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	 a749b16674
			
		
	
	
		a749b16674
		
	
	
	
	
		
			
			LibDSP is a library for digital signal processing, and is primarily intended to support the future DAW version of Piano.
		
			
				
	
	
		
			172 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			172 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/ByteBuffer.h>
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| #include <AK/MemoryStream.h>
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| #include <AK/String.h>
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| #include <AK/Types.h>
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| #include <AK/Vector.h>
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| #include <LibCore/AnonymousBuffer.h>
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| #include <string.h>
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| 
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| namespace Audio {
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| 
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| // A single sample in an audio buffer.
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| // Values are floating point, and should range from -1.0 to +1.0
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| struct Frame {
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|     Frame()
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|         : left(0)
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|         , right(0)
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|     {
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|     }
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| 
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|     // For mono
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|     Frame(double left)
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|         : left(left)
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|         , right(left)
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|     {
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|     }
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| 
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|     // For stereo
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|     Frame(double left, double right)
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|         : left(left)
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|         , right(right)
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|     {
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|     }
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| 
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|     void clip()
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|     {
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|         if (left > 1)
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|             left = 1;
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|         else if (left < -1)
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|             left = -1;
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| 
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|         if (right > 1)
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|             right = 1;
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|         else if (right < -1)
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|             right = -1;
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|     }
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| 
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|     void scale(int percent)
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|     {
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|         double pct = (double)percent / 100.0;
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|         left *= pct;
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|         right *= pct;
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|     }
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| 
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|     // FIXME: This is temporary until we have log scaling
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|     Frame scaled(double fraction) const
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|     {
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|         return Frame { left * fraction, right * fraction };
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|     }
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| 
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|     Frame& operator+=(const Frame& other)
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|     {
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|         left += other.left;
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|         right += other.right;
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|         return *this;
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|     }
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| 
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|     double left;
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|     double right;
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| };
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| 
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| // Supported PCM sample formats.
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| enum PcmSampleFormat : u8 {
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|     Uint8,
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|     Int16,
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|     Int24,
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|     Int32,
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|     Float32,
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|     Float64,
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| };
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| 
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| // Most of the read code only cares about how many bits to read or write
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| u16 pcm_bits_per_sample(PcmSampleFormat format);
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| String sample_format_name(PcmSampleFormat format);
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| 
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| // Small helper to resample from one playback rate to another
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| // This isn't really "smart", in that we just insert (or drop) samples.
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| // Should do better...
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| template<typename SampleType>
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| class ResampleHelper {
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| public:
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|     ResampleHelper(u32 source, u32 target);
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| 
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|     // To be used as follows:
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|     // while the resampler doesn't need a new sample, read_sample(current) and store the resulting samples.
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|     // as long as the resampler needs a new sample, process_sample(current)
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| 
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|     // Stores a new sample
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|     void process_sample(SampleType sample_l, SampleType sample_r);
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|     // Assigns the given sample to its correct value and returns false if there is a new sample required
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|     bool read_sample(SampleType& next_l, SampleType& next_r);
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|     Vector<SampleType> resample(Vector<SampleType> to_resample);
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| 
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|     void reset();
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| 
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|     u32 source() const { return m_source; }
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|     u32 target() const { return m_target; }
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| 
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| private:
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|     const u32 m_source;
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|     const u32 m_target;
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|     u32 m_current_ratio { 0 };
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|     SampleType m_last_sample_l;
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|     SampleType m_last_sample_r;
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| };
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| 
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| // A buffer of audio samples.
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| class Buffer : public RefCounted<Buffer> {
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| public:
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|     static RefPtr<Buffer> from_pcm_data(ReadonlyBytes data, int num_channels, PcmSampleFormat sample_format);
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|     static RefPtr<Buffer> from_pcm_stream(InputMemoryStream& stream, int num_channels, PcmSampleFormat sample_format, int num_samples);
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|     static NonnullRefPtr<Buffer> create_with_samples(Vector<Frame>&& samples)
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|     {
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|         return adopt_ref(*new Buffer(move(samples)));
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|     }
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|     static NonnullRefPtr<Buffer> create_with_anonymous_buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
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|     {
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|         return adopt_ref(*new Buffer(move(buffer), buffer_id, sample_count));
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|     }
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| 
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|     const Frame* samples() const { return (const Frame*)data(); }
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|     int sample_count() const { return m_sample_count; }
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|     const void* data() const { return m_buffer.data<void>(); }
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|     int size_in_bytes() const { return m_sample_count * (int)sizeof(Frame); }
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|     int id() const { return m_id; }
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|     const Core::AnonymousBuffer& anonymous_buffer() const { return m_buffer; }
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| 
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| private:
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|     explicit Buffer(const Vector<Frame> samples)
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|         : m_buffer(Core::AnonymousBuffer::create_with_size(samples.size() * sizeof(Frame)))
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|         , m_id(allocate_id())
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|         , m_sample_count(samples.size())
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|     {
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|         memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Frame));
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|     }
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| 
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|     explicit Buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
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|         : m_buffer(move(buffer))
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|         , m_id(buffer_id)
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|         , m_sample_count(sample_count)
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|     {
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|     }
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| 
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|     static i32 allocate_id();
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| 
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|     Core::AnonymousBuffer m_buffer;
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|     const i32 m_id;
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|     const int m_sample_count;
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| };
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| 
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| // This only works for double resamplers, and therefore cannot be part of the class
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| NonnullRefPtr<Buffer> resample_buffer(ResampleHelper<double>& resampler, Buffer const& to_resample);
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| 
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| }
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