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The way we've been creating DOM::Document has been pretty far from what the spec tells us to do, and this is a first big step towards getting us closer to spec. The new Document::create_and_initialize() is called by FrameLoader after loading a "text/html" resource. We create the JS Realm and the Window object when creating the Document (previously, we'd do it on first access to Document::interpreter().) The realm execution context is owned by the Environment Settings Object. |
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| .. | ||
| ClassicScript.cpp | ||
| ClassicScript.h | ||
| Environments.cpp | ||
| Environments.h | ||
| ExceptionReporter.cpp | ||
| ExceptionReporter.h | ||
| Script.cpp | ||
| Script.h | ||
| WindowEnvironmentSettingsObject.cpp | ||
| WindowEnvironmentSettingsObject.h | ||
| WorkerEnvironmentSettingsObject.h | ||