mirror of
https://github.com/RGBCube/serenity
synced 2025-05-15 09:44:58 +00:00

With these changes it is now possible to create OpenGL context on macOS and run GPU-painter. For now only QT client has a CLI param that turns it on though.
116 lines
2.7 KiB
C++
116 lines
2.7 KiB
C++
/*
|
|
* Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibAccelGfx/Context.h>
|
|
|
|
#ifdef AK_OS_MACOS
|
|
# define GL_SILENCE_DEPRECATION
|
|
# include <OpenGL/CGLRenderers.h>
|
|
# include <OpenGL/CGLTypes.h>
|
|
# include <OpenGL/OpenGL.h>
|
|
# include <OpenGL/gl3.h>
|
|
#endif
|
|
|
|
namespace AccelGfx {
|
|
|
|
Context& Context::the()
|
|
{
|
|
static OwnPtr<Context> s_the;
|
|
if (!s_the)
|
|
s_the = Context::create();
|
|
return *s_the;
|
|
}
|
|
|
|
#ifdef AK_OS_MACOS
|
|
static void make_context_cgl()
|
|
{
|
|
CGLContextObj context = NULL;
|
|
CGLPixelFormatAttribute attributes[4] = {
|
|
kCGLPFAOpenGLProfile,
|
|
(CGLPixelFormatAttribute)kCGLOGLPVersion_3_2_Core,
|
|
kCGLPFAAccelerated,
|
|
(CGLPixelFormatAttribute)0
|
|
};
|
|
|
|
CGLPixelFormatObj pixelFormat = NULL;
|
|
GLint numPixelFormats = 0;
|
|
CGLError error = CGLChoosePixelFormat(attributes, &pixelFormat, &numPixelFormats);
|
|
if (error) {
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
error = CGLCreateContext(pixelFormat, NULL, &context);
|
|
if (error) {
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
error = CGLSetCurrentContext(context);
|
|
if (error) {
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
VERIFY(glGetError() == GL_NO_ERROR);
|
|
}
|
|
#else
|
|
static void make_context_egl()
|
|
{
|
|
EGLDisplay egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
|
|
EGLint major;
|
|
EGLint minor;
|
|
eglInitialize(egl_display, &major, &minor);
|
|
|
|
EGLBoolean ok = eglBindAPI(EGL_OPENGL_API);
|
|
if (ok == EGL_FALSE) {
|
|
dbgln("eglBindAPI failed");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
static EGLint const config_attributes[] = {
|
|
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
|
|
EGL_BLUE_SIZE, 8,
|
|
EGL_GREEN_SIZE, 8,
|
|
EGL_RED_SIZE, 8,
|
|
EGL_DEPTH_SIZE, 8,
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
|
EGL_NONE
|
|
};
|
|
|
|
EGLConfig egl_config;
|
|
EGLint num_configs;
|
|
eglChooseConfig(egl_display, config_attributes, &egl_config, 1, &num_configs);
|
|
|
|
static EGLint const context_attributes[] = {
|
|
EGL_CONTEXT_MAJOR_VERSION, 3,
|
|
EGL_CONTEXT_MINOR_VERSION, 3,
|
|
EGL_NONE
|
|
};
|
|
EGLContext egl_context = eglCreateContext(egl_display, egl_config, EGL_NO_CONTEXT, context_attributes);
|
|
if (egl_context == EGL_FALSE) {
|
|
dbgln("eglCreateContext failed");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
EGLBoolean result = eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl_context);
|
|
if (result == EGL_FALSE) {
|
|
dbgln("eglMakeCurrent failed");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
OwnPtr<Context> Context::create()
|
|
{
|
|
#ifdef AK_OS_MACOS
|
|
make_context_cgl();
|
|
#else
|
|
make_context_egl();
|
|
#endif
|
|
|
|
return make<Context>();
|
|
}
|
|
|
|
}
|