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	 28cda85f1f
			
		
	
	
		28cda85f1f
		
	
	
	
	
		
			
			This patch introduces a new function "Layer::editin_mask_bounding_rect" that is used within the LevelsDialog, Luminosity and Colormasking to process only the area where a mask was applied. Therefore we can greatly reduce the amount of processed pixels if only a small portion of the image was masked.
		
			
				
	
	
		
			39 lines
		
	
	
	
		
			978 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
	
		
			978 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, Torsten Engelmann <engelTorsten@gmx.de>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include "ImageEditor.h"
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| #include "Layer.h"
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| #include <LibGUI/Dialog.h>
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| 
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| namespace PixelPaint {
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| 
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| class LevelsDialog final : public GUI::Dialog {
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|     C_OBJECT(LevelsDialog);
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| 
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| public:
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|     void revert_possible_changes();
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| 
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| private:
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|     LevelsDialog(GUI::Window* parent_window, ImageEditor*);
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| 
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|     ImageEditor* m_editor { nullptr };
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|     RefPtr<Gfx::Bitmap> m_reference_bitmap { nullptr };
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|     RefPtr<GUI::ValueSlider> m_brightness_slider = { nullptr };
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|     RefPtr<GUI::ValueSlider> m_contrast_slider = { nullptr };
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|     RefPtr<GUI::ValueSlider> m_gamma_slider = { nullptr };
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|     bool m_did_change = false;
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|     int m_precomputed_color_correction[256];
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|     Optional<Gfx::IntRect> m_masked_area;
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| 
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|     ErrorOr<void> ensure_reference_bitmap();
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|     void generate_new_image();
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|     void cleanup_resources();
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|     void generate_precomputed_color_correction();
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| };
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| 
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| }
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