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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
29 lines
484 B
C++
29 lines
484 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullRefPtr.h>
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#include <AK/Weakable.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibWeb/Forward.h>
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namespace Web::Bindings {
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class Wrapper
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: public JS::Object
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, public Weakable<Wrapper> {
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JS_OBJECT(Wrapper, JS::Object);
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public:
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protected:
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explicit Wrapper(Object& prototype)
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: Object(prototype)
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{
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}
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};
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}
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