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https://github.com/RGBCube/serenity
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(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
249 lines
9 KiB
C++
249 lines
9 KiB
C++
/*
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* Copyright (c) 2021, Richard Gráčik <r.gracik@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibCore/ElapsedTimer.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/MenuBar.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/Widget.h>
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#include <LibGUI/Window.h>
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#include <LibGUI/WindowServerConnection.h>
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#include <LibGfx/Bitmap.h>
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class MainFrame final : public GUI::Widget {
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C_OBJECT(MainFrame);
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public:
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virtual void timer_event(Core::TimerEvent&) override
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{
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if (m_temp_pos.x() > 48) {
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m_left = false;
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m_right = true;
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m_moveX = 16;
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m_curr_bmp = m_erun1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_erun2;
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} else if (m_temp_pos.x() < -16) {
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m_left = true;
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m_right = false;
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m_moveX = -16;
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m_curr_bmp = m_wrun1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_wrun2;
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} else {
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m_left = false;
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m_right = false;
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m_moveX = 0;
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}
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if (m_temp_pos.y() > 48) {
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m_up = false;
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m_down = true;
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m_moveY = 10;
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m_curr_bmp = m_srun1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_srun2;
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} else if (m_temp_pos.y() < -16) {
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m_up = true;
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m_down = false;
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m_moveY = -10;
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m_curr_bmp = m_nrun1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_nrun2;
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} else {
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m_up = false;
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m_down = false;
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m_moveY = 0;
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}
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if (m_up && m_left) {
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m_curr_bmp = m_nwrun1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_nwrun2;
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} else if (m_up && m_right) {
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m_curr_bmp = m_nerun1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_nerun2;
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} else if (m_down && m_left) {
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m_curr_bmp = m_swrun1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_swrun2;
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} else if (m_down && m_right) {
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m_curr_bmp = m_serun1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_serun2;
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}
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window()->move_to(window()->position().x() + m_moveX, window()->position().y() + m_moveY);
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m_temp_pos.set_x(m_temp_pos.x() + (-m_moveX));
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m_temp_pos.set_y(m_temp_pos.y() + (-m_moveY));
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if (m_curr_frame == 1) {
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m_curr_frame = 2;
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} else {
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m_curr_frame = 1;
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}
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if (!m_up && !m_down && !m_left && !m_right) {
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m_curr_bmp = m_still;
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if (m_timer.elapsed() > 5000) {
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m_curr_bmp = m_sleep1;
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if (m_curr_frame == 2)
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m_curr_bmp = m_sleep2;
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m_sleeping = true;
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}
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}
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update();
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}
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void paint_event(GUI::PaintEvent& event) override
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{
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GUI::Painter painter(*this);
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painter.clear_rect(event.rect(), Gfx::Color());
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painter.blit(Gfx::IntPoint(0, 0), *m_curr_bmp, m_curr_bmp->rect());
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}
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void mousemove_event(GUI::MouseEvent& event) override
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{
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if (m_temp_pos == event.position())
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return;
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m_temp_pos = event.position();
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m_timer.start();
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if (m_sleeping) {
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m_curr_bmp = m_alert;
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update();
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}
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m_sleeping = false;
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}
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void track_cursor_globally()
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{
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VERIFY(window());
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auto window_id = window()->window_id();
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VERIFY(window_id >= 0);
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set_global_cursor_tracking(true);
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GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetGlobalCursorTracking>(window_id, true);
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}
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void start_the_timer() { m_timer.start(); }
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private:
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Gfx::IntPoint m_temp_pos;
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Core::ElapsedTimer m_timer;
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int m_curr_frame = 1;
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int m_moveX, m_moveY = 0;
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bool m_up, m_down, m_left, m_right, m_sleeping = false;
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NonnullRefPtr<Gfx::Bitmap> m_alert = *Gfx::Bitmap::load_from_file("/res/icons/catdog/alert.png");
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NonnullRefPtr<Gfx::Bitmap> m_erun1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/erun1.png");
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NonnullRefPtr<Gfx::Bitmap> m_erun2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/erun2.png");
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NonnullRefPtr<Gfx::Bitmap> m_nerun1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/nerun1.png");
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NonnullRefPtr<Gfx::Bitmap> m_nerun2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/nerun2.png");
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NonnullRefPtr<Gfx::Bitmap> m_nrun1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/nrun1.png");
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NonnullRefPtr<Gfx::Bitmap> m_nrun2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/nrun2.png");
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NonnullRefPtr<Gfx::Bitmap> m_nwrun1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/nwrun1.png");
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NonnullRefPtr<Gfx::Bitmap> m_nwrun2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/nwrun2.png");
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NonnullRefPtr<Gfx::Bitmap> m_serun1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/serun1.png");
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NonnullRefPtr<Gfx::Bitmap> m_serun2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/serun2.png");
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NonnullRefPtr<Gfx::Bitmap> m_sleep1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/sleep1.png");
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NonnullRefPtr<Gfx::Bitmap> m_sleep2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/sleep2.png");
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NonnullRefPtr<Gfx::Bitmap> m_srun1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/srun1.png");
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NonnullRefPtr<Gfx::Bitmap> m_srun2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/srun2.png");
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NonnullRefPtr<Gfx::Bitmap> m_still = *Gfx::Bitmap::load_from_file("/res/icons/catdog/still.png");
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NonnullRefPtr<Gfx::Bitmap> m_swrun1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/swrun1.png");
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NonnullRefPtr<Gfx::Bitmap> m_swrun2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/swrun2.png");
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NonnullRefPtr<Gfx::Bitmap> m_wrun1 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/wrun1.png");
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NonnullRefPtr<Gfx::Bitmap> m_wrun2 = *Gfx::Bitmap::load_from_file("/res/icons/catdog/wrun2.png");
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NonnullRefPtr<Gfx::Bitmap> m_curr_bmp = m_alert;
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MainFrame()
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: m_temp_pos { 0, 0 }
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{
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}
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};
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int main(int argc, char** argv)
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{
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if (pledge("stdio recvfd sendfd rpath wpath cpath accept unix fattr", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app = GUI::Application::construct(argc, argv);
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auto app_icon = GUI::Icon::default_icon("app-catdog");
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if (pledge("stdio recvfd sendfd rpath", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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if (unveil("/res", "r") < 0) {
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perror("unveil");
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return 1;
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}
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if (unveil(nullptr, nullptr) < 0) {
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perror("unveil");
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return 1;
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}
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auto window = GUI::Window::construct();
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window->set_title("CatDog Demo");
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window->resize(32, 32);
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window->set_frameless(true);
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window->set_resizable(false);
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window->set_has_alpha_channel(true);
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window->set_alpha_hit_threshold(1.0f);
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window->set_icon(app_icon.bitmap_for_size(16));
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auto& root_widget = window->set_main_widget<MainFrame>();
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root_widget.set_layout<GUI::VerticalBoxLayout>();
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root_widget.layout()->set_spacing(0);
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auto menubar = GUI::MenuBar::construct();
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auto& app_menu = menubar->add_menu("CatDog Demo");
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app_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); }));
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auto& help_menu = menubar->add_menu("Help");
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help_menu.add_action(GUI::CommonActions::make_about_action("CatDog Demo", app_icon, window));
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app->set_menubar(move(menubar));
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window->show();
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root_widget.track_cursor_globally();
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root_widget.start_timer(250, Core::TimerShouldFireWhenNotVisible::Yes);
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root_widget.start_the_timer(); // timer for "mouse sleep detection"
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return app->exec();
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}
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