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	 9ee098b119
			
		
	
	
		9ee098b119
		
	
	
	
	
		
			
			Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".
Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
		
	
			
		
			
				
	
	
		
			91 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <Kernel/Devices/GPU/Console/BootFramebufferConsole.h>
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| #include <Kernel/Locking/Spinlock.h>
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| #include <Kernel/Memory/MemoryManager.h>
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| 
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| namespace Kernel::Graphics {
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| 
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| BootFramebufferConsole::BootFramebufferConsole(PhysicalAddress framebuffer_addr, size_t width, size_t height, size_t pitch)
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|     : GenericFramebufferConsoleImpl(width, height, pitch)
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| {
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|     // NOTE: We're very early in the boot process, memory allocations shouldn't really fail
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|     auto framebuffer_end = Memory::page_round_up(framebuffer_addr.offset(height * pitch).get()).release_value();
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|     m_framebuffer = MM.allocate_kernel_region(framebuffer_addr.page_base(), framebuffer_end - framebuffer_addr.page_base().get(), "Boot Framebuffer"sv, Memory::Region::Access::ReadWrite).release_value();
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| 
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|     [[maybe_unused]] auto result = m_framebuffer->set_write_combine(true);
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|     m_framebuffer_data = m_framebuffer->vaddr().offset(framebuffer_addr.offset_in_page()).as_ptr();
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|     memset(m_framebuffer_data, 0, height * pitch);
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| }
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| 
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| void BootFramebufferConsole::clear(size_t x, size_t y, size_t length)
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| {
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|     SpinlockLocker lock(m_lock);
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|     if (m_framebuffer_data)
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|         GenericFramebufferConsoleImpl::clear(x, y, length);
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| }
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| 
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| void BootFramebufferConsole::clear_glyph(size_t x, size_t y)
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| {
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| 
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|     VERIFY(m_lock.is_locked());
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|     GenericFramebufferConsoleImpl::clear_glyph(x, y);
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| }
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| 
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| void BootFramebufferConsole::enable()
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| {
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|     // Once disabled, ignore requests to re-enable
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| }
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| 
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| void BootFramebufferConsole::disable()
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| {
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|     SpinlockLocker lock(m_lock);
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|     GenericFramebufferConsoleImpl::disable();
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|     m_framebuffer = nullptr;
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|     m_framebuffer_data = nullptr;
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| }
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| 
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| void BootFramebufferConsole::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical)
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| {
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|     SpinlockLocker lock(m_lock);
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|     if (m_framebuffer_data)
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|         GenericFramebufferConsoleImpl::write(x, y, ch, background, foreground, critical);
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| }
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| 
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| void BootFramebufferConsole::set_cursor(size_t x, size_t y)
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| {
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|     // Note: To ensure we don't trigger a deadlock, let's assert in
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|     // case we already locked the spinlock, so we know there's a bug
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|     // in the call path.
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|     VERIFY(!m_lock.is_locked());
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|     SpinlockLocker lock(m_lock);
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|     hide_cursor();
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|     m_x = x;
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|     m_y = y;
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|     show_cursor();
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| }
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| 
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| void BootFramebufferConsole::hide_cursor()
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| {
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|     VERIFY(m_lock.is_locked());
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|     GenericFramebufferConsoleImpl::hide_cursor();
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| }
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| 
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| void BootFramebufferConsole::show_cursor()
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| {
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|     VERIFY(m_lock.is_locked());
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|     GenericFramebufferConsoleImpl::show_cursor();
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| }
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| 
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| u8* BootFramebufferConsole::framebuffer_data()
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| {
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|     VERIFY(m_lock.is_locked());
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|     VERIFY(m_framebuffer_data);
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|     return m_framebuffer_data;
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| }
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| 
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| }
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