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	 9ee098b119
			
		
	
	
		9ee098b119
		
	
	
	
	
		
			
			Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".
Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
		
	
			
		
			
				
	
	
		
			80 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Try.h>
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| #include <Kernel/Devices/GPU/Console/GenericFramebufferConsole.h>
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| #include <Kernel/Devices/GPU/Definitions.h>
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| #include <Kernel/Devices/GPU/DisplayConnector.h>
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| #include <Kernel/Devices/GPU/Intel/Auxiliary/GMBusConnector.h>
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| #include <Kernel/Library/LockRefPtr.h>
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| #include <Kernel/Memory/TypedMapping.h>
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| 
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| namespace Kernel {
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| 
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| class IntelDisplayConnectorGroup;
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| class IntelNativeDisplayConnector final
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|     : public DisplayConnector {
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|     friend class IntelDisplayConnectorGroup;
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|     friend class DeviceManagement;
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| 
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| public:
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|     enum class Type {
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|         Invalid,
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|         Analog,
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|         DVO,
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|         LVDS,
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|         TVOut,
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|         HDMI,
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|         DisplayPort,
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|         EmbeddedDisplayPort,
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|     };
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| 
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|     enum class ConnectorIndex : size_t {
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|         PortA = 0,
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|         PortB = 1,
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|         PortC = 2,
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|         PortD = 3,
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|         PortE = 4,
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|         PortF = 5,
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|         PortH = 6,
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|         PortG = 7,
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|         PortI = 8,
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|     };
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| 
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|     static ErrorOr<NonnullLockRefPtr<IntelNativeDisplayConnector>> try_create_with_display_connector_group(IntelDisplayConnectorGroup const&, ConnectorIndex, Type, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size);
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| 
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|     void set_edid_bytes(Badge<IntelDisplayConnectorGroup>, Array<u8, 128> const& edid_bytes);
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|     ErrorOr<void> create_attached_framebuffer_console(Badge<IntelDisplayConnectorGroup>);
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| 
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|     ConnectorIndex connector_index() const { return m_connector_index; }
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| 
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| private:
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|     // ^DisplayConnector
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|     // FIXME: Implement modesetting capabilities in runtime from userland...
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|     virtual bool mutable_mode_setting_capable() const override { return false; }
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|     // FIXME: Implement double buffering capabilities in runtime from userland...
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|     virtual bool double_framebuffering_capable() const override { return false; }
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|     virtual ErrorOr<void> set_mode_setting(ModeSetting const&) override;
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|     virtual ErrorOr<void> set_safe_mode_setting() override;
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|     virtual ErrorOr<void> set_y_offset(size_t y) override;
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|     virtual ErrorOr<void> unblank() override;
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|     virtual ErrorOr<void> flush_first_surface() override final;
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|     virtual void enable_console() override;
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|     virtual void disable_console() override;
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|     virtual bool partial_flush_support() const override { return false; }
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|     virtual bool flush_support() const override { return false; }
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|     // Note: Paravirtualized hardware doesn't require a defined refresh rate for modesetting.
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|     virtual bool refresh_rate_support() const override { return true; }
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| 
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|     IntelNativeDisplayConnector(IntelDisplayConnectorGroup const&, ConnectorIndex connector_index, Type, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size);
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|     Type const m_type { Type::Analog };
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|     ConnectorIndex const m_connector_index { 0 };
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|     NonnullLockRefPtr<IntelDisplayConnectorGroup> m_parent_connector_group;
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|     LockRefPtr<Graphics::GenericFramebufferConsole> m_framebuffer_console;
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| };
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| }
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