mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 11:12:45 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			49 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
 | |
|  * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include "GLContext.h"
 | |
| #include "SoftwareGLContext.h"
 | |
| #include <AK/Debug.h>
 | |
| #include <LibGfx/Bitmap.h>
 | |
| 
 | |
| __attribute__((visibility("hidden"))) GL::GLContext* g_gl_context;
 | |
| 
 | |
| namespace GL {
 | |
| 
 | |
| GLContext::~GLContext()
 | |
| {
 | |
|     dbgln_if(GL_DEBUG, "GLContext::~GLContext() {:p}", this);
 | |
|     if (g_gl_context == this)
 | |
|         make_context_current(nullptr);
 | |
| }
 | |
| 
 | |
| NonnullOwnPtr<GLContext> create_context(Gfx::Bitmap& bitmap)
 | |
| {
 | |
|     auto context = make<SoftwareGLContext>(bitmap);
 | |
|     dbgln_if(GL_DEBUG, "GL::create_context({}) -> {:p}", bitmap.size(), context.ptr());
 | |
| 
 | |
|     if (!g_gl_context)
 | |
|         make_context_current(context);
 | |
| 
 | |
|     return context;
 | |
| }
 | |
| 
 | |
| void make_context_current(GLContext* context)
 | |
| {
 | |
|     if (g_gl_context == context)
 | |
|         return;
 | |
| 
 | |
|     dbgln_if(GL_DEBUG, "GL::make_context_current({:p})", context);
 | |
|     g_gl_context = context;
 | |
| }
 | |
| 
 | |
| void present_context(GLContext* context)
 | |
| {
 | |
|     context->present();
 | |
| }
 | |
| 
 | |
| }
 | 
