1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-28 16:45:09 +00:00
serenity/Servers/AudioServer/ASClientConnection.cpp
2019-07-27 18:41:24 +02:00

65 lines
1.8 KiB
C++

#include "ASClientConnection.h"
#include "ASMixer.h"
#include <LibCore/CEventLoop.h>
#include <LibAudio/ASAPI.h>
#include <LibAudio/ABuffer.h>
#include <SharedBuffer.h>
#include <errno.h>
#include <unistd.h>
#include <sys/uio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
ASClientConnection::ASClientConnection(CLocalSocket& client_socket, int client_id, ASMixer& mixer)
: Connection(client_socket, client_id)
, m_mixer(mixer)
{
}
ASClientConnection::~ASClientConnection()
{
}
void ASClientConnection::send_greeting()
{
ASAPI_ServerMessage message;
message.type = ASAPI_ServerMessage::Type::Greeting;
message.greeting.server_pid = getpid();
message.greeting.your_client_id = client_id();
post_message(message);
}
bool ASClientConnection::handle_message(const ASAPI_ClientMessage& message, const ByteBuffer&&)
{
switch (message.type) {
case ASAPI_ClientMessage::Type::Greeting:
set_client_pid(message.greeting.client_pid);
break;
case ASAPI_ClientMessage::Type::PlayBuffer: {
auto shared_buffer = SharedBuffer::create_from_shared_buffer_id(message.play_buffer.buffer_id);
if (!shared_buffer) {
did_misbehave();
return false;
}
// we no longer need the buffer, so acknowledge that it's playing
ASAPI_ServerMessage reply;
reply.type = ASAPI_ServerMessage::Type::PlayingBuffer;
reply.playing_buffer.buffer_id = message.play_buffer.buffer_id;
post_message(reply);
m_mixer.queue(*this, ABuffer::create_with_shared_buffer(*shared_buffer));
break;
}
case ASAPI_ClientMessage::Type::Invalid:
default:
dbgprintf("ASClientConnection: Unexpected message ID %d\n", int(message.type));
did_misbehave();
}
return true;
}