mirror of
https://github.com/RGBCube/serenity
synced 2025-05-18 20:35:06 +00:00

This needs some work on the window ordering and things like that, but it works quite nicely as a starting point. The keyboard shortcut is Logo+Tab. :^)
118 lines
3.9 KiB
C++
118 lines
3.9 KiB
C++
#include <WindowServer/WSWindowSwitcher.h>
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#include <WindowServer/WSWindowManager.h>
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#include <WindowServer/WSMessage.h>
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#include <SharedGraphics/Font.h>
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WSWindowSwitcher::WSWindowSwitcher()
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{
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}
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WSWindowSwitcher::~WSWindowSwitcher()
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{
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}
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void WSWindowSwitcher::set_visible(bool visible)
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{
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if (m_visible == visible)
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return;
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m_visible = visible;
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if (!m_visible) {
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WSWindowManager::the().invalidate(m_rect);
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return;
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}
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invalidate();
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}
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WSWindow* WSWindowSwitcher::selected_window()
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{
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if (m_selected_index < 0 || m_selected_index >= m_windows.size())
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return nullptr;
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return m_windows[m_selected_index].ptr();
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}
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void WSWindowSwitcher::on_key_event(const WSKeyEvent& event)
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{
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if (event.type() == WSMessage::KeyUp) {
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if (event.key() == Key_Logo) {
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if (auto* window = selected_window()) {
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WSWindowManager::the().set_active_window(window);
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WSWindowManager::the().move_to_front(*window);
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}
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WSWindowManager::the().set_highlight_window(nullptr);
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hide();
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}
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return;
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}
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if (event.key() != Key_Tab) {
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hide();
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return;
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}
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ASSERT(!m_windows.is_empty());
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m_selected_index = (m_selected_index + 1) % m_windows.size();
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ASSERT(m_selected_index < m_windows.size());
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auto* highlight_window = m_windows.at(m_selected_index).ptr();
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ASSERT(highlight_window);
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WSWindowManager::the().set_highlight_window(highlight_window);
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WSWindowManager::the().invalidate(m_rect);
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}
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void WSWindowSwitcher::draw(Painter& painter)
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{
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painter.translate(m_rect.location());
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painter.fill_rect({ { }, m_rect.size() }, Color::LightGray);
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painter.draw_rect({ { }, m_rect.size() }, Color::DarkGray);
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for (int index = 0; index < m_windows.size(); ++index) {
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auto& window = *m_windows.at(index);
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Rect item_rect {
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padding(),
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padding() + index * item_height(),
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m_rect.width() - padding() * 2,
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item_height()
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};
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Color text_color;
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Color rect_text_color;
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if (index == m_selected_index) {
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painter.fill_rect(item_rect, Color::from_rgb(0x84351a));
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text_color = Color::White;
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rect_text_color = Color::LightGray;
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} else {
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text_color = Color::Black;
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rect_text_color = Color::DarkGray;
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}
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painter.set_font(Font::default_bold_font());
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painter.draw_text(item_rect, window.title(), TextAlignment::CenterLeft, text_color);
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painter.set_font(WSWindowManager::the().font());
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painter.draw_text(item_rect, window.rect().to_string(), TextAlignment::CenterRight, rect_text_color);
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}
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painter.translate(-m_rect.x(), -m_rect.y());
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}
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void WSWindowSwitcher::invalidate()
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{
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WSWindow* selected_window = nullptr;
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if (m_selected_index > 0 && m_windows[m_selected_index])
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selected_window = m_windows[m_selected_index].ptr();
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m_windows.clear();
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m_selected_index = 0;
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int window_count = 0;
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int longest_title = 0;
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WSWindowManager::the().for_each_visible_window_of_type_from_back_to_front(WSWindowType::Normal, [&] (WSWindow& window) {
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++window_count;
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longest_title = max(longest_title, window.title().length());
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if (selected_window == &window)
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m_selected_index = m_windows.size();
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m_windows.append(window.make_weak_ptr());
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return IterationDecision::Continue;
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});
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if (m_windows.is_empty()) {
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hide();
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return;
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}
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int space_for_window_rect = WSWindowManager::the().font().glyph_width() * 24;
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m_rect.set_width(longest_title * WSWindowManager::the().font().glyph_width() + space_for_window_rect + padding() * 2);
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m_rect.set_height(window_count * item_height() + padding() * 2);
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m_rect.center_within(WSWindowManager::the().m_screen_rect);
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WSWindowManager::the().invalidate(m_rect);
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}
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