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Because TGA images don't have magic bytes as a signature to be detected, instead assume a sequence of ReadonlyBytes is a possible TGA image only if we are given a path so we could check the extension of the file and see if it's a TGA image. When we know the path of the file being loaded, we will try to first check its extension, and only if there's no match to a known decoder, based on simple extension lookup, then we would probe for other formats as usual with the normal sniffing method.
8 lines
433 B
Text
8 lines
433 B
Text
#include <LibCore/AnonymousBuffer.h>
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#include <LibGfx/ShareableBitmap.h>
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endpoint ImageDecoderServer
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{
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decode_image(Core::AnonymousBuffer data) => (bool is_animated, u32 loop_count, Vector<Gfx::ShareableBitmap> bitmaps, Vector<u32> durations)
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decode_image_with_known_path(DeprecatedString path, Core::AnonymousBuffer data) => (bool is_animated, u32 loop_count, Vector<Gfx::ShareableBitmap> bitmaps, Vector<u32> durations)
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}
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