mirror of
https://github.com/RGBCube/serenity
synced 2025-07-04 17:27:35 +00:00

Currently, any number of menubars can be plugged in and out of a window. This is unnecessary complexity, since we only need one menubar on a window. This commit removes most of the logic for dynamically attaching and detaching menubars and makes one menubar always available. The menubar is only considered existent if it has at least a single menu in it (in other words, an empty menubar will not be shown). This commit additionally fixes a bug wherein menus added after a menubar has been attached would not have their rects properly setup, and would therefore appear glitched out on the top left corner of the menubar.
151 lines
5.6 KiB
Text
151 lines
5.6 KiB
Text
#include <LibCore/AnonymousBuffer.h>
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#include <LibGfx/ShareableBitmap.h>
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endpoint WindowServer
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{
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create_menu(i32 menu_id, [UTF8] String menu_title) =|
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destroy_menu(i32 menu_id) =|
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add_menu(i32 window_id, i32 menu_id) =|
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add_menu_item(
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i32 menu_id,
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i32 identifier,
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i32 submenu_id,
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[UTF8] String text,
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bool enabled,
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bool checkable,
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bool checked,
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bool is_default,
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[UTF8] String shortcut,
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Gfx::ShareableBitmap icon,
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bool exclusive) =|
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add_menu_separator(i32 menu_id) =|
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update_menu_item(i32 menu_id, i32 identifier, i32 submenu_id, [UTF8] String text, bool enabled, bool checkable, bool checked, bool is_default, [UTF8] String shortcut) =|
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create_window(
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i32 window_id,
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Gfx::IntRect rect,
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bool auto_position,
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bool has_alpha_channel,
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bool modal,
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bool minimizable,
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bool resizable,
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bool fullscreen,
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bool frameless,
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bool forced_shadow,
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bool accessory,
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float opacity,
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float alpha_hit_threshold,
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Gfx::IntSize base_size,
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Gfx::IntSize size_increment,
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Gfx::IntSize minimum_size,
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Optional<Gfx::IntSize> resize_aspect_ratio,
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i32 type,
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[UTF8] String title,
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i32 parent_window_id,
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Gfx::IntRect launch_origin_rect) =|
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destroy_window(i32 window_id) => (Vector<i32> destroyed_window_ids)
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set_window_title(i32 window_id, [UTF8] String title) =|
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get_window_title(i32 window_id) => ([UTF8] String title)
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set_window_progress(i32 window_id, Optional<i32> progress) =|
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set_window_modified(i32 window_id, bool modified) =|
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is_window_modified(i32 window_id) => (bool modified)
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set_window_rect(i32 window_id, Gfx::IntRect rect) => (Gfx::IntRect rect)
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get_window_rect(i32 window_id) => (Gfx::IntRect rect)
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set_window_minimum_size(i32 window_id, Gfx::IntSize size) =|
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get_window_minimum_size(i32 window_id) => (Gfx::IntSize size)
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get_applet_rect_on_screen(i32 window_id) => (Gfx::IntRect rect)
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start_window_resize(i32 window_id) =|
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is_maximized(i32 window_id) => (bool maximized)
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set_maximized(i32 window_id, bool maximized) =|
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invalidate_rect(i32 window_id, Vector<Gfx::IntRect> rects, bool ignore_occlusion) =|
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did_finish_painting(i32 window_id, Vector<Gfx::IntRect> rects) =|
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set_global_cursor_tracking(i32 window_id, bool enabled) =|
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set_window_opacity(i32 window_id, float opacity) =|
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set_window_alpha_hit_threshold(i32 window_id, float threshold) =|
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set_window_backing_store(i32 window_id, i32 bpp, i32 pitch, IPC::File anon_file, i32 serial, bool has_alpha_channel, Gfx::IntSize size, bool flush_immediately) => ()
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set_window_has_alpha_channel(i32 window_id, bool has_alpha_channel) =|
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move_window_to_front(i32 window_id) =|
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set_fullscreen(i32 window_id, bool fullscreen) =|
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set_frameless(i32 window_id, bool frameless) =|
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set_forced_shadow(i32 window_id, bool shadow) =|
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popup_menu(i32 menu_id, Gfx::IntPoint screen_position) =|
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dismiss_menu(i32 menu_id) =|
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set_wallpaper(String path) =|
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set_background_color(String background_color) =|
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set_wallpaper_mode(String mode) =|
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set_screen_layout(::WindowServer::ScreenLayout screen_layout, bool save) => (bool success, String error_msg)
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get_screen_layout() => (::WindowServer::ScreenLayout screen_layout)
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save_screen_layout() => (bool success, String error_msg)
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show_screen_numbers(bool show) =|
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apply_virtual_desktop_settings(u32 rows, u32 columns, bool save) => (bool success)
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get_virtual_desktop_settings() => (u32 rows, u32 columns, u32 max_rows, u32 max_columns)
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set_window_icon_bitmap(i32 window_id, Gfx::ShareableBitmap icon) =|
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get_wallpaper() => (String path)
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set_window_cursor(i32 window_id, i32 cursor_type) =|
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set_window_custom_cursor(i32 window_id, Gfx::ShareableBitmap cursor) =|
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start_drag([UTF8] String text, HashMap<String,ByteBuffer> mime_data, Gfx::ShareableBitmap drag_bitmap) => (bool started)
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set_system_theme(String theme_path, [UTF8] String theme_name) => (bool success)
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get_system_theme() => ([UTF8] String theme_name)
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refresh_system_theme() =|
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set_system_fonts(String default_font_query, String fixed_width_font_query) => (bool success)
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set_window_base_size_and_size_increment(i32 window_id, Gfx::IntSize base_size, Gfx::IntSize size_increment) =|
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set_window_resize_aspect_ratio(i32 window_id, Optional<Gfx::IntSize> resize_aspect_ratio) =|
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enable_display_link() =|
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disable_display_link() =|
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set_global_cursor_position(Gfx::IntPoint position) =|
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get_global_cursor_position() => (Gfx::IntPoint position)
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set_mouse_acceleration(float factor) =|
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get_mouse_acceleration() => (float factor)
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set_scroll_step_size(u32 step_size) =|
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get_scroll_step_size() => (u32 step_size)
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get_screen_bitmap(Optional<Gfx::IntRect> rect, Optional<u32> screen_index) => (Gfx::ShareableBitmap bitmap)
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get_screen_bitmap_around_cursor(Gfx::IntSize size) => (Gfx::ShareableBitmap bitmap)
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pong() =|
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set_double_click_speed(int speed) =|
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get_double_click_speed() => (int speed)
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get_desktop_display_scale(u32 screen_index) => (int desktop_display_scale)
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set_flash_flush(bool enabled) =|
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set_window_parent_from_client(i32 client_id, i32 parent_id, i32 child_id) =|
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get_window_rect_from_client(i32 client_id, i32 window_id) => (Gfx::IntRect rect)
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add_window_stealing_for_client(i32 client_id, i32 window_id) =|
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remove_window_stealing_for_client(i32 client_id, i32 window_id) =|
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remove_window_stealing(i32 window_id) =|
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}
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