({ {}, paint_event.window_size() });
}
for (auto& rect : rects)
m_main_widget->dispatch_event(*make<GPaintEvent>(rect), this);
if (m_double_buffering_enabled)
flip(rects);
else if (created_new_backing_store)
set_current_backing_bitmap(*m_back_bitmap, true);
if (m_window_id) {
Vector<Rect> rects_to_send;
for (auto& r : rects)
rects_to_send.append(r);
GWindowServerConnection::the().post_message(WindowServer::DidFinishPainting(m_window_id, rects_to_send));
}
return;
}
if (event.type() == GEvent::KeyUp || event.type() == GEvent::KeyDown) {
if (m_focused_widget)
return m_focused_widget->dispatch_event(event, this);
if (m_main_widget)
return m_main_widget->dispatch_event(event, this);
return;
}
if (event.type() == GEvent::WindowBecameActive || event.type() == GEvent::WindowBecameInactive) {
m_is_active = event.type() == GEvent::WindowBecameActive;
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
return;
}
if (event.type() == GEvent::WindowCloseRequest) {
if (on_close_request) {
if (on_close_request() == GWindow::CloseRequestDecision::StayOpen)
return;
}
close();
return;
}
if (event.type() == GEvent::WindowLeft) {
set_hovered_widget(nullptr);
return;
}
if (event.type() == GEvent::Resize) {
auto new_size = static_cast<GResizeEvent&>(event).size();
if (m_back_bitmap && m_back_bitmap->size() != new_size)
m_back_bitmap = nullptr;
if (!m_pending_paint_event_rects.is_empty()) {
m_pending_paint_event_rects.clear_with_capacity();
m_pending_paint_event_rects.append({ {}, new_size });
}
m_rect_when_windowless = { {}, new_size };
m_main_widget->set_relative_rect({ {}, new_size });
return;
}
if (event.type() > GEvent::__Begin_WM_Events && event.type() < GEvent::__End_WM_Events)
return wm_event(static_cast<GWMEvent&>(event));
CObject::event(event);
}
bool GWindow::is_visible() const
{
return m_window_id != 0;
}
void GWindow::update()
{
update({ 0, 0, width(), height() });
}
void GWindow::update(const Rect& a_rect)
{
if (!m_window_id)
return;
for (auto& pending_rect : m_pending_paint_event_rects) {
if (pending_rect.contains(a_rect)) {
#ifdef UPDATE_COALESCING_DEBUG
dbgprintf("Ignoring %s since it's contained by pending rect %s\n", a_rect.to_string().characters(), pending_rect.to_string().characters());
#endif
return;
}
}
if (m_pending_paint_event_rects.is_empty()) {
deferred_invoke([this](auto&) {
auto rects = move(m_pending_paint_event_rects);
if (rects.is_empty())
return;
Vector<Rect> rects_to_send;
for (auto& r : rects)
rects_to_send.append(r);
GWindowServerConnection::the().post_message(WindowServer::InvalidateRect(m_window_id, rects_to_send));
});
}
m_pending_paint_event_rects.append(a_rect);
}
void GWindow::set_main_widget(GWidget* widget)
{
if (m_main_widget == widget)
return;
if (m_main_widget)
remove_child(*m_main_widget);
m_main_widget = widget;
if (m_main_widget) {
add_child(*widget);
auto new_window_rect = rect();
if (m_main_widget->horizontal_size_policy() == SizePolicy::Fixed)
new_window_rect.set_width(m_main_widget->preferred_size().width());
if (m_main_widget->vertical_size_policy() == SizePolicy::Fixed)
new_window_rect.set_height(m_main_widget->preferred_size().height());
set_rect(new_window_rect);
m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
m_main_widget->set_window(this);
if (m_main_widget->accepts_focus())
m_main_widget->set_focus(true);
}
update();
}
void GWindow::set_focused_widget(GWidget* widget)
{
if (m_focused_widget == widget)
return;
if (m_focused_widget) {
CEventLoop::current().post_event(*m_focused_widget, make<GEvent>(GEvent::FocusOut));
m_focused_widget->update();
}
m_focused_widget = widget ? widget->make_weak_ptr() : nullptr;
if (m_focused_widget) {
CEventLoop::current().post_event(*m_focused_widget, make<GEvent>(GEvent::FocusIn));
m_focused_widget->update();
}
}
void GWindow::set_global_cursor_tracking_widget(GWidget* widget)
{
if (widget == m_global_cursor_tracking_widget)
return;
m_global_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
}
void GWindow::set_automatic_cursor_tracking_widget(GWidget* widget)
{
if (widget == m_automatic_cursor_tracking_widget)
return;
m_automatic_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
}
void GWindow::set_has_alpha_channel(bool value)
{
if (m_has_alpha_channel == value)
return;
m_has_alpha_channel = value;
if (!m_window_id)
return;
m_pending_paint_event_rects.clear();
m_back_bitmap = nullptr;
m_front_bitmap = nullptr;
GWindowServerConnection::the().send_sync<WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
update();
}
void GWindow::set_double_buffering_enabled(bool value)
{
ASSERT(!m_window_id);
m_double_buffering_enabled = value;
}
void GWindow::set_opacity(float opacity)
{
m_opacity_when_windowless = opacity;
if (!m_window_id)
return;
GWindowServerConnection::the().send_sync<WindowServer::SetWindowOpacity>(m_window_id, opacity);
}
void GWindow::set_hovered_widget(GWidget* widget)
{
if (widget == m_hovered_widget)
return;
if (m_hovered_widget)
CEventLoop::current().post_event(*m_hovered_widget, make<GEvent>(GEvent::Leave));
m_hovered_widget = widget ? widget->make_weak_ptr() : nullptr;
if (m_hovered_widget)
CEventLoop::current().post_event(*m_hovered_widget, make<GEvent>(GEvent::Enter));
}
void GWindow::set_current_backing_bitmap(GraphicsBitmap& bitmap, bool flush_immediately)
{
GWindowServerConnection::the().send_sync<WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shared_buffer_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
}
void GWindow::flip(const Vector<Rect, 32>& dirty_rects)
{
swap(m_front_bitmap, m_back_bitmap);
set_current_backing_bitmap(*m_front_bitmap);
if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
m_back_bitmap->shared_buffer()->set_volatile();
return;
}
// Copy whatever was painted from the front to the back.
Painter painter(*m_back_bitmap);
for (auto& dirty_rect : dirty_rects)
painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
m_back_bitmap->shared_buffer()->set_volatile();
}
NonnullRefPtr<GraphicsBitmap> GWindow::create_shared_bitmap(GraphicsBitmap::Format format, const Size& size)
{
ASSERT(GWindowServerConnection::the().server_pid());
ASSERT(!size.is_empty());
size_t pitch = round_up_to_power_of_two(size.width() * sizeof(RGBA32), 16);
size_t size_in_bytes = size.height() * pitch;
auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
ASSERT(shared_buffer);
shared_buffer->share_with(GWindowServerConnection::the().server_pid());
return GraphicsBitmap::create_with_shared_buffer(format, *shared_buffer, size);
}
NonnullRefPtr<GraphicsBitmap> GWindow::create_backing_bitmap(const Size& size)
{
auto format = m_has_alpha_channel ? GraphicsBitmap::Format::RGBA32 : GraphicsBitmap::Format::RGB32;
return create_shared_bitmap(format, size);
}
void GWindow::set_modal(bool modal)
{
ASSERT(!m_window_id);
m_modal = modal;
}
void GWindow::wm_event(GWMEvent&)
{
}
void GWindow::set_icon(const GraphicsBitmap* icon)
{
if (m_icon == icon)
return;
m_icon = create_shared_bitmap(GraphicsBitmap::Format::RGBA32, icon->size());
{
GPainter painter(*m_icon);
painter.blit({ 0, 0 }, *icon, icon->rect());
}
apply_icon();
}
void GWindow::apply_icon()
{
if (!m_icon)
return;
if (!m_window_id)
return;
int rc = seal_shared_buffer(m_icon->shared_buffer_id());
ASSERT(rc == 0);
rc = share_buffer_globally(m_icon->shared_buffer_id());
ASSERT(rc == 0);
static bool has_set_process_icon;
if (!has_set_process_icon)
set_process_icon(m_icon->shared_buffer_id());
GWindowServerConnection::the().send_sync<WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->shared_buffer_id(), m_icon->size());
}
void GWindow::start_wm_resize()
{
GWindowServerConnection::the().post_message(WindowServer::WM_StartWindowResize(GWindowServerConnection::the().my_client_id(), m_window_id));
}
Vector<GWidget*> GWindow::focusable_widgets() const
{
if (!m_main_widget)
return {};
Vector<GWidget*> collected_widgets;
Function<void(GWidget&)> collect_focusable_widgets = [&](GWidget& widget) {
if (widget.accepts_focus())
collected_widgets.append(&widget);
widget.for_each_child_widget([&](auto& child) {
if (!child.is_visible())
return IterationDecision::Continue;
if (!child.is_enabled())
return IterationDecision::Continue;
collect_focusable_widgets(child);
return IterationDecision::Continue;
});
};
collect_focusable_widgets(const_cast<GWidget&>(*m_main_widget));
return collected_widgets;
}
void GWindow::save_to(AK::JsonObject& json)
{
json.set("title", title());
json.set("visible", is_visible());
json.set("active", is_active());
json.set("minimizable", is_minimizable());
json.set("resizable", is_resizable());
json.set("fullscreen", is_fullscreen());
json.set("rect", rect().to_string());
json.set("base_size", base_size().to_string());
json.set("size_increment", size_increment().to_string());
CObject::save_to(json);
}
void GWindow::set_fullscreen(bool fullscreen)
{
if (m_fullscreen == fullscreen)
return;
m_fullscreen = fullscreen;
if (!m_window_id)
return;
GWindowServerConnection::the().send_sync<WindowServer::SetFullscreen>(m_window_id, fullscreen);
}
void GWindow::schedule_relayout()
{
if (m_layout_pending)
return;
m_layout_pending = true;
deferred_invoke([this](auto&) {
if (main_widget())
main_widget()->do_layout();
update();
m_layout_pending = false;
});
}
void GWindow::update_all_windows(Badge<GWindowServerConnection>)
{
for (auto* window : *all_windows) {
window->update();
}
}
void GWindow::notify_state_changed(Badge<GWindowServerConnection>, bool minimized, bool occluded)
{
m_visible_for_timer_purposes = !minimized && !occluded;
// When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
// When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
RefPtr<GraphicsBitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
if (!bitmap)
return;
if (minimized || occluded) {
bitmap->shared_buffer()->set_volatile();
} else {
if (!bitmap->shared_buffer()->set_nonvolatile()) {
bitmap = nullptr;
update();
}
}
}
GAction* GWindow::action_for_key_event(const GKeyEvent& event)
{
GShortcut shortcut(event.modifiers(), (KeyCode)event.key());
GAction* found_action = nullptr;
for_each_child_of_type<GAction>([&](auto& action) {
if (action.shortcut() == shortcut) {
found_action = &action;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return found_action;
}