1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-23 14:07:42 +00:00
serenity/Userland/Libraries/LibJS/Contrib/Test262
Linus Groh 50428ea8d2 LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
2022-08-27 11:29:10 +01:00
..
$262Object.cpp LibJS: Pass Realm to define_native_{accessor,function}() 2022-08-23 13:58:30 +01:00
$262Object.h LibJS+LibWeb: Replace GlobalObject with Realm in initialize() functions 2022-08-23 13:58:30 +01:00
AgentObject.cpp LibJS: Pass Realm to define_native_{accessor,function}() 2022-08-23 13:58:30 +01:00
AgentObject.h LibJS+LibWeb: Replace GlobalObject with Realm in initialize() functions 2022-08-23 13:58:30 +01:00
GlobalObject.cpp LibJS: Pass Realm to define_native_{accessor,function}() 2022-08-23 13:58:30 +01:00
GlobalObject.h LibJS: Pass Realm to GlobalObject::initialize_global_object() 2022-08-23 13:58:30 +01:00
IsHTMLDDA.cpp LibJS: Move intrinsics to the realm 2022-08-27 11:29:10 +01:00
IsHTMLDDA.h LibJS+LibWeb: Replace GlobalObject with Realm in object constructors 2022-08-23 13:58:30 +01:00