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This singleton simplifies many aspects that we struggled with before: 1. There's no need to make derived classes of Device expose the constructor as public anymore. The singleton is a friend of them, so he can call the constructor. This solves the issue with try_create_device helper neatly, hopefully for good. 2. Getting a reference of the NullDevice is now being done from this singleton, which means that NullDevice no longer needs to use its own singleton, and we can apply the try_create_device helper on it too :) 3. We can now defer registration completely after the Device constructor which means the Device constructor is merely assigning the major and minor numbers of the Device, and the try_create_device helper ensures it calls the after_inserting method immediately after construction. This creates a great opportunity to make registration more OOM-safe. |
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| .. | ||
| Bochs | ||
| Console | ||
| Intel | ||
| VirtIOGPU | ||
| Definitions.h | ||
| FramebufferDevice.cpp | ||
| FramebufferDevice.h | ||
| GraphicsDevice.h | ||
| GraphicsManagement.cpp | ||
| GraphicsManagement.h | ||
| VGACompatibleAdapter.cpp | ||
| VGACompatibleAdapter.h | ||