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![]() This makes use of the new Gfx::Path::text() to handle SVG text elements, with this text is just a regular path, and can be manipulated like any other graphics element. This removes the SVGTextPaintable and makes both <text> and geometry elements use a new (shared) SVGPathPaintable. This is identical to the old SVGGeometryPaintable. This simplifies painting as once something is resolved to a Gfx::Path, the painting logic is the same. |
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dont-stretch-fit-svg-with-indefinite-containing-block-width.txt | ||
svg-as-image-implicit-viewbox.txt | ||
svg-as-image-invalid.txt | ||
svg-as-image.txt | ||
svg-different-types-of-opacity.txt | ||
svg-fill-with-bogus-url.txt | ||
svg-g-with-opacity.txt | ||
svg-inside-svg.txt | ||
svg-intrinsic-size-in-one-dimension.txt | ||
svg-negative-elliptical-arg-number.txt | ||
svg-path-with-implicit-lineto.txt | ||
svg-symbol-with-viewbox.txt | ||
svg-with-css-variable-in-presentation-hint.txt | ||
svg-with-display-block.txt | ||
svg-with-zero-intrinsic-size-and-no-viewbox.txt | ||
text-fill-none.txt |