mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 19:12:43 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			36 lines
		
	
	
	
		
			853 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			853 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <AK/HashMap.h>
 | |
| #include <LibJS/Runtime/GlobalObject.h>
 | |
| #include <LibJS/Runtime/Object.h>
 | |
| #include <LibJS/Runtime/WeakContainer.h>
 | |
| 
 | |
| namespace JS {
 | |
| 
 | |
| class WeakMap final
 | |
|     : public Object
 | |
|     , public WeakContainer {
 | |
|     JS_OBJECT(WeakMap, Object);
 | |
| 
 | |
| public:
 | |
|     static WeakMap* create(GlobalObject&);
 | |
| 
 | |
|     explicit WeakMap(Object& prototype);
 | |
|     virtual ~WeakMap() override;
 | |
| 
 | |
|     HashMap<Cell*, Value> const& values() const { return m_values; };
 | |
|     HashMap<Cell*, Value>& values() { return m_values; };
 | |
| 
 | |
|     virtual void remove_swept_cells(Badge<Heap>, Vector<Cell*>&) override;
 | |
| 
 | |
| private:
 | |
|     HashMap<Cell*, Value> m_values; // This stores Cell pointers instead of Object pointers to aide with sweeping
 | |
| };
 | |
| 
 | |
| }
 | 
