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https://github.com/RGBCube/serenity
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Move over the CoreIPC::Server and CoreIPC::Client namespace stuff into LibIPC where it will soon becomes LibIPC-style things.
172 lines
4.9 KiB
C++
172 lines
4.9 KiB
C++
#pragma once
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#include <AK/Queue.h>
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#include <LibCore/CEvent.h>
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CIODevice.h>
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#include <LibCore/CLocalSocket.h>
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#include <LibCore/CNotifier.h>
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#include <LibCore/CObject.h>
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#include <LibIPC/IEndpoint.h>
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#include <LibIPC/IMessage.h>
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#include <errno.h>
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#include <sched.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <unistd.h>
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//#define CIPC_DEBUG
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namespace IPC {
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namespace Server {
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class Event : public CEvent {
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public:
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enum Type {
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Invalid = 2000,
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Disconnected,
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};
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Event() {}
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explicit Event(Type type)
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: CEvent(type)
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{
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}
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};
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class DisconnectedEvent : public Event {
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public:
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explicit DisconnectedEvent(int client_id)
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: Event(Disconnected)
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, m_client_id(client_id)
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{
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}
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int client_id() const { return m_client_id; }
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private:
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int m_client_id { 0 };
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};
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template<typename T, class... Args>
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NonnullRefPtr<T> new_connection_ng_for_client(Args&&... args)
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{
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return T::construct(forward<Args>(args)...) /* arghs */;
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}
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template<typename Endpoint>
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class ConnectionNG : public CObject {
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public:
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ConnectionNG(Endpoint& endpoint, CLocalSocket& socket, int client_id)
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: m_endpoint(endpoint)
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, m_socket(socket)
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, m_client_id(client_id)
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{
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add_child(socket);
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m_socket->on_ready_to_read = [this] { drain_messages_from_client(); };
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}
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virtual ~ConnectionNG() override
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{
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}
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void post_message(const IMessage& message)
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{
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auto buffer = message.encode();
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int nwritten = write(m_socket->fd(), buffer.data(), (size_t)buffer.size());
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if (nwritten < 0) {
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switch (errno) {
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case EPIPE:
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dbg() << "Connection::post_message: Disconnected from peer";
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shutdown();
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return;
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case EAGAIN:
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dbg() << "Connection::post_message: Client buffer overflowed.";
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did_misbehave();
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return;
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default:
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perror("Connection::post_message write");
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ASSERT_NOT_REACHED();
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}
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}
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ASSERT(nwritten == buffer.size());
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}
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void drain_messages_from_client()
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{
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Vector<u8> bytes;
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for (;;) {
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u8 buffer[4096];
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ssize_t nread = recv(m_socket->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
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if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
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if (bytes.is_empty()) {
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CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
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return;
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}
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break;
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}
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if (nread < 0) {
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perror("recv");
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ASSERT_NOT_REACHED();
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}
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bytes.append(buffer, nread);
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}
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size_t decoded_bytes = 0;
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for (size_t index = 0; index < (size_t)bytes.size(); index += decoded_bytes) {
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auto remaining_bytes = ByteBuffer::wrap(bytes.data() + index, bytes.size() - index);
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auto message = Endpoint::decode_message(remaining_bytes, decoded_bytes);
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if (!message) {
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dbg() << "drain_messages_from_client: Endpoint didn't recognize message";
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did_misbehave();
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return;
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}
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if (auto response = m_endpoint.handle(*message))
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post_message(*response);
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ASSERT(decoded_bytes);
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}
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}
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void did_misbehave()
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{
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dbg() << "Connection{" << this << "} (id=" << m_client_id << ", pid=" << m_client_pid << ") misbehaved, disconnecting.";
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shutdown();
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}
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void shutdown()
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{
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m_socket->close();
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die();
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}
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int client_id() const { return m_client_id; }
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pid_t client_pid() const { return m_client_pid; }
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void set_client_pid(pid_t pid) { m_client_pid = pid; }
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virtual void die() = 0;
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protected:
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void event(CEvent& event) override
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{
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if (event.type() == Event::Disconnected) {
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int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
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dbgprintf("Connection: Client disconnected: %d\n", client_id);
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die();
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return;
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}
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CObject::event(event);
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}
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private:
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Endpoint& m_endpoint;
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RefPtr<CLocalSocket> m_socket;
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int m_client_id { -1 };
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int m_client_pid { -1 };
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};
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} // Server
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} // IPC
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