mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 15:48:12 +00:00
35 lines
1,014 B
C++
35 lines
1,014 B
C++
/*
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* Copyright (c) 2020, Nicholas Hollett <niax@niax.co.uk>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "ClientConnection.h"
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#include "Launcher.h"
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#include <LibCore/ConfigFile.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/LocalServer.h>
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#include <LibCore/System.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments)
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{
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Core::EventLoop event_loop;
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auto server = TRY(Core::LocalServer::try_create());
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auto launcher = LaunchServer::Launcher();
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launcher.load_handlers();
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launcher.load_config(Core::ConfigFile::open_for_app("LaunchServer"));
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TRY(Core::System::pledge("stdio accept rpath proc exec"));
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bool ok = server->take_over_from_system_server();
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VERIFY(ok);
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server->on_accept = [&](auto client_socket) {
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static int s_next_client_id = 0;
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int client_id = ++s_next_client_id;
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(void)IPC::new_client_connection<LaunchServer::ClientConnection>(move(client_socket), client_id);
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};
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return event_loop.exec();
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}
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