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	 41a072bded
			
		
	
	
		41a072bded
		
	
	
	
	
		
			
			This patch introduces the "environment coordinate" concept, which
encodes the distance from a variable access to the binding it ends up
resolving to.
EnvironmentCoordinate has two fields:
    - hops:  The number of hops up the lexical environment chain we have
             to make before getting to the resolved binding.
    - index: The index of the resolved binding within its declarative
             environment record.
Whenever a variable lookup resolves somewhere inside a declarative
environment, we now cache the coordinates and reuse them in subsequent
lookups. This is achieved via a coordinate cache in JS::Identifier.
Note that non-strict direct eval() breaks this optimization and so it
will not be performed if the resolved environment has been permanently
screwed by eval().
This makes variable access *significantly* faster. :^)
		
	
			
		
			
				
	
	
		
			356 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			356 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
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|  * Copyright (c) 2021, David Tuin <davidot@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/FlyString.h>
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| #include <AK/Function.h>
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| #include <AK/HashMap.h>
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| #include <AK/RefCounted.h>
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| #include <AK/StackInfo.h>
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| #include <AK/Variant.h>
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| #include <LibJS/Heap/Heap.h>
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| #include <LibJS/Runtime/CommonPropertyNames.h>
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| #include <LibJS/Runtime/Completion.h>
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| #include <LibJS/Runtime/Error.h>
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| #include <LibJS/Runtime/ErrorTypes.h>
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| #include <LibJS/Runtime/Exception.h>
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| #include <LibJS/Runtime/ExecutionContext.h>
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| #include <LibJS/Runtime/MarkedValueList.h>
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| #include <LibJS/Runtime/Promise.h>
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| #include <LibJS/Runtime/Value.h>
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| 
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| namespace JS {
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| 
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| class Identifier;
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| struct BindingPattern;
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| 
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| enum class ScopeType {
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|     None,
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|     Function,
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|     Block,
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|     Try,
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|     Breakable,
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|     Continuable,
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| };
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| 
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| class VM : public RefCounted<VM> {
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| public:
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|     struct CustomData {
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|         virtual ~CustomData();
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|     };
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| 
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|     static NonnullRefPtr<VM> create(OwnPtr<CustomData> = {});
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|     ~VM();
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| 
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|     Heap& heap() { return m_heap; }
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|     const Heap& heap() const { return m_heap; }
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| 
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|     Interpreter& interpreter();
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|     Interpreter* interpreter_if_exists();
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| 
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|     void push_interpreter(Interpreter&);
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|     void pop_interpreter(Interpreter&);
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| 
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|     Exception* exception() { return m_exception; }
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|     void set_exception(Exception& exception) { m_exception = &exception; }
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|     void clear_exception() { m_exception = nullptr; }
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| 
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|     void dump_backtrace() const;
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| 
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|     class InterpreterExecutionScope {
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|     public:
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|         InterpreterExecutionScope(Interpreter&);
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|         ~InterpreterExecutionScope();
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| 
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|     private:
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|         Interpreter& m_interpreter;
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|     };
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| 
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|     void gather_roots(HashTable<Cell*>&);
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| 
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| #define __JS_ENUMERATE(SymbolName, snake_name) \
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|     Symbol* well_known_symbol_##snake_name() const { return m_well_known_symbol_##snake_name; }
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|     JS_ENUMERATE_WELL_KNOWN_SYMBOLS
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| #undef __JS_ENUMERATE
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| 
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|     Symbol* get_global_symbol(const String& description);
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| 
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|     HashMap<String, PrimitiveString*>& string_cache() { return m_string_cache; }
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|     PrimitiveString& empty_string() { return *m_empty_string; }
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|     PrimitiveString& single_ascii_character_string(u8 character)
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|     {
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|         VERIFY(character < 0x80);
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|         return *m_single_ascii_character_strings[character];
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|     }
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| 
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|     bool did_reach_stack_space_limit() const
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|     {
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| #ifdef HAS_ADDRESS_SANITIZER
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|         return m_stack_info.size_free() < 32 * KiB;
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| #else
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|         return m_stack_info.size_free() < 16 * KiB;
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| #endif
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|     }
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| 
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|     void push_execution_context(ExecutionContext& context, GlobalObject& global_object)
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|     {
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|         VERIFY(!exception());
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|         // Ensure we got some stack space left, so the next function call doesn't kill us.
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|         if (did_reach_stack_space_limit())
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|             throw_exception<Error>(global_object, ErrorType::CallStackSizeExceeded);
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|         else
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|             m_execution_context_stack.append(&context);
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|     }
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| 
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|     void pop_execution_context()
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|     {
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|         m_execution_context_stack.take_last();
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|         if (m_execution_context_stack.is_empty() && on_call_stack_emptied)
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|             on_call_stack_emptied();
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|     }
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| 
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|     ExecutionContext& running_execution_context() { return *m_execution_context_stack.last(); }
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|     ExecutionContext const& running_execution_context() const { return *m_execution_context_stack.last(); }
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|     Vector<ExecutionContext*> const& execution_context_stack() const { return m_execution_context_stack; }
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|     Vector<ExecutionContext*>& execution_context_stack() { return m_execution_context_stack; }
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| 
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|     Environment const* lexical_environment() const { return running_execution_context().lexical_environment; }
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|     Environment* lexical_environment() { return running_execution_context().lexical_environment; }
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| 
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|     Environment const* variable_environment() const { return running_execution_context().variable_environment; }
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|     Environment* variable_environment() { return running_execution_context().variable_environment; }
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| 
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|     // https://tc39.es/ecma262/#current-realm
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|     // The value of the Realm component of the running execution context is also called the current Realm Record.
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|     Realm const* current_realm() const { return running_execution_context().realm; }
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|     Realm* current_realm() { return running_execution_context().realm; }
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| 
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|     bool in_strict_mode() const;
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| 
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|     template<typename Callback>
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|     void for_each_argument(Callback callback)
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|     {
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|         if (m_execution_context_stack.is_empty())
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|             return;
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|         for (auto& value : running_execution_context().arguments)
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|             callback(value);
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|     }
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| 
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|     size_t argument_count() const
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|     {
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|         if (m_execution_context_stack.is_empty())
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|             return 0;
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|         return running_execution_context().arguments.size();
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|     }
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| 
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|     Value argument(size_t index) const
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|     {
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|         if (m_execution_context_stack.is_empty())
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|             return {};
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|         auto& arguments = running_execution_context().arguments;
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|         return index < arguments.size() ? arguments[index] : js_undefined();
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|     }
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| 
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|     Value this_value(Object& global_object) const
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|     {
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|         if (m_execution_context_stack.is_empty())
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|             return &global_object;
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|         return running_execution_context().this_value;
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|     }
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| 
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|     Value resolve_this_binding(GlobalObject&);
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| 
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|     Value last_value() const { return m_last_value; }
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|     void set_last_value(Badge<Bytecode::Interpreter>, Value value) { m_last_value = value; }
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|     void set_last_value(Badge<Interpreter>, Value value) { m_last_value = value; }
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| 
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|     const StackInfo& stack_info() const { return m_stack_info; };
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| 
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|     bool underscore_is_last_value() const { return m_underscore_is_last_value; }
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|     void set_underscore_is_last_value(bool b) { m_underscore_is_last_value = b; }
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| 
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|     u32 execution_generation() const { return m_execution_generation; }
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|     void finish_execution_generation() { ++m_execution_generation; }
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| 
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|     void unwind(ScopeType type, FlyString label = {})
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|     {
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|         m_unwind_until = type;
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|         m_unwind_until_label = move(label);
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|     }
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|     void stop_unwind()
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|     {
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|         m_unwind_until = ScopeType::None;
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|         m_unwind_until_label = {};
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|     }
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|     bool should_unwind_until(ScopeType type, Vector<FlyString> const& labels) const
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|     {
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|         if (m_unwind_until_label.is_null())
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|             return m_unwind_until == type;
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|         return m_unwind_until == type && any_of(labels.begin(), labels.end(), [&](FlyString const& label) {
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|             return m_unwind_until_label == label;
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|         });
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|     }
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|     bool should_unwind() const { return m_unwind_until != ScopeType::None; }
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| 
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|     ScopeType unwind_until() const { return m_unwind_until; }
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|     FlyString unwind_until_label() const { return m_unwind_until_label; }
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| 
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|     Reference resolve_binding(FlyString const&, Environment* = nullptr);
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|     Reference get_identifier_reference(Environment*, FlyString, bool strict, size_t hops = 0);
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| 
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|     template<typename T, typename... Args>
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|     void throw_exception(GlobalObject& global_object, Args&&... args)
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|     {
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|         return throw_exception(global_object, T::create(global_object, forward<Args>(args)...));
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|     }
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| 
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|     void throw_exception(Exception&);
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|     void throw_exception(GlobalObject& global_object, Value value)
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|     {
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|         return throw_exception(*heap().allocate<Exception>(global_object, value));
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|     }
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| 
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|     template<typename T, typename... Args>
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|     void throw_exception(GlobalObject& global_object, ErrorType type, Args&&... args)
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|     {
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|         return throw_exception(global_object, T::create(global_object, String::formatted(type.message(), forward<Args>(args)...)));
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|     }
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| 
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|     // 5.2.3.2 Throw an Exception, https://tc39.es/ecma262/#sec-throw-an-exception
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|     template<typename T, typename... Args>
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|     Completion throw_completion(GlobalObject& global_object, Args&&... args)
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|     {
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|         auto* error = T::create(global_object, forward<Args>(args)...);
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|         // NOTE: This is temporary until we remove VM::exception().
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|         throw_exception(global_object, error);
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|         return JS::throw_completion(error);
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|     }
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| 
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|     template<typename T, typename... Args>
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|     Completion throw_completion(GlobalObject& global_object, ErrorType type, Args&&... args)
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|     {
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|         return throw_completion<T>(global_object, String::formatted(type.message(), forward<Args>(args)...));
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|     }
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| 
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|     Value construct(FunctionObject&, FunctionObject& new_target, Optional<MarkedValueList> arguments);
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| 
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|     String join_arguments(size_t start_index = 0) const;
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| 
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|     Value get_new_target();
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| 
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|     template<typename... Args>
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|     [[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> call(FunctionObject& function, Value this_value, Args... args)
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|     {
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|         if constexpr (sizeof...(Args) > 0) {
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|             MarkedValueList arglist { heap() };
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|             (..., arglist.append(move(args)));
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|             return call(function, this_value, move(arglist));
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|         }
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| 
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|         return call(function, this_value);
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|     }
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| 
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|     CommonPropertyNames names;
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| 
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|     void run_queued_promise_jobs();
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|     void enqueue_promise_job(NativeFunction&);
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| 
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|     void run_queued_finalization_registry_cleanup_jobs();
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|     void enqueue_finalization_registry_cleanup_job(FinalizationRegistry&);
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| 
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|     void promise_rejection_tracker(const Promise&, Promise::RejectionOperation) const;
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| 
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|     Function<void()> on_call_stack_emptied;
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|     Function<void(const Promise&)> on_promise_unhandled_rejection;
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|     Function<void(const Promise&)> on_promise_rejection_handled;
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| 
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|     void initialize_instance_elements(Object& object, ECMAScriptFunctionObject& constructor);
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| 
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|     CustomData* custom_data() { return m_custom_data; }
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| 
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|     ThrowCompletionOr<void> destructuring_assignment_evaluation(NonnullRefPtr<BindingPattern> const& target, Value value, GlobalObject& global_object);
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|     ThrowCompletionOr<void> binding_initialization(FlyString const& target, Value value, Environment* environment, GlobalObject& global_object);
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|     ThrowCompletionOr<void> binding_initialization(NonnullRefPtr<BindingPattern> const& target, Value value, Environment* environment, GlobalObject& global_object);
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| 
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|     ThrowCompletionOr<Value> named_evaluation_if_anonymous_function(GlobalObject& global_object, ASTNode const& expression, FlyString const& name);
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| 
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|     void save_execution_context_stack();
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|     void restore_execution_context_stack();
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| 
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| private:
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|     explicit VM(OwnPtr<CustomData>);
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| 
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|     void ordinary_call_bind_this(FunctionObject&, ExecutionContext&, Value this_argument);
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| 
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|     [[nodiscard]] ThrowCompletionOr<Value> call_internal(FunctionObject&, Value this_value, Optional<MarkedValueList> arguments);
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|     void prepare_for_ordinary_call(FunctionObject&, ExecutionContext& callee_context, Object* new_target);
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| 
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|     ThrowCompletionOr<Object*> copy_data_properties(Object& rest_object, Object const& source, HashTable<PropertyName, PropertyNameTraits> const& seen_names, GlobalObject& global_object);
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| 
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|     ThrowCompletionOr<void> property_binding_initialization(BindingPattern const& binding, Value value, Environment* environment, GlobalObject& global_object);
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|     ThrowCompletionOr<void> iterator_binding_initialization(BindingPattern const& binding, Object* iterator, bool& iterator_done, Environment* environment, GlobalObject& global_object);
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| 
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|     Exception* m_exception { nullptr };
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| 
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|     HashMap<String, PrimitiveString*> m_string_cache;
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| 
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|     Heap m_heap;
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|     Vector<Interpreter*> m_interpreters;
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| 
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|     Vector<ExecutionContext*> m_execution_context_stack;
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| 
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|     Vector<Vector<ExecutionContext*>> m_saved_execution_context_stacks;
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| 
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|     Value m_last_value;
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|     ScopeType m_unwind_until { ScopeType::None };
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|     FlyString m_unwind_until_label;
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| 
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|     StackInfo m_stack_info;
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| 
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|     HashMap<String, Symbol*> m_global_symbol_map;
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| 
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|     Vector<NativeFunction*> m_promise_jobs;
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| 
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|     Vector<FinalizationRegistry*> m_finalization_registry_cleanup_jobs;
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| 
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|     PrimitiveString* m_empty_string { nullptr };
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|     PrimitiveString* m_single_ascii_character_strings[128] {};
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| 
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| #define __JS_ENUMERATE(SymbolName, snake_name) \
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|     Symbol* m_well_known_symbol_##snake_name { nullptr };
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|     JS_ENUMERATE_WELL_KNOWN_SYMBOLS
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| #undef __JS_ENUMERATE
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| 
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|     bool m_underscore_is_last_value { false };
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| 
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|     u32 m_execution_generation { 0 };
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| 
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|     OwnPtr<CustomData> m_custom_data;
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| };
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| 
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| template<>
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| [[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> VM::call(FunctionObject& function, Value this_value, MarkedValueList arguments) { return call_internal(function, this_value, move(arguments)); }
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| 
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| template<>
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| [[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> VM::call(FunctionObject& function, Value this_value, Optional<MarkedValueList> arguments) { return call_internal(function, this_value, move(arguments)); }
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| 
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| template<>
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| [[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> VM::call(FunctionObject& function, Value this_value) { return call(function, this_value, Optional<MarkedValueList> {}); }
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| 
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| ALWAYS_INLINE Heap& Cell::heap() const
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| {
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|     return HeapBlock::from_cell(this)->heap();
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| }
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| 
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| ALWAYS_INLINE VM& Cell::vm() const
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| {
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|     return heap().vm();
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| }
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| 
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| }
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