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https://github.com/RGBCube/serenity
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Now the filesystem is generated on-the-fly instead of manually adding and removing inodes as processes spawn and die. The code is convoluted and bloated as I wrote it while sleepless. However, it's still vastly better than the old ProcFS, so I'm committing it. I also added /proc/PID/fd/N symlinks for each of a process's open fd's. |
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| .. | ||
| .gitignore | ||
| main.cpp | ||
| WSMessage.h | ||
| WSMessageLoop.cpp | ||
| WSMessageLoop.h | ||
| WSMessageReceiver.cpp | ||
| WSMessageReceiver.h | ||
| WSScreen.cpp | ||
| WSScreen.h | ||
| WSWindow.cpp | ||
| WSWindow.h | ||
| WSWindowManager.cpp | ||
| WSWindowManager.h | ||