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serenity/Userland/Libraries/LibJS/Runtime/ShadowRealm.cpp
Luke Wilde 631bbcd00a LibJS: Refactor interpreter to use Script and Source Text Modules
This also refactors interpreter creation to follow
InitializeHostDefinedRealm, but I couldn't fit it in the title :^)

This allows us to follow the spec much more closely rather than being
completely ad-hoc with just the parse node instead of having all the
surrounding data such as the realm of the parse node.

The interpreter creation refactor creates the global execution context
once and doesn't take it off the stack. This allows LibWeb to take the
global execution context and manually handle it, following the HTML
spec. The HTML spec calls this the "realm execution context" of the
environment settings object.

It also allows us to specify the globalThis type, as it can be
different from the global object type. For example, on the web, Window
global objects use a WindowProxy global this value to enforce the same
origin policy on operations like [[GetOwnProperty]].

Finally, it allows us to directly call Program::execute in perform_eval
and perform_shadow_realm_eval as this moves
global_declaration_instantiation into Interpreter::run
(ScriptEvaluation) as per the spec.

Note that this doesn't evalulate Source Text Modules yet or refactor
the bytecode interpreter, that's work for future us :^)

This patch was originally build by Luke for the environment settings
object change but was also needed for modules. So I (davidot) have
modified it with the new completion changes and setup for that.

Co-authored-by: davidot <davidot@serenityos.org>
2022-01-22 01:21:18 +00:00

273 lines
12 KiB
C++

/*
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Lexer.h>
#include <LibJS/Parser.h>
#include <LibJS/Runtime/AbstractOperations.h>
#include <LibJS/Runtime/DeclarativeEnvironment.h>
#include <LibJS/Runtime/NativeFunction.h>
#include <LibJS/Runtime/PromiseConstructor.h>
#include <LibJS/Runtime/PromiseReaction.h>
#include <LibJS/Runtime/ShadowRealm.h>
#include <LibJS/Runtime/WrappedFunction.h>
namespace JS {
ShadowRealm::ShadowRealm(Realm& shadow_realm, ExecutionContext execution_context, Object& prototype)
: Object(prototype)
, m_shadow_realm(shadow_realm)
, m_execution_context(move(execution_context))
{
}
void ShadowRealm::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(&m_shadow_realm);
}
// 3.1.1 PerformShadowRealmEval ( sourceText, callerRealm, evalRealm ), https://tc39.es/proposal-shadowrealm/#sec-performshadowrealmeval
ThrowCompletionOr<Value> perform_shadow_realm_eval(GlobalObject& global_object, StringView source_text, Realm& caller_realm, Realm& eval_realm)
{
auto& vm = global_object.vm();
// 1. Assert: Type(sourceText) is String.
// 2. Assert: callerRealm is a Realm Record.
// 3. Assert: evalRealm is a Realm Record.
// 4. Perform ? HostEnsureCanCompileStrings(callerRealm, evalRealm).
// FIXME: We don't have this host-defined abstract operation yet.
// 5. Perform the following substeps in an implementation-defined order, possibly interleaving parsing and error detection:
// a. Let script be ParseText(! StringToCodePoints(sourceText), Script).
auto parser = Parser(Lexer(source_text));
auto program = parser.parse_program();
// b. If script is a List of errors, throw a SyntaxError exception.
if (parser.has_errors()) {
auto& error = parser.errors()[0];
return vm.throw_completion<JS::SyntaxError>(global_object, error.to_string());
}
// c. If script Contains ScriptBody is false, return undefined.
if (program->children().is_empty())
return js_undefined();
// d. Let body be the ScriptBody of script.
// e. If body Contains NewTarget is true, throw a SyntaxError exception.
// f. If body Contains SuperProperty is true, throw a SyntaxError exception.
// g. If body Contains SuperCall is true, throw a SyntaxError exception.
// FIXME: Implement these, we probably need a generic way of scanning the AST for certain nodes.
// 6. Let strictEval be IsStrict of script.
auto strict_eval = program->is_strict_mode();
// 7. Let runningContext be the running execution context.
// NOTE: This would be unused due to step 11 and is omitted for that reason.
// 8. Let lexEnv be NewDeclarativeEnvironment(evalRealm.[[GlobalEnv]]).
Environment* lexical_environment = new_declarative_environment(eval_realm.global_environment());
// 9. Let varEnv be evalRealm.[[GlobalEnv]].
Environment* variable_environment = &eval_realm.global_environment();
// 10. If strictEval is true, set varEnv to lexEnv.
if (strict_eval)
variable_environment = lexical_environment;
// 11. If runningContext is not already suspended, suspend runningContext.
// NOTE: We don't support this concept yet.
// 12. Let evalContext be a new ECMAScript code execution context.
auto eval_context = ExecutionContext { vm.heap() };
// 13. Set evalContext's Function to null.
eval_context.function = nullptr;
// 14. Set evalContext's Realm to evalRealm.
eval_context.realm = &eval_realm;
// 15. Set evalContext's ScriptOrModule to null.
// FIXME: Our execution context struct currently does not track this item.
// 16. Set evalContext's VariableEnvironment to varEnv.
eval_context.variable_environment = variable_environment;
// 17. Set evalContext's LexicalEnvironment to lexEnv.
eval_context.lexical_environment = lexical_environment;
// Non-standard
eval_context.is_strict_mode = strict_eval;
// 18. Push evalContext onto the execution context stack; evalContext is now the running execution context.
TRY(vm.push_execution_context(eval_context, eval_realm.global_object()));
// 19. Let result be EvalDeclarationInstantiation(body, varEnv, lexEnv, null, strictEval).
auto eval_result = eval_declaration_instantiation(vm, eval_realm.global_object(), program, variable_environment, lexical_environment, nullptr, strict_eval);
Completion result;
// 20. If result.[[Type]] is normal, then
if (!eval_result.is_throw_completion()) {
// TODO: Optionally use bytecode interpreter?
// a. Set result to the result of evaluating body.
result = program->execute(vm.interpreter(), eval_realm.global_object());
}
// 21. If result.[[Type]] is normal and result.[[Value]] is empty, then
if (result.type() == Completion::Type::Normal && !result.value().has_value()) {
// a. Set result to NormalCompletion(undefined).
result = normal_completion(js_undefined());
}
// 22. Suspend evalContext and remove it from the execution context stack.
// NOTE: We don't support this concept yet.
vm.pop_execution_context();
// 23. Resume the context that is now on the top of the execution context stack as the running execution context.
// NOTE: We don't support this concept yet.
// 24. If result.[[Type]] is not normal, throw a TypeError exception.
if (result.type() != Completion::Type::Normal)
return vm.throw_completion<TypeError>(global_object, ErrorType::ShadowRealmEvaluateAbruptCompletion);
// 25. Return ? GetWrappedValue(callerRealm, result.[[Value]]).
return get_wrapped_value(global_object, caller_realm, *result.value());
// NOTE: Also see "Editor's Note" in the spec regarding the TypeError above.
}
// 3.1.2 ShadowRealmImportValue ( specifierString, exportNameString, callerRealm, evalRealm, evalContext ), https://tc39.es/proposal-shadowrealm/#sec-shadowrealmimportvalue
ThrowCompletionOr<Value> shadow_realm_import_value(GlobalObject& global_object, String specifier_string, String export_name_string, Realm& caller_realm, Realm& eval_realm, ExecutionContext& eval_context)
{
auto& vm = global_object.vm();
// 1. Assert: Type(specifierString) is String.
// 2. Assert: Type(exportNameString) is String.
// 3. Assert: callerRealm is a Realm Record.
// 4. Assert: evalRealm is a Realm Record.
// 5. Assert: evalContext is an execution context associated to a ShadowRealm instance's [[ExecutionContext]].
// 6. Let innerCapability be ! NewPromiseCapability(%Promise%).
auto inner_capability = MUST(new_promise_capability(global_object, global_object.promise_constructor()));
// 7. Let runningContext be the running execution context.
// 8. If runningContext is not already suspended, suspend runningContext.
// NOTE: We don't support this concept yet.
// 9. Push evalContext onto the execution context stack; evalContext is now the running execution context.
TRY(vm.push_execution_context(eval_context, eval_realm.global_object()));
// 10. Perform ! HostImportModuleDynamically(null, specifierString, innerCapability).
// FIXME: We don't have this yet. We generally have very little support for modules and imports.
// So, in the meantime we just do the "Failure path" step, and pretend to call FinishDynamicImport
// with the rejected promise. This should be easy to complete once those missing module AOs are added.
// HostImportModuleDynamically: At some future time, the host environment must perform
// FinishDynamicImport(referencingScriptOrModule, specifier, promiseCapability, promise),
// where promise is a Promise rejected with an error representing the cause of failure.
auto* promise = Promise::create(global_object);
promise->reject(Error::create(global_object, String::formatted("Import of '{}' from '{}' failed", export_name_string, specifier_string)));
// FinishDynamicImport, 5. Perform ! PerformPromiseThen(innerPromise, onFulfilled, onRejected).
promise->perform_then(
NativeFunction::create(global_object, "", [](auto&, auto&) -> ThrowCompletionOr<Value> {
// Not called because we hardcoded a rejection above.
TODO();
}),
NativeFunction::create(global_object, "", [reject = make_handle(inner_capability.reject)](auto& vm, auto& global_object) -> ThrowCompletionOr<Value> {
auto error = vm.argument(0);
// a. Perform ! Call(promiseCapability.[[Reject]], undefined, « error »).
MUST(call(global_object, reject.cell(), js_undefined(), error));
// b. Return undefined.
return js_undefined();
}),
{});
// 11. Suspend evalContext and remove it from the execution context stack.
// NOTE: We don't support this concept yet.
vm.pop_execution_context();
// 12. Resume the context that is now on the top of the execution context stack as the running execution context.
// NOTE: We don't support this concept yet.
// 13. Let steps be the steps of an ExportGetter function as described below.
// 14. Let onFulfilled be ! CreateBuiltinFunction(steps, 1, "", « [[ExportNameString]] », callerRealm).
// 15. Set onFulfilled.[[ExportNameString]] to exportNameString.
// FIXME: Support passing a realm to NativeFunction::create()
(void)caller_realm;
auto* on_fulfilled = NativeFunction::create(
global_object,
"",
[string = move(export_name_string)](auto& vm, auto& global_object) -> ThrowCompletionOr<Value> {
// 1. Assert: exports is a module namespace exotic object.
auto& exports = vm.argument(0).as_object();
// 2. Let f be the active function object.
auto* function = vm.running_execution_context().function;
// 3. Let string be f.[[ExportNameString]].
// 4. Assert: Type(string) is String.
// 5. Let hasOwn be ? HasOwnProperty(exports, string).
auto has_own = TRY(exports.has_own_property(string));
// 6. If hasOwn is false, throw a TypeError exception.
if (!has_own)
return vm.template throw_completion<TypeError>(global_object, ErrorType::MissingRequiredProperty, string);
// 7. Let value be ? Get(exports, string).
auto value = TRY(exports.get(string));
// 8. Let realm be f.[[Realm]].
auto* realm = function->realm();
VERIFY(realm);
// 9. Return ? GetWrappedValue(realm, value).
return get_wrapped_value(global_object, *realm, value);
});
on_fulfilled->define_direct_property(vm.names.length, Value(1), Attribute::Configurable);
on_fulfilled->define_direct_property(vm.names.name, js_string(vm, String::empty()), Attribute::Configurable);
// 16. Let promiseCapability be ! NewPromiseCapability(%Promise%).
auto promise_capability = MUST(new_promise_capability(global_object, global_object.promise_constructor()));
// NOTE: Even though the spec tells us to use %ThrowTypeError%, it's not observable if we actually do.
// Throw a nicer TypeError forwarding the import error message instead (we know the argument is an Error object).
auto* throw_type_error = NativeFunction::create(global_object, {}, [](auto& vm, auto& global_object) -> ThrowCompletionOr<Value> {
return vm.template throw_completion<TypeError>(global_object, vm.argument(0).as_object().get_without_side_effects(vm.names.message).as_string().string());
});
// 17. Return ! PerformPromiseThen(innerCapability.[[Promise]], onFulfilled, callerRealm.[[Intrinsics]].[[%ThrowTypeError%]], promiseCapability).
return verify_cast<Promise>(inner_capability.promise)->perform_then(on_fulfilled, throw_type_error, promise_capability);
}
// 3.1.3 GetWrappedValue ( callerRealm, value ), https://tc39.es/proposal-shadowrealm/#sec-getwrappedvalue
ThrowCompletionOr<Value> get_wrapped_value(GlobalObject& global_object, Realm& caller_realm, Value value)
{
auto& vm = global_object.vm();
// 1. Assert: callerRealm is a Realm Record.
// 2. If Type(value) is Object, then
if (value.is_object()) {
// a. If IsCallable(value) is false, throw a TypeError exception.
if (!value.is_function())
return vm.throw_completion<TypeError>(global_object, ErrorType::ShadowRealmWrappedValueNonFunctionObject, value);
// b. Return ! WrappedFunctionCreate(callerRealm, value).
return WrappedFunction::create(global_object, caller_realm, value.as_function());
}
// 3. Return value.
return value;
}
}