1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 08:58:11 +00:00
serenity/Userland/Libraries/LibGfx/Path.h
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

220 lines
6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/NonnullRefPtrVector.h>
#include <AK/Optional.h>
#include <AK/String.h>
#include <AK/Vector.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Point.h>
#include <LibGfx/Rect.h>
namespace Gfx {
class Segment : public RefCounted<Segment> {
public:
enum class Type {
Invalid,
MoveTo,
LineTo,
QuadraticBezierCurveTo,
EllipticalArcTo,
};
Segment(const FloatPoint& point)
: m_point(point)
{
}
virtual ~Segment() = default;
const FloatPoint& point() const { return m_point; }
virtual Type type() const = 0;
protected:
FloatPoint m_point;
};
class MoveSegment final : public Segment {
public:
MoveSegment(const FloatPoint& point)
: Segment(point)
{
}
private:
virtual Type type() const override { return Segment::Type::MoveTo; }
};
class LineSegment final : public Segment {
public:
LineSegment(const FloatPoint& point)
: Segment(point)
{
}
virtual ~LineSegment() override = default;
private:
virtual Type type() const override { return Segment::Type::LineTo; }
};
class QuadraticBezierCurveSegment final : public Segment {
public:
QuadraticBezierCurveSegment(const FloatPoint& point, const FloatPoint& through)
: Segment(point)
, m_through(through)
{
}
virtual ~QuadraticBezierCurveSegment() override = default;
const FloatPoint& through() const { return m_through; }
private:
virtual Type type() const override { return Segment::Type::QuadraticBezierCurveTo; }
FloatPoint m_through;
};
class EllipticalArcSegment final : public Segment {
public:
EllipticalArcSegment(const FloatPoint& point, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta)
: Segment(point)
, m_center(center)
, m_radii(radii)
, m_x_axis_rotation(x_axis_rotation)
, m_theta_1(theta_1)
, m_theta_delta(theta_delta)
{
}
virtual ~EllipticalArcSegment() override = default;
const FloatPoint& center() const { return m_center; }
const FloatPoint& radii() const { return m_radii; }
float x_axis_rotation() const { return m_x_axis_rotation; }
float theta_1() const { return m_theta_1; }
float theta_delta() const { return m_theta_delta; }
private:
virtual Type type() const override { return Segment::Type::EllipticalArcTo; }
FloatPoint m_center;
FloatPoint m_radii;
float m_x_axis_rotation;
float m_theta_1;
float m_theta_delta;
};
class Path {
public:
Path() { }
void move_to(const FloatPoint& point)
{
append_segment<MoveSegment>(point);
}
void line_to(const FloatPoint& point)
{
append_segment<LineSegment>(point);
invalidate_split_lines();
}
void quadratic_bezier_curve_to(const FloatPoint& through, const FloatPoint& point)
{
append_segment<QuadraticBezierCurveSegment>(point, through);
invalidate_split_lines();
}
void elliptical_arc_to(const FloatPoint& point, const FloatPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta)
{
append_segment<EllipticalArcSegment>(point, center, radii, x_axis_rotation, theta_1, theta_delta);
invalidate_split_lines();
}
void close();
void close_all_subpaths();
struct SplitLineSegment {
FloatPoint from, to;
float inverse_slope;
float x_of_minimum_y;
float maximum_y;
float minimum_y;
float x;
};
const NonnullRefPtrVector<Segment>& segments() const { return m_segments; }
const auto& split_lines()
{
if (!m_split_lines.has_value()) {
segmentize_path();
VERIFY(m_split_lines.has_value());
}
return m_split_lines.value();
}
const Gfx::FloatRect& bounding_box()
{
if (!m_bounding_box.has_value()) {
segmentize_path();
VERIFY(m_bounding_box.has_value());
}
return m_bounding_box.value();
}
String to_string() const;
private:
void invalidate_split_lines()
{
m_split_lines.clear();
}
void segmentize_path();
template<typename T, typename... Args>
void append_segment(Args&&... args)
{
m_segments.append(adopt(*new T(forward<Args>(args)...)));
}
NonnullRefPtrVector<Segment> m_segments {};
Optional<Vector<SplitLineSegment>> m_split_lines {};
Optional<Gfx::FloatRect> m_bounding_box;
};
inline const LogStream& operator<<(const LogStream& stream, const Path& path)
{
return stream << path.to_string();
}
}