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serenity/WindowServer/WSWindow.cpp
Andreas Kling 67ee579113 WindowServer: Add window icons. Every window has the same icon for now.
The icons show up both in the title bars and in the window switcher.
Eventually I'd like to be able to minimize to icon, and maybe even have
myself a taskbar.
2019-03-06 23:03:36 +01:00

162 lines
5.4 KiB
C++

#include "WSWindow.h"
#include "WSWindowManager.h"
#include "WSMessage.h"
#include "WSMessageLoop.h"
#include <WindowServer/WSAPITypes.h>
#include <WindowServer/WSClientConnection.h>
static GraphicsBitmap& default_window_icon()
{
static GraphicsBitmap* s_icon;
if (!s_icon)
s_icon = GraphicsBitmap::load_from_file(GraphicsBitmap::Format::RGBA32, "/res/icons/window16.rgb", { 16, 16 }).leak_ref();
return *s_icon;
}
WSWindow::WSWindow(WSMessageReceiver& internal_owner, WSWindowType type)
: m_internal_owner(&internal_owner)
, m_type(type)
, m_icon(default_window_icon())
{
WSWindowManager::the().add_window(*this);
}
WSWindow::WSWindow(WSClientConnection& client, int window_id)
: m_client(&client)
, m_type(WSWindowType::Normal)
, m_window_id(window_id)
, m_icon(default_window_icon())
{
WSWindowManager::the().add_window(*this);
}
WSWindow::~WSWindow()
{
WSWindowManager::the().remove_window(*this);
}
void WSWindow::set_title(String&& title)
{
if (m_title == title)
return;
m_title = move(title);
WSWindowManager::the().notify_title_changed(*this);
}
void WSWindow::set_rect(const Rect& rect)
{
Rect old_rect;
if (m_rect == rect)
return;
old_rect = m_rect;
m_rect = rect;
if (!m_client && (!m_backing_store || old_rect.size() != rect.size())) {
m_backing_store = GraphicsBitmap::create(GraphicsBitmap::Format::RGB32, m_rect.size());
}
WSWindowManager::the().notify_rect_changed(*this, old_rect, rect);
}
// FIXME: Just use the same types.
static WSAPI_MouseButton to_api(MouseButton button)
{
switch (button) {
case MouseButton::None: return WSAPI_MouseButton::NoButton;
case MouseButton::Left: return WSAPI_MouseButton::Left;
case MouseButton::Right: return WSAPI_MouseButton::Right;
case MouseButton::Middle: return WSAPI_MouseButton::Middle;
}
ASSERT_NOT_REACHED();
}
void WSWindow::on_message(WSMessage& message)
{
if (m_internal_owner)
return m_internal_owner->on_message(message);
WSAPI_ServerMessage server_message;
server_message.window_id = window_id();
switch (message.type()) {
case WSMessage::MouseMove:
server_message.type = WSAPI_ServerMessage::Type::MouseMove;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = WSAPI_MouseButton::NoButton;
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::MouseDown:
server_message.type = WSAPI_ServerMessage::Type::MouseDown;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::MouseUp:
server_message.type = WSAPI_ServerMessage::Type::MouseUp;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::WindowEntered:
server_message.type = WSAPI_ServerMessage::Type::WindowEntered;
break;
case WSMessage::WindowLeft:
server_message.type = WSAPI_ServerMessage::Type::WindowLeft;
break;
case WSMessage::KeyDown:
server_message.type = WSAPI_ServerMessage::Type::KeyDown;
server_message.key.character = static_cast<WSKeyEvent&>(message).character();
server_message.key.key = static_cast<WSKeyEvent&>(message).key();
server_message.key.modifiers = static_cast<WSKeyEvent&>(message).modifiers();
break;
case WSMessage::KeyUp:
server_message.type = WSAPI_ServerMessage::Type::KeyUp;
server_message.key.character = static_cast<WSKeyEvent&>(message).character();
server_message.key.key = static_cast<WSKeyEvent&>(message).key();
server_message.key.modifiers = static_cast<WSKeyEvent&>(message).modifiers();
break;
case WSMessage::WindowActivated:
server_message.type = WSAPI_ServerMessage::Type::WindowActivated;
break;
case WSMessage::WindowDeactivated:
server_message.type = WSAPI_ServerMessage::Type::WindowDeactivated;
break;
case WSMessage::WindowCloseRequest:
server_message.type = WSAPI_ServerMessage::Type::WindowCloseRequest;
break;
case WSMessage::WindowResized:
server_message.type = WSAPI_ServerMessage::Type::WindowResized;
server_message.window.old_rect = static_cast<WSResizeEvent&>(message).old_rect();
server_message.window.rect = static_cast<WSResizeEvent&>(message).rect();
break;
default:
break;
}
if (server_message.type == WSAPI_ServerMessage::Type::Invalid)
return;
ASSERT(m_client);
m_client->post_message(server_message);
}
void WSWindow::set_global_cursor_tracking_enabled(bool enabled)
{
m_global_cursor_tracking_enabled = enabled;
}
void WSWindow::set_visible(bool b)
{
if (m_visible == b)
return;
m_visible = b;
invalidate();
}
void WSWindow::invalidate()
{
WSWindowManager::the().invalidate(*this);
}
bool WSWindow::is_active() const
{
return WSWindowManager::the().active_window() == this;
}